Player Matchup

Charon
Charon
BurnBuddy102
Charon
Level 156
God Stats
14W - 7L
1,683 SR
Queue Stats
212W - 219L
1,375 Elo+
Party 1
Hera
Hera
Jeffro Deuce
Hera
Level 148
God Stats
7W - 5L
1,642 SR
Queue Stats
175W - 188L
1,390 Elo+
Party 1
Chang'e
Chang'e
M4sf2tAng0l
Chang'e
Level 33
God Stats
0W - 2L
1,291 SR
Queue Stats
65W - 108L
1,419 Elo+
Solo
Pele
Pele
PitifulKitten79
Pele
Level 158
God Stats
1W - 6L
1,205 SR
Queue Stats
155W - 167L
1,396 Elo+
Party 1
Hou Yi
Hou Yi
UglySnorlax
Hou Yi
Level 122
God Stats
0W - 2L
1,277 SR
Queue Stats
57W - 63L
1,467 Elo+
Solo
Team Averages
Level 123
1,419 SR
1,410 Elo+

VS

Team Averages
Level 126
1,447 SR
1,361 Elo+
Sylvanus
Sylvanus
DR3Wpt0
Sylvanus
Level 69
God Stats
2W - 3L
1,365 SR
Queue Stats
155W - 157L
1,443 Elo+
Solo
Hera
Hera
KingKaison7412
Hera
Level 62
God Stats
1W - 2L
1,073 SR
Queue Stats
94W - 133L
1,386 Elo+
Solo
Ganesha
Ganesha
MisterWizard543
Ganesha
Level 315
God Stats
75W - 52L
1,612 SR
Queue Stats
1,466W - 1,569L
1,405 Elo+
Solo
Osiris
Osiris
stautihar
Osiris
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,097 Elo+
Solo
Khepri
Khepri
weed is natural
Khepri
Level 149
God Stats
8W - 4L
1,683 SR
Queue Stats
94W - 90L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
18
4 / 3 / 7
9,189
835
15,279
9,236
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 5
8,693
790
11,503
7,600
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
M4sf2tAng0l
Chang'e
12
1 / 6 / 4
7,472
679
3,809
10,093
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 8
8,074
734
8,048
8,524
2,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hou Yi
5
0 / 0 / 0
5,936
540
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DR3Wpt0
Sylvanus
15
4 / 3 / 10
9,047
822
8,394
14,174
9,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
11 / 1 / 7
11,614
1,056
12,117
7,685
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 4 / 12
8,454
769
4,854
13,456
6,363
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
stautihar
Osiris
15
2 / 3 / 12
8,995
818
1,365
11,021
10,540
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 2 / 13
10,114
919
6,504
9,192
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
11
Kills
19
19
Deaths
13
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Charon
4
3
7
2.5
W
Sylvanus
DR3Wpt0
Sylvanus
4
3
10
3
L
4
5
5
1.3
W
11
1
7
14.5
L
Chang'e
M4sf2tAng0l
Chang'e
1
6
4
0.5
W
0
4
12
1.5
L
2
5
8
1.2
L
Hou Yi
0
0
0
0
W
Osiris
stautihar
Osiris
2
3
12
2.67
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,639
Damage
33,234
35,453
Taken
55,528
11,285
Mitigated
34,998
8,290
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
15,279
380
528
1,048
9,236
3,780
0
7,914
1,322
36,171
0
W
Sylvanus
DR3Wpt0
Sylvanus
8,394
2,260
6,722
5,648
14,174
9,612
347
8,388
5,786
14,574
2,415
L
11,503
3,115
747
590
7,600
2,043
0
6,922
678
31,444
0
W
12,117
2,654
702
1,420
7,685
2,730
1,300
4,863
2,822
41,912
354
L
Chang'e
M4sf2tAng0l
Chang'e
3,809
1,053
1,902
2,376
10,093
2,610
0
9,279
814
6,600
0
W
4,854
336
1,309
3,108
13,456
6,363
986
8,785
4,671
13,666
0
L
8,048
563
630
469
8,524
2,852
0
6,979
1,545
0
14,813
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
stautihar
Osiris
1,365
152
0
217
11,021
10,540
867
4,746
6,275
0
7,182
W
6,504
111
1,001
1,835
9,192
5,753
349
3,809
5,383
11,353
1,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
48,224
111
Minions Killed
125
0
Camps Cleared
0
657,156
Distance Traveled
989,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,189
835
34
3
0
197,623
0
W
Sylvanus
9,047
822
25
2
0
184,915
0
L
Hera
8,693
790
45
4
0
172,929
0
W
Hera
11,614
1,056
58
5
0
204,561
0
L
Chang'e
7,472
679
7
1
0
107,631
0
W
Ganesha
8,454
769
0
0
0
171,413
0
L
Pele
8,074
734
25
2
0
178,973
0
L
Hou Yi
5,936
540
0
0
0
0
0
W
Osiris
8,995
818
23
2
0
202,529
0
W
Khepri
10,114
919
19
2
0
225,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role