Player Matchup

Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HollowPhantom201
Chang'e
Level 115
God Stats
0W - 6L
1,278 SR
Queue Stats
7W - 16L
1,340 Elo+
Solo
Izanami
Izanami
Mr HSH Bola
Izanami
Level 142
God Stats
305W - 302L
1,473 SR
Queue Stats
545W - 556L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
SmiteSucks69
Baron Samedi
Level 66
God Stats
1W - 2L
1,622 SR
Queue Stats
188W - 207L
1,475 Elo+
Solo
Nike
Nike
Zuluck21
Nike
Level 129
God Stats
1W - 4L
1,322 SR
Queue Stats
73W - 78L
1,479 Elo+
Solo
Team Averages
Level 110
1,439 SR
1,446 Elo+

VS

Team Averages
Level 122
1,607 SR
1,528 Elo+
Merlin
Merlin
Lïmit
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 104L
1,552 Elo+
Solo
Ra
Ra
Oleg8085
Ra
Level 88
God Stats
173W - 180L
1,532 SR
Queue Stats
241W - 281L
1,542 Elo+
Solo
Danzaburou
Danzaburou
Zeltiii
Danzaburou
Level 125
God Stats
86W - 85L
1,555 SR
Queue Stats
230W - 223L
1,522 Elo+
Solo
Aphrodite
Aphrodite
boimaster24
Aphrodite
Level 138
God Stats
8W - 3L
1,790 SR
Queue Stats
328W - 319L
1,595 Elo+
Solo
Hades
Hades
nutty_maniac
Hades
Level 112
God Stats
18W - 8L
1,657 SR
Queue Stats
169W - 165L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 3 / 0
4,357
436
2,356
7,385
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 0
4,638
464
2,400
6,937
1,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Mr HSH Bola
Izanami
7
0 / 3 / 0
4,634
463
1,716
5,932
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
SmiteSucks69
Baron Samedi
12
2 / 0 / 0
6,311
631
3,567
3,387
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
8
1 / 4 / 0
5,177
518
5,237
9,827
5,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lïmit
Merlin
11
0 / 1 / 1
6,108
611
2,399
4,351
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
5,712
571
1,637
3,375
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Zeltiii
Danzaburou
11
5 / 0 / 1
6,501
650
6,465
6,257
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
boimaster24
Aphrodite
13
2 / 0 / 1
7,588
759
7,339
7,928
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 1 / 1
5,938
594
3,870
8,048
2,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
11
11
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
L
0
1
0
0
W
Merlin
Lïmit
Merlin
0
1
1
0.5
L
Izanami
Mr HSH Bola
Izanami
0
3
0
0
W
1
1
2
2
L
Baron Samedi
SmiteSucks69
Baron Samedi
2
0
0
2
W
Danzaburou
Zeltiii
Danzaburou
5
0
1
5.5
L
Nike
1
4
0
0.25
W
Aphrodite
boimaster24
Aphrodite
2
0
1
2.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,276
Damage
21,710
33,468
Taken
29,959
11,249
Mitigated
9,097
12,704
Healing
17,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,356
637
0
1,928
7,385
1,746
0
3,963
3,005
0
17,212
L
2,400
364
328
4,897
6,937
1,798
0
4,043
2,335
20,597
661
W
Merlin
Lïmit
Merlin
2,399
126
0
703
4,351
1,096
0
2,258
1,754
38,664
0
L
Izanami
Mr HSH Bola
Izanami
1,716
1,599
0
1,671
5,932
1,440
0
1,233
4,699
0
30,557
W
1,637
89
181
1,163
3,375
729
766
42
3,333
25,010
408
L
Baron Samedi
SmiteSucks69
Baron Samedi
3,567
42
0
1,370
3,387
1,155
0
2,512
875
39,463
551
W
Danzaburou
Zeltiii
Danzaburou
6,465
2,696
0
3,418
6,257
1,765
1,968
373
5,884
0
39,737
L
Nike
5,237
755
0
2,510
9,827
5,110
0
2,380
7,447
0
24,754
W
Aphrodite
boimaster24
Aphrodite
7,339
509
0
6,822
7,928
2,551
0
1,809
6,119
48,067
2,011
W
3,870
621
36
4,831
8,048
2,956
246
854
7,100
37,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
31,847
270
Minions Killed
352
0
Camps Cleared
0
998,750
Distance Traveled
998,009
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,357
436
34
3
0
246,924
0
L
Chang'e
4,638
464
40
4
0
172,420
0
W
Merlin
6,108
611
78
8
0
197,903
4
L
Izanami
4,634
463
70
7
0
169,339
0
W
Ra
5,712
571
46
5
0
202,311
0
L
Baron Samedi
6,311
631
90
9
0
213,238
4
W
Danzaburou
6,501
650
62
6
0
193,096
0
L
Nike
5,177
518
36
4
0
196,829
0
W
Aphrodite
7,588
759
108
11
0
192,028
0
W
Hades
5,938
594
58
6
0
212,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role