Player Matchup

Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BigSky21
Chang'e
Level 124
God Stats
4W - 1L
1,661 SR
Queue Stats
24W - 20L
1,566 Elo+
Solo
Bacchus
Bacchus
DiegoEzzz
Bacchus
Level 65
God Stats
6W - 2L
1,714 SR
Queue Stats
202W - 195L
1,492 Elo+
Party 1
Fenrir
Fenrir
MonseShine
Fenrir
Level 106
God Stats
12W - 14L
1,487 SR
Queue Stats
162W - 178L
1,448 Elo+
Party 1
Team Averages
Level 121
1,572 SR
1,501 Elo+

VS

Team Averages
Level 105
1,404 SR
1,517 Elo+
King Arthur
King Arthur
BDez04
King Arthur
Level 112
God Stats
1W - 2L
1,409 SR
Queue Stats
67W - 75L
1,501 Elo+
Solo
Bake Kujira
Bake Kujira
BatchF
Bake Kujira
Level 69
God Stats
11W - 17L
1,430 SR
Queue Stats
294W - 294L
1,506 Elo+
Solo
Apollo
Apollo
Biggerstacks
Apollo
Level 129
God Stats
6W - 11L
1,249 SR
Queue Stats
147W - 129L
1,553 Elo+
Party 2
Ullr
Ullr
ShadowAqix
Ullr
Level 148
God Stats
105W - 92L
1,641 SR
Queue Stats
137W - 122L
1,539 Elo+
Party 2
Kali
Kali
WK GOLDLABEL
Kali
Level 68
God Stats
1W - 3L
1,292 SR
Queue Stats
17W - 16L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 1 / 2
8,541
657
7,393
7,229
6,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
 
Neith
12
0 / 3 / 3
6,452
496
7,588
8,094
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
BigSky21
Chang'e
13
2 / 3 / 2
7,297
561
5,441
9,366
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
DiegoEzzz
Bacchus
10
2 / 4 / 1
6,541
503
5,126
14,428
15,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fenrir
MonseShine
Fenrir
11
3 / 0 / 2
6,727
517
4,650
8,093
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BDez04
King Arthur
10
1 / 3 / 0
5,894
453
2,635
9,439
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bake Kujira
BatchF
Bake Kujira
10
3 / 1 / 4
6,528
502
11,038
10,599
7,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Apollo
12
4 / 2 / 3
7,182
552
7,850
9,190
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 2 / 0
8,081
622
6,815
6,331
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
5,361
412
1,957
9,864
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
11
Kills
11
11
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
2
5
W
Neith
 
Neith
0
3
3
0.5
L
King Arthur
BDez04
King Arthur
1
3
0
0.33
L
Bake Kujira
BatchF
Bake Kujira
3
1
4
5
W
Chang'e
BigSky21
Chang'e
2
3
2
1
L
Apollo
4
2
3
2.75
W
Bacchus
DiegoEzzz
Bacchus
2
4
1
0.63
W
Fenrir
MonseShine
Fenrir
3
0
2
4
L
3
2
0
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,198
Damage
30,295
47,210
Taken
45,423
29,354
Mitigated
21,788
14,908
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,393
1,947
0
2,007
7,229
6,297
12
362
6,867
0
57,455
W
Neith
 
Neith
7,588
2,432
0
1,583
8,094
2,456
296
3,484
4,610
0
52,220
L
King Arthur
BDez04
King Arthur
2,635
457
0
2,803
9,439
4,701
0
0
9,439
0
28,157
L
Bake Kujira
BatchF
Bake Kujira
11,038
5,713
0
1,112
10,599
7,775
175
1,991
8,608
28,626
3,094
W
Chang'e
BigSky21
Chang'e
5,441
753
320
3,169
9,366
2,814
0
0
9,366
49,144
0
L
Apollo
7,850
4,614
0
4,140
9,190
3,774
444
2,691
6,499
0
58,687
W
Bacchus
DiegoEzzz
Bacchus
5,126
1,017
0
3,317
14,428
15,129
0
4,579
9,849
20,513
0
W
Fenrir
MonseShine
Fenrir
4,650
814
0
4,512
8,093
2,658
129
1,995
6,098
0
35,506
L
6,815
2,483
0
1,014
6,331
1,865
0
3,073
3,258
0
69,310
L
1,957
511
0
2,126
9,864
3,673
0
2,812
7,052
0
29,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
33,046
358
Minions Killed
350
0
Camps Cleared
0
1,396,120
Distance Traveled
1,220,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,541
657
97
7
0
259,948
0
W
Neith
6,452
496
86
7
0
281,108
0
L
King Arthur
5,894
453
53
4
0
196,352
0
L
Bake Kujira
6,528
502
39
3
0
279,258
0
W
Chang'e
7,297
561
86
7
0
257,399
0
L
Apollo
7,182
552
98
8
0
244,976
0
W
Bacchus
6,541
503
23
2
0
282,644
0
W
Fenrir
6,727
517
66
5
0
315,021
0
L
Ullr
8,081
622
125
10
0
243,742
0
L
Kali
5,361
412
35
3
0
256,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role