Player Matchup

Neith
Neith
Arctic Rio
Neith
Level 67
God Stats
33W - 25L
1,570 SR
Queue Stats
40W - 39L
1,484 Elo+
Solo
Kali
Kali
Psychopath0
Kali
Level 155
God Stats
15W - 7L
1,722 SR
Queue Stats
235W - 231L
1,474 Elo+
Solo
Sol
Sol
SBKB1
Sol
Level 147
God Stats
1W - 2L
1,746 SR
Queue Stats
195W - 177L
1,493 Elo+
Party 1
Odin
Odin
YouNeedJesus26
Odin
Level 128
God Stats
13W - 2L
1,707 SR
Queue Stats
167W - 146L
1,503 Elo+
Party 1
Geb
Geb
zeamays1971
Geb
Level 124
God Stats
3W - 2L
1,568 SR
Queue Stats
61W - 58L
1,482 Elo+
Party 1
Team Averages
Level 124
1,663 SR
1,487 Elo+

VS

Team Averages
Level 83
1,501 SR
1,484 Elo+
Osiris
Osiris
About20Pigeons
Osiris
Level 90
God Stats
7W - 5L
1,519 SR
Queue Stats
230W - 243L
1,470 Elo+
Party 2
Bastet
Bastet
BiteJakesEar
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,491 Elo+
Party 2
Bacchus
Bacchus
KillaSwag36
Bacchus
Level 141
God Stats
9W - 7L
1,562 SR
Queue Stats
9W - 8L
1,489 Elo+
Party 3
Charybdis
Charybdis
SurefireC0n
Charybdis
Level 78
God Stats
11W - 6L
1,533 SR
Queue Stats
130W - 160L
1,492 Elo+
Party 2
Baron Samedi
Baron Samedi
YNIC
Baron Samedi
Level 91
God Stats
2W - 1L
1,390 SR
Queue Stats
3W - 1L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 2 / 0
3,826
638
1,272
2,919
666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 0
3,412
569
384
3,392
811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sol
SBKB1
Sol
7
0 / 1 / 2
3,907
651
2,893
4,667
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 2 / 0
4,017
670
2,801
5,026
1,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,194
199
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,435
739
388
3,038
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
7
1 / 0 / 1
4,175
696
1,658
4,251
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
KillaSwag36
Bacchus
7
1 / 0 / 1
4,081
680
1,530
4,773
2,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charybdis
SurefireC0n
Charybdis
7
2 / 2 / 1
3,992
665
3,303
4,914
1,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
YNIC
Baron Samedi
7
1 / 0 / 1
4,136
689
1,590
2,093
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Neith
0
2
0
0
W
Bastet
1
0
1
1.5
W
Bacchus
KillaSwag36
Bacchus
1
0
1
1.5
L
0
0
0
0
L
Sol
SBKB1
Sol
0
1
2
1
W
Charybdis
SurefireC0n
Charybdis
2
2
1
1.25
W
Baron Samedi
YNIC
Baron Samedi
1
0
1
1.5
L
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,350
Damage
8,469
16,004
Taken
19,069
4,021
Mitigated
6,511
5,700
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
388
217
0
1,625
3,038
1,293
0
0
3,038
0
29,572
L
Neith
1,272
183
0
441
2,919
666
0
1,288
1,329
0
21,191
W
Bastet
1,658
437
0
3,297
4,251
994
0
197
4,054
0
21,465
W
Bacchus
KillaSwag36
Bacchus
1,530
216
972
1,818
4,773
2,324
0
1,614
3,159
8,648
0
L
384
194
0
1,997
3,392
811
0
0
3,392
0
15,276
L
Sol
SBKB1
Sol
2,893
1,304
0
2,356
4,667
1,044
55
744
3,923
26,817
2,022
W
Charybdis
SurefireC0n
Charybdis
3,303
1,979
0
676
4,914
1,227
0
1,046
3,868
0
19,543
W
Baron Samedi
YNIC
Baron Samedi
1,590
128
0
1,047
2,093
673
80
0
2,093
15,085
124
L
2,801
700
0
906
5,026
1,500
72
786
4,240
0
14,904
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,356
Gold Earned
20,819
142
Minions Killed
180
0
Camps Cleared
0
472,562
Distance Traveled
598,013
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,435
739
58
10
0
119,025
0
L
Neith
3,826
638
38
6
0
107,605
0
W
Bastet
4,175
696
46
8
0
132,932
0
W
Bacchus
4,081
680
14
2
0
117,054
0
L
Kali
3,412
569
38
6
0
140,822
0
L
Sol
3,907
651
38
6
0
109,694
0
W
Charybdis
3,992
665
29
5
0
117,400
0
W
Baron Samedi
4,136
689
33
6
0
111,602
2
L
Odin
4,017
670
28
5
0
114,441
0
L
Geb
1,194
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role