Player Matchup

Charon
Charon
JACKAEL915
Charon
Level 126
God Stats
0W - 1L
1,267 SR
Queue Stats
81W - 90L
1,386 Elo+
Party 1
Artemis
Artemis
Kushinu1916
Artemis
Level 89
God Stats
16W - 9L
1,562 SR
Queue Stats
141W - 163L
1,372 Elo+
Party 1
Poseidon
Poseidon
gecko2962
Poseidon
Level 60
God Stats
12W - 15L
1,460 SR
Queue Stats
103W - 131L
1,344 Elo+
Party 1
Team Averages
Level 92
1,430 SR
1,367 Elo+

VS

Team Averages
Level 122
1,557 SR
1,543 Elo+
Mulan
Mulan
Geycom
Mulan
Level 127
God Stats
22W - 21L
1,560 SR
Queue Stats
188W - 191L
1,567 Elo+
Party 2
Thor
Thor
Mendo-Viking
Thor
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
PrimalWeest
Baron Samedi
Level 119
God Stats
9W - 7L
1,612 SR
Queue Stats
77W - 69L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
JACKAEL915
Charon
14
1 / 6 / 3
9,044
754
6,585
12,617
8,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Kushinu1916
Artemis
14
3 / 4 / 1
9,131
761
9,385
8,835
2,833
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
gecko2962
Poseidon
14
1 / 7 / 3
8,925
744
5,824
11,002
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Geycom
Mulan
15
4 / 2 / 10
10,079
840
8,791
13,435
13,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 8
10,535
878
10,104
10,508
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
PrimalWeest
Baron Samedi
17
8 / 2 / 6
10,998
917
10,550
8,446
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
17
17
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
Geycom
Mulan
4
2
10
4.5
L
Charon
JACKAEL915
Charon
1
6
3
0.42
L
Artemis
Kushinu1916
Artemis
3
4
1
0.88
W
5
2
8
4.5
W
Baron Samedi
PrimalWeest
Baron Samedi
8
2
6
5.5
L
Poseidon
gecko2962
Poseidon
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,794
Damage
29,445
32,454
Taken
32,389
14,468
Mitigated
24,734
1,033
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Geycom
Mulan
8,791
1,313
0
3,640
13,435
13,065
1,075
4,430
8,951
0
19,981
L
Charon
JACKAEL915
Charon
6,585
807
0
360
12,617
8,826
0
3,916
7,593
18,673
605
L
Artemis
Kushinu1916
Artemis
9,385
3,988
0
387
8,835
2,833
0
3,523
4,699
0
21,256
W
10,104
2,025
0
2,292
10,508
6,161
1,503
2,778
7,715
184
39,310
W
Baron Samedi
PrimalWeest
Baron Samedi
10,550
577
864
2,016
8,446
5,508
1,212
4,682
3,751
43,890
0
L
Poseidon
gecko2962
Poseidon
5,824
915
0
286
11,002
2,809
0
2,386
7,918
30,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
31,612
112
Minions Killed
154
0
Camps Cleared
0
546,015
Distance Traveled
597,248
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,079
840
18
2
0
191,847
0
L
Charon
9,044
754
23
2
0
191,448
2
L
Artemis
9,131
761
33
3
0
185,491
1
W
Thor
10,535
878
59
5
0
206,779
0
W
Baron Samedi
10,998
917
77
6
0
198,622
0
L
Poseidon
8,925
744
56
5
0
169,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role