Player Matchup

Chaac
Chaac
EXXXELLENT
Chaac
Level 120
God Stats
1W - 1L
1,299 SR
Queue Stats
50W - 53L
1,408 Elo+
Solo
Athena
Athena
HAWG CRANKER613
Athena
Level 147
God Stats
3W - 3L
1,610 SR
Queue Stats
148W - 156L
1,408 Elo+
Solo
Yemoja
Yemoja
I3enchWarmer_
Yemoja
Level 109
God Stats
4W - 4L
1,505 SR
Queue Stats
336W - 362L
1,489 Elo+
Solo
Ratatoskr
Ratatoskr
Zargofrax
Ratatoskr
Level 123
God Stats
7W - 15L
1,335 SR
Queue Stats
219W - 213L
1,453 Elo+
Solo
Tyr
Tyr
pambazo
Tyr
Level 29
God Stats
1W - 2L
1,480 SR
Queue Stats
71W - 84L
1,434 Elo+
Solo
Team Averages
Level 106
1,446 SR
1,439 Elo+

VS

Team Averages
Level 92
1,523 SR
1,388 Elo+
Heimdallr
Heimdallr
Countryboy5014
Heimdallr
Level 114
God Stats
4W - 3L
1,519 SR
Queue Stats
292W - 312L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
LostWisdom5456
Kukulkan
Level 100
God Stats
2W - 0L
1,522 SR
Queue Stats
141W - 164L
1,397 Elo+
Solo
Yemoja
Yemoja
So_realbabe
Yemoja
Level 149
God Stats
16W - 15L
1,448 SR
Queue Stats
1,216W - 1,222L
1,417 Elo+
Solo
Vamana
Vamana
Whisperingi1276
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,342 Elo+
Solo
Ne Zha
Ne Zha
iceicevannah
Ne Zha
Level 73
God Stats
3W - 1L
1,624 SR
Queue Stats
137W - 188L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
3 / 3 / 4
9,309
665
17,714
18,312
15,563
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

5
0 / 0 / 0
6,580
470
0
0
0
1
0 / 0 / 0
3,580
256
0
0
0
Ratatoskr
Zargofrax
Ratatoskr
20
3 / 2 / 2
9,454
675
9,565
12,650
13,086
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyr
18
3 / 4 / 3
9,035
645
10,500
19,534
22,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Countryboy5014
Heimdallr
18
2 / 3 / 4
11,018
787
13,592
10,042
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
10
0 / 0 / 1
8,525
609
2,664
2,824
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
17
1 / 3 / 3
11,020
787
8,849
13,877
16,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
3 / 1 / 4
12,394
885
11,952
17,329
24,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
18
3 / 3 / 3
11,113
794
6,832
13,685
20,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
9
Kills
9
9
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Countryboy5014
Heimdallr
2
3
4
1.33
L
Chaac
3
3
4
1.67
L
0
0
0
0
L
0
0
0
0
W
Kukulkan
0
0
1
0.5
W
Yemoja
1
3
3
0.83
W
3
1
4
5
L
Ratatoskr
Zargofrax
Ratatoskr
3
2
2
2
W
Ne Zha
3
3
3
1.5
L
Tyr
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,779
Damage
43,889
50,496
Taken
57,757
51,048
Mitigated
69,007
18,028
Healing
22,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Countryboy5014
Heimdallr
13,592
11,348
0
250
10,042
5,953
2,937
0
10,042
0
41,097
L
Chaac
17,714
2,709
980
4,883
18,312
15,563
0
3,672
13,997
0
38,284
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
2,664
368
770
820
2,824
1,103
0
0
2,824
7,247
0
W
Yemoja
8,849
1,335
10,840
5,025
13,877
16,404
462
0
13,877
19,856
2,502
W
11,952
4,537
96
2,139
17,329
24,945
1,579
0
17,329
0
39,850
L
Ratatoskr
Zargofrax
Ratatoskr
9,565
2,131
2,096
6,041
12,650
13,086
0
2,679
9,556
0
26,963
W
Ne Zha
6,832
1,277
0
2,350
13,685
20,602
1,267
0
13,685
0
15,176
L
Tyr
10,500
537
630
3,398
19,534
22,399
0
4,460
14,020
0
20,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
54,070
89
Minions Killed
163
0
Camps Cleared
0
875,334
Distance Traveled
1,063,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,018
787
66
5
0
195,377
0
L
Chaac
9,309
665
43
3
0
259,083
0
L
Athena
6,580
470
0
0
0
0
0
L
Yemoja
3,580
256
0
0
0
0
0
W
Kukulkan
8,525
609
10
1
0
103,581
0
W
Yemoja
11,020
787
28
2
0
247,522
0
W
Vamana
12,394
885
47
3
0
281,577
0
L
Ratatoskr
9,454
675
29
2
0
319,947
0
W
Ne Zha
11,113
794
12
1
0
235,677
0
L
Tyr
9,035
645
17
1
0
296,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role