Player Matchup

Camazotz
Camazotz
Platinum I
NukeIV
Camazotz
Platinum I
Level 162
God Stats
1W - 0L
1,471 SR
Queue Stats
12W - 4L
2,012 MMR
Party 1
Fafnir
Fafnir
Diamond II
SplitFireSword
Fafnir
Diamond II
Level 180
God Stats
4W - 3L
1,770 SR
Queue Stats
85W - 65L
2,226 MMR
Party 1
Aphrodite
Aphrodite
Diamond I
Viltrose
Aphrodite
Diamond I
Level 149
God Stats
19W - 4L
1,804 SR
Queue Stats
27W - 6L
2,270 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 164
1,681 SR
2,169 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,695 SR
1,887 MMR
Persephone
Persephone
Diamond IV
 
Persephone
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond III
BARTSlMPSON
Cerberus
Diamond III
Level 160
God Stats
6W - 3L
1,830 SR
Queue Stats
216W - 216L
2,114 MMR
Solo
Anhur
Anhur
Platinum III
PurePhonlx
Anhur
Platinum III
Level 38
God Stats
22W - 11L
1,756 SR
Queue Stats
27W - 18L
2,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
NukeIV
Camazotz
18
10 / 1 / 6
11,620
968
21,063
21,955
8,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 1 / 13
10,497
875
8,673
14,005
16,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Viltrose
Aphrodite
16
3 / 1 / 12
10,191
849
4,636
11,760
8,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
KuzenboSerqetThothNe ZhaHou Yi

VS

Bans
CthulhuCabrakanMedusaSobekXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
1 / 3 / 2
9,065
755
8,451
7,238
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
BARTSlMPSON
Cerberus
14
1 / 5 / 2
8,366
697
8,350
16,761
14,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
13
1 / 8 / 1
8,758
730
7,215
12,727
3,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
16
Kills
3
3
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
3
2
0.67
L
Cerberus
BARTSlMPSON
Cerberus
1
5
2
0.4
W
Camazotz
NukeIV
Camazotz
10
1
6
13
L
Anhur
1
8
1
0.19
W
3
1
13
9.5
W
Aphrodite
Viltrose
Aphrodite
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
24,016
47,720
Taken
36,726
33,398
Mitigated
20,588
29,563
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,451
625
0
1,388
7,238
2,251
0
2,841
4,198
31,348
0
L
Cerberus
BARTSlMPSON
Cerberus
8,350
311
0
6,672
16,761
14,438
0
5,758
10,511
19,083
0
W
Camazotz
NukeIV
Camazotz
21,063
5,653
0
9,446
21,955
8,380
2,050
8,661
12,837
0
57,864
L
Anhur
7,215
3,753
0
1,339
12,727
3,899
0
3,833
8,287
0
24,487
W
8,673
1,358
0
6,504
14,005
16,423
536
3,529
10,288
21,097
723
W
Aphrodite
Viltrose
Aphrodite
4,636
855
6,576
7,037
11,760
8,595
580
4,161
7,211
33,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
26,189
134
Minions Killed
128
0
Camps Cleared
0
672,466
Distance Traveled
582,041
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,065
755
55
5
0
193,300
0
L
Cerberus
8,366
697
25
2
0
205,385
3
W
Camazotz
11,620
968
59
5
0
228,439
0
L
Anhur
8,758
730
48
4
0
183,356
0
W
Fafnir
10,497
875
17
1
0
228,445
0
W
Aphrodite
10,191
849
58
5
0
215,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role