Player Matchup

Anhur
Anhur
Joеy
Anhur
Level 176
God Stats
43W - 19L
1,755 SR
Queue Stats
543W - 256L
1,851 Elo+
Party 2
Ne Zha
Ne Zha
SUCONTHISKOK
Ne Zha
Level 18
God Stats
14W - 8L
1,699 SR
Queue Stats
76W - 46L
1,719 Elo+
Party 2
Nox
Nox
bobloprock
Nox
Level 182
God Stats
18W - 13L
1,650 SR
Queue Stats
498W - 261L
1,826 Elo+
Party 2
Team Averages
Level 125
1,701 SR
1,799 Elo+

VS

Team Averages
Level 34
1,509 SR
1,536 Elo+
Anubis
Anubis
STLordSoap
Anubis
Level 27
God Stats
2W - 3L
1,594 SR
Queue Stats
29W - 23L
1,530 Elo+
Party 1
Artemis
Artemis
leomaster
Artemis
Level 47
God Stats
0W - 2L
1,077 SR
Queue Stats
29W - 23L
1,530 Elo+
Party 1
Horus
Horus
unravelok
Horus
Level 28
God Stats
11W - 6L
1,858 SR
Queue Stats
29W - 22L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Joеy
Anhur
15
6 / 0 / 11
9,615
962
9,862
5,808
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
15
4 / 2 / 12
9,387
939
7,784
6,950
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
8 / 0 / 8
10,197
1,020
10,287
5,993
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
STLordSoap
Anubis
12
0 / 5 / 1
6,704
670
627
6,968
1,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
leomaster
Artemis
12
1 / 8 / 0
7,343
734
4,254
10,222
2,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
unravelok
Horus
12
0 / 5 / 2
6,784
678
2,310
13,904
10,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
18
Kills
1
2
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Joеy
Anhur
6
0
11
11.5
L
Anubis
STLordSoap
Anubis
0
5
1
0.1
W
Ne Zha
4
2
12
5
W
8
0
8
12
L
Artemis
leomaster
Artemis
1
8
0
0.13
L
Horus
unravelok
Horus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,933
Damage
7,191
18,751
Taken
31,094
7,429
Mitigated
14,432
6,277
Healing
2,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Joеy
Anhur
9,862
4,549
0
3,335
5,808
2,111
2,443
389
5,419
0
42,382
L
Anubis
STLordSoap
Anubis
627
0
0
460
6,968
1,651
0
563
6,392
17,408
0
W
Ne Zha
7,784
563
0
1,166
6,950
3,070
422
291
6,515
0
23,559
W
10,287
568
0
1,776
5,993
2,248
1,268
251
5,436
32,113
537
L
Artemis
leomaster
Artemis
4,254
1,352
0
0
10,222
2,467
0
3,858
6,201
0
20,081
L
Horus
unravelok
Horus
2,310
1,033
176
1,685
13,904
10,314
0
5,420
8,291
0
5,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
20,831
141
Minions Killed
74
0
Camps Cleared
0
486,135
Distance Traveled
474,190
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,615
962
53
5
0
157,174
0
L
Anubis
6,704
670
34
3
0
150,456
1
W
Ne Zha
9,387
939
30
3
0
165,578
1
W
Nox
10,197
1,020
58
6
0
163,383
0
L
Artemis
7,343
734
35
4
0
140,195
2
L
Horus
6,784
678
5
1
0
183,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role