Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Avenng12
Ares
Level 118
God Stats
8W - 4L
1,523 SR
Queue Stats
342W - 322L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
Dinosexual
Ne Zha
Level 126
God Stats
1W - 0L
1,711 SR
Queue Stats
21W - 15L
1,572 Elo+
Party 1
Horus
Horus
MrHockey1313
Horus
Level 157
God Stats
1W - 0L
1,610 SR
Queue Stats
119W - 98L
1,562 Elo+
Party 1
Team Averages
Level 140
1,569 SR
1,528 Elo+

VS

Team Averages
Level 121
1,603 SR
1,538 Elo+
Discordia
Discordia
AztecaAmericano
Discordia
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 38L
1,541 Elo+
Solo
Baba Yaga
Baba Yaga
ChuvacaSam
Baba Yaga
Level 145
God Stats
0W - 1L
1,197 SR
Queue Stats
53W - 50L
1,589 Elo+
Solo
Jormungandr
Jormungandr
Dr_I-ROD
Jormungandr
Level 69
God Stats
10W - 6L
1,677 SR
Queue Stats
449W - 448L
1,527 Elo+
Solo
Sylvanus
Sylvanus
PROvFROST
Sylvanus
Level 125
God Stats
3W - 1L
1,997 SR
Queue Stats
35W - 44L
1,485 Elo+
Solo
Skadi
Skadi
cucho54
Skadi
Level 137
God Stats
9W - 8L
1,644 SR
Queue Stats
632W - 651L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
8 / 3 / 6
10,241
931
21,685
8,729
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
 
Jing Wei
14
0 / 1 / 6
7,995
727
885
7,632
3,793
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
14
2 / 2 / 11
9,054
823
4,024
12,356
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Dinosexual
Ne Zha
14
4 / 2 / 8
8,789
799
13,985
8,932
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
5 / 0 / 11
9,812
892
5,786
14,151
14,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AztecaAmericano
Discordia
16
4 / 4 / 4
8,629
784
15,222
9,418
2,159
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
ChuvacaSam
Baba Yaga
13
0 / 4 / 3
7,220
656
5,243
8,963
2,881
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Dr_I-ROD
Jormungandr
15
1 / 2 / 6
7,652
696
4,595
10,199
9,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
PROvFROST
Sylvanus
13
1 / 5 / 4
7,286
662
4,303
10,288
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
cucho54
Skadi
14
2 / 4 / 2
7,824
711
10,260
9,104
2,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
19
Kills
8
8
Deaths
19
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
3
6
3.67
W
Jing Wei
 
Jing Wei
0
1
6
3
W
Ares
2
2
11
3.75
L
Discordia
AztecaAmericano
Discordia
4
4
4
1.5
L
Baba Yaga
ChuvacaSam
Baba Yaga
0
4
3
0.38
W
Ne Zha
Dinosexual
Ne Zha
4
2
8
4
L
Jormungandr
Dr_I-ROD
Jormungandr
1
2
6
2
W
5
0
11
10.5
L
Sylvanus
PROvFROST
Sylvanus
1
5
4
0.6
L
Skadi
cucho54
Skadi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,365
Damage
39,623
51,800
Taken
47,972
42,836
Mitigated
22,685
27,451
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,685
467
2,008
1,524
8,729
4,259
270
4,158
4,542
36,610
844
W
Jing Wei
 
Jing Wei
885
728
2,345
1,630
7,632
3,793
2,171
4,959
2,628
0
10,213
W
Ares
4,024
136
319
2,227
12,356
14,147
702
7,060
5,201
9,397
0
L
Discordia
AztecaAmericano
Discordia
15,222
117
445
1,402
9,418
2,159
5
4,516
4,902
29,268
0
L
Baba Yaga
ChuvacaSam
Baba Yaga
5,243
375
75
1,277
8,963
2,881
0
3,757
5,206
14,958
113
W
Ne Zha
Dinosexual
Ne Zha
13,985
370
384
1,093
8,932
5,763
96
4,941
3,951
0
32,334
L
Jormungandr
Dr_I-ROD
Jormungandr
4,595
122
1,888
2,060
10,199
9,809
0
6,329
3,870
12,265
196
W
5,786
2,209
7,170
8,751
14,151
14,874
0
7,437
6,572
0
12,164
L
Sylvanus
PROvFROST
Sylvanus
4,303
1,560
2,672
1,344
10,288
5,163
0
6,290
3,998
8,627
1,187
L
Skadi
cucho54
Skadi
10,260
2,029
210
916
9,104
2,673
0
4,341
4,763
0
17,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,891
Gold Earned
38,611
141
Minions Killed
98
0
Camps Cleared
0
1,043,357
Distance Traveled
866,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,241
931
47
4
0
198,335
0
W
Jing Wei
7,995
727
32
3
0
169,533
0
W
Ares
9,054
823
14
1
0
195,715
0
L
Discordia
8,629
784
34
3
0
192,102
0
L
Baba Yaga
7,220
656
21
2
0
182,375
0
W
Ne Zha
8,789
799
24
2
0
240,260
0
L
Jormungandr
7,652
696
14
1
0
165,043
0
W
Horus
9,812
892
24
2
0
239,514
0
L
Sylvanus
7,286
662
18
2
0
156,964
0
L
Skadi
7,824
711
11
1
0
170,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role