Player Matchup

Anhur
Anhur
EchoJulio
Anhur
Level 123
God Stats
0W - 2L
1,494 SR
Queue Stats
251W - 251L
1,455 Elo+
Solo
Thoth
Thoth
TacoD_Chicharron
Thoth
Level 158
God Stats
8W - 10L
1,513 SR
Queue Stats
418W - 431L
1,469 Elo+
Solo
Charybdis
Charybdis
contact567
Charybdis
Level 47
God Stats
0W - 2L
1,281 SR
Queue Stats
37W - 58L
1,421 Elo+
Solo
Hades
Hades
mrDownyjr22
Hades
Level 102
God Stats
2W - 3L
1,480 SR
Queue Stats
137W - 158L
1,424 Elo+
Solo
Cernunnos
Cernunnos
saif_ali_91
Cernunnos
Level 181
God Stats
0W - 2L
1,218 SR
Queue Stats
60W - 76L
1,492 Elo+
Solo
Team Averages
Level 122
1,397 SR
1,452 Elo+

VS

Team Averages
Level 120
1,538 SR
1,461 Elo+
Ah Puch
Ah Puch
Akui808
Ah Puch
Level 109
God Stats
15W - 6L
1,687 SR
Queue Stats
176W - 179L
1,454 Elo+
Party 1
Bacchus
Bacchus
BigBubba2888
Bacchus
Level 105
God Stats
2W - 0L
1,764 SR
Queue Stats
56W - 72L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
HaynBuddah
Danzaburou
Level 143
God Stats
11W - 3L
1,725 SR
Queue Stats
118W - 114L
1,471 Elo+
Party 1
Charybdis
Charybdis
Pha12cyde
Charybdis
Level 88
God Stats
1W - 1L
1,233 SR
Queue Stats
41W - 43L
1,463 Elo+
Party 1
Athena
Athena
elmo456hug765
Athena
Level 157
God Stats
4W - 9L
1,280 SR
Queue Stats
602W - 612L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EchoJulio
Anhur
16
5 / 7 / 9
9,469
861
8,965
13,194
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 6 / 16
7,803
709
6,428
8,094
1,950
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
contact567
Charybdis
13
1 / 8 / 8
7,611
692
6,812
10,697
3,252
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 7 / 13
8,096
736
8,766
11,417
9,109
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
saif_ali_91
Cernunnos
19
14 / 3 / 4
10,869
988
14,045
11,676
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Akui808
Ah Puch
18
8 / 3 / 14
11,581
1,053
15,404
8,645
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BigBubba2888
Bacchus
16
7 / 7 / 19
10,846
986
9,217
16,535
19,610
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
HaynBuddah
Danzaburou
17
6 / 3 / 17
11,089
1,008
15,768
10,477
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Pha12cyde
Charybdis
15
2 / 5 / 14
9,380
853
5,707
7,887
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 3 / 12
10,354
941
6,815
18,168
18,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
107
21
Kills
31
31
Deaths
21
50
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Akui808
Ah Puch
8
3
14
5
W
Bacchus
BigBubba2888
Bacchus
7
7
19
2.36
L
Anhur
EchoJulio
Anhur
5
7
9
1.36
W
Danzaburou
HaynBuddah
Danzaburou
6
3
17
4.83
W
Charybdis
Pha12cyde
Charybdis
2
5
14
1.8
L
0
6
16
1.33
L
Charybdis
contact567
Charybdis
1
8
8
0.63
W
8
3
12
4.67
L
1
7
13
1.07
L
Cernunnos
saif_ali_91
Cernunnos
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,016
Damage
52,911
55,078
Taken
61,712
23,007
Mitigated
47,540
10,479
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Akui808
Ah Puch
15,404
147
1,415
1,072
8,645
3,069
1,391
2,624
6,021
35,226
1,897
W
Bacchus
BigBubba2888
Bacchus
9,217
731
1,059
2,291
16,535
19,610
267
4,030
12,505
16,243
0
L
Anhur
EchoJulio
Anhur
8,965
4,984
477
1,725
13,194
4,371
0
7,722
5,472
0
26,461
W
Danzaburou
HaynBuddah
Danzaburou
15,768
3,248
927
2,505
10,477
3,929
2,041
3,432
7,045
0
35,034
W
Charybdis
Pha12cyde
Charybdis
5,707
1,953
579
1,015
7,887
2,679
1,709
2,219
5,668
0
17,736
L
6,428
566
732
1,006
8,094
1,950
0
4,435
3,659
11,334
0
L
Charybdis
contact567
Charybdis
6,812
4,644
530
321
10,697
3,252
0
7,042
3,655
0
11,375
W
6,815
1,466
582
4,115
18,168
18,253
397
2,889
15,279
9,452
1,310
L
8,766
157
961
953
11,417
9,109
0
4,480
6,937
12,620
0
L
Cernunnos
saif_ali_91
Cernunnos
14,045
6,267
0
3,774
11,676
4,325
0
6,877
4,799
0
27,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,848
Gold Earned
53,250
123
Minions Killed
135
0
Camps Cleared
0
845,218
Distance Traveled
987,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,581
1,053
42
4
0
193,755
0
W
Bacchus
10,846
986
11
1
0
211,146
0
L
Anhur
9,469
861
44
4
0
154,746
0
W
Danzaburou
11,089
1,008
47
4
0
186,831
0
W
Charybdis
9,380
853
28
3
0
178,807
0
L
Thoth
7,803
709
9
1
0
171,620
0
L
Charybdis
7,611
692
20
2
0
155,443
0
W
Athena
10,354
941
7
1
0
216,948
0
L
Hades
8,096
736
5
0
0
194,467
0
L
Cernunnos
10,869
988
45
4
0
168,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role