Player Matchup

Nike
Nike
 
Nike
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
JBCincy
Xing Tian
Level 158
God Stats
1W - 2L
1,604 SR
Queue Stats
356W - 298L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NikeVic
Ah Muzen Cab
Level 124
God Stats
2W - 7L
1,299 SR
Queue Stats
262W - 294L
1,521 Elo+
Solo
Aphrodite
Aphrodite
StinkyMambas
Aphrodite
Level 115
God Stats
0W - 1L
1,219 SR
Queue Stats
234W - 167L
1,632 Elo+
Party 1
Odin
Odin
WoozyPoozy
Odin
Level 136
God Stats
3W - 1L
1,881 SR
Queue Stats
308W - 342L
1,512 Elo+
Party 3
Team Averages
Level 119
1,500 SR
1,538 Elo+

VS

Team Averages
Level 101
1,570 SR
1,507 Elo+
Vulcan
Vulcan
Awdsie
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,640 Elo+
Solo
Aphrodite
Aphrodite
CLEAVWATERMALON
Aphrodite
Level 159
God Stats
4W - 1L
1,656 SR
Queue Stats
292W - 289L
1,533 Elo+
Party 4
Tiamat
Tiamat
OstarLufu
Tiamat
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 334L
1,429 Elo+
Party 2
Shiva
Shiva
SCENEundeadARMY
Shiva
Level 111
God Stats
1W - 0L
1,648 SR
Queue Stats
47W - 45L
1,501 Elo+
Party 4
Medusa
Medusa
Trintysquad888
Medusa
Level 78
God Stats
9W - 5L
1,546 SR
Queue Stats
233W - 307L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
4 / 5 / 3
9,695
746
15,780
15,467
13,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
JBCincy
Xing Tian
16
2 / 3 / 9
10,245
788
10,806
28,106
20,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
NikeVic
Ah Muzen Cab
17
3 / 4 / 7
10,218
786
21,162
14,956
5,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
StinkyMambas
Aphrodite
17
3 / 2 / 6
9,550
735
13,268
13,484
7,820
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 4
8,090
622
10,986
17,722
18,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Awdsie
Vulcan
17
5 / 4 / 12
9,983
768
23,991
12,131
8,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Aphrodite
CLEAVWATERMALON
Aphrodite
18
4 / 1 / 17
10,962
843
9,491
18,519
21,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiamat
OstarLufu
Tiamat
15
2 / 3 / 14
9,284
714
8,775
19,118
37,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

18
5 / 2 / 16
10,226
787
14,835
20,230
32,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
5 / 3 / 15
10,331
795
19,399
16,163
10,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
95
13
Kills
21
21
Deaths
13
29
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
5
3
1.1
W
Vulcan
Awdsie
Vulcan
5
4
12
2.75
W
Aphrodite
CLEAVWATERMALON
Aphrodite
4
1
17
12.5
L
Xing Tian
JBCincy
Xing Tian
2
3
9
2.17
L
Ah Muzen Cab
NikeVic
Ah Muzen Cab
3
4
7
1.63
W
Tiamat
OstarLufu
Tiamat
2
3
14
3
W
5
2
16
6.5
L
Aphrodite
StinkyMambas
Aphrodite
3
2
6
3
W
5
3
15
4.17
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,002
Damage
76,491
89,735
Taken
86,161
64,980
Mitigated
109,598
35,290
Healing
46,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
15,780
605
2,416
756
15,467
13,085
58
6,148
9,319
228
26,817
W
Vulcan
Awdsie
Vulcan
23,991
1,589
1,587
2,841
12,131
8,006
1,090
2,291
9,840
38,126
0
W
Aphrodite
CLEAVWATERMALON
Aphrodite
9,491
538
12,044
11,173
18,519
21,283
291
6,599
11,920
23,809
0
L
Xing Tian
JBCincy
Xing Tian
10,806
693
2,692
8,412
28,106
20,382
0
11,687
16,419
15,557
0
L
Ah Muzen Cab
NikeVic
Ah Muzen Cab
21,162
4,355
94
2,054
14,956
5,614
0
8,031
6,925
0
52,903
W
Tiamat
OstarLufu
Tiamat
8,775
1,413
1,018
3,940
19,118
37,944
0
6,047
13,071
18,268
2,245
W
14,835
2,426
6,117
4,168
20,230
32,187
29
5,528
14,702
0
23,012
L
Aphrodite
StinkyMambas
Aphrodite
13,268
1,744
8,656
8,109
13,484
7,820
0
6,029
7,455
23,693
635
W
19,399
6,479
1,664
2,373
16,163
10,178
1,697
4,819
11,344
0
36,006
L
10,986
895
399
1,702
17,722
18,079
0
9,307
8,415
3,012
18,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,798
Gold Earned
50,786
173
Minions Killed
162
0
Camps Cleared
0
1,170,490
Distance Traveled
1,270,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,695
746
29
2
0
257,377
0
W
Vulcan
9,983
768
38
3
0
237,054
0
W
Aphrodite
10,962
843
34
3
0
280,543
0
L
Xing Tian
10,245
788
16
1
0
260,707
0
L
Ah Muzen Cab
10,218
786
70
5
0
242,517
0
W
Tiamat
9,284
714
24
2
0
225,213
0
W
Shiva
10,226
787
19
1
0
255,187
0
L
Aphrodite
9,550
735
35
3
0
241,011
0
W
Medusa
10,331
795
47
4
0
272,445
0
L
Odin
8,090
622
23
2
0
168,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role