Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
LadiesluvmeIswer
Skadi
Level 124
God Stats
40W - 29L
1,649 SR
Queue Stats
214W - 195L
1,543 Elo+
Solo
Ymir
Ymir
Purp_Ferox
Ymir
Level 148
God Stats
70W - 85L
1,579 SR
Queue Stats
299W - 289L
1,529 Elo+
Solo
Artemis
Artemis
clutchGEAR3rd
Artemis
Level 118
God Stats
1W - 2L
1,528 SR
Queue Stats
45W - 59L
1,412 Elo+
Solo
Chang'e
Chang'e
zNightmare-_xX
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 2
Team Averages
Level 111
1,551 SR
1,498 Elo+

VS

Team Averages
Level 101
1,539 SR
1,501 Elo+
Medusa
Medusa
BabyBlue76
Medusa
Level 53
God Stats
2W - 2L
1,573 SR
Queue Stats
80W - 76L
1,484 Elo+
Party 3
Da Ji
Da Ji
Grumpz69
Da Ji
Level 161
God Stats
3W - 4L
1,397 SR
Queue Stats
505W - 456L
1,573 Elo+
Solo
Maui
Maui
ItzCypsela
Maui
Level 107
God Stats
3W - 2L
1,289 SR
Queue Stats
83W - 78L
1,420 Elo+
Party 3
Skadi
Skadi
Sir Brownnie
Skadi
Level 155
God Stats
10W - 4L
1,614 SR
Queue Stats
85W - 78L
1,489 Elo+
Party 1
Zeus
Zeus
sanszchz
Zeus
Level 29
God Stats
2W - 0L
1,824 SR
Queue Stats
85W - 58L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 3 / 1
7,442
572
5,054
7,815
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 0 / 1
6,497
500
3,043
5,138
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8
1 / 1 / 1
5,539
426
2,892
5,962
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
11
1 / 2 / 0
6,207
477
5,400
7,907
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 0 / 0
7,069
544
5,352
9,796
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabyBlue76
Medusa
12
1 / 1 / 1
6,604
508
4,234
6,789
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Grumpz69
Da Ji
12
3 / 1 / 1
7,028
541
4,432
10,223
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 1 / 1
7,347
565
3,485
9,176
7,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 0
7,690
592
7,066
6,764
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
13
0 / 2 / 4
7,671
590
3,384
4,527
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
6
6
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
3
1
0.83
W
Medusa
BabyBlue76
Medusa
1
1
1
1.5
W
Da Ji
Grumpz69
Da Ji
3
1
1
3.5
W
2
1
1
2.5
L
1
0
1
1.5
L
1
1
1
1.5
W
0
0
0
0
L
Artemis
1
2
0
0.5
W
Zeus
0
2
4
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
22,601
36,618
Taken
37,479
15,956
Mitigated
16,259
16,860
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,054
190
0
3,290
7,815
2,542
39
3,853
3,962
48,434
1,235
W
Medusa
BabyBlue76
Medusa
4,234
903
0
942
6,789
2,331
399
296
6,493
0
37,653
W
Da Ji
Grumpz69
Da Ji
4,432
1,102
0
4,720
10,223
3,415
0
4,741
5,482
0
48,354
W
3,485
1,005
0
2,713
9,176
7,132
0
1,419
7,757
32,347
4,504
L
3,043
840
0
2,519
5,138
1,621
0
986
4,152
0
53,202
L
2,892
1,533
0
1,197
5,962
2,485
0
1,050
4,912
18,135
5,388
W
7,066
1,986
0
2,374
6,764
1,980
0
4,856
1,908
0
61,726
L
Artemis
5,400
1,412
0
2,862
7,907
2,410
0
812
7,095
0
34,595
W
Zeus
3,384
337
0
480
4,527
1,401
0
2,008
2,519
56,486
0
L
5,352
233
240
6,752
9,796
6,898
0
0
9,796
48,626
3,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
36,340
391
Minions Killed
440
0
Camps Cleared
0
1,339,997
Distance Traveled
1,311,496
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,442
572
113
9
0
263,705
4
W
Medusa
6,604
508
64
5
0
230,768
0
W
Da Ji
7,028
541
75
6
0
325,183
0
W
Maui
7,347
565
52
4
0
238,321
2
L
Skadi
6,497
500
86
7
0
305,172
0
L
Ymir
5,539
426
35
3
0
264,063
0
W
Skadi
7,690
592
120
9
0
260,924
7
L
Artemis
6,207
477
62
5
0
247,208
4
W
Zeus
7,671
590
129
10
0
256,300
1
L
Chang'e
7,069
544
95
7
0
259,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role