Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Taslacenje
Thanatos
Level 53
God Stats
5W - 16L
1,317 SR
Queue Stats
99W - 124L
1,437 Elo+
Solo
Medusa
Medusa
Z0mb1e_Wolf_TV
Medusa
Level 183
God Stats
7W - 9L
1,487 SR
Queue Stats
474W - 494L
1,494 Elo+
Party 1
Team Averages
Level 126
1,461 SR
1,486 Elo+

VS

Team Averages
Level 119
1,484 SR
1,468 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ChelOver
Hou Yi
Level 185
God Stats
5W - 6L
1,589 SR
Queue Stats
163W - 153L
1,395 Elo+
Solo
Anubis
Anubis
Ruseneca
Anubis
Level 129
God Stats
24W - 29L
1,471 SR
Queue Stats
716W - 723L
1,488 Elo+
Solo
Chaac
Chaac
SmiteSucks69
Chaac
Level 66
God Stats
7W - 8L
1,376 SR
Queue Stats
229W - 254L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
未熙victory
Kumbhakarna
Level 62
God Stats
27W - 24L
1,486 SR
Queue Stats
77W - 77L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 0
5,311
590
1,220
3,041
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
 
Cthulhu
8
0 / 0 / 0
4,395
488
3,057
4,960
3,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
 
Shiva
7
0 / 2 / 0
4,240
471
1,361
5,303
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
Taslacenje
Thanatos
8
0 / 2 / 0
4,458
495
2,025
6,222
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 2 / 0
4,716
524
1,571
4,281
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 2
5,467
607
2,769
2,556
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ChelOver
Hou Yi
9
2 / 0 / 1
4,948
550
4,212
6,230
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Ruseneca
Anubis
12
3 / 0 / 0
7,076
786
3,436
4,369
1,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 0 / 2
5,361
596
2,261
4,666
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
未熙victory
Kumbhakarna
9
0 / 0 / 3
5,263
585
1,562
3,722
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Shiva
 
Shiva
0
2
0
0
W
Kukulkan
 
Kukulkan
0
0
2
1
W
Hou Yi
ChelOver
Hou Yi
2
0
1
2.5
W
Anubis
Ruseneca
Anubis
3
0
0
3
W
2
0
2
3
L
Thanatos
Taslacenje
Thanatos
0
2
0
0
L
0
2
0
0
W
Kumbhakarna
未熙victory
Kumbhakarna
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,234
Damage
14,240
23,807
Taken
21,543
9,028
Mitigated
8,680
6,151
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,220
48
0
1,083
3,041
907
0
1,597
1,444
29,328
1,333
L
Cthulhu
 
Cthulhu
3,057
36
0
887
4,960
3,421
0
1,159
3,801
22,755
919
L
Shiva
 
Shiva
1,361
56
0
927
5,303
1,348
0
3,410
1,893
0
15,292
W
Kukulkan
 
Kukulkan
2,769
249
0
452
2,556
740
0
724
1,792
34,716
0
W
Hou Yi
ChelOver
Hou Yi
4,212
2,009
0
2,647
6,230
1,744
0
1,142
5,048
0
32,742
W
Anubis
Ruseneca
Anubis
3,436
203
0
2,877
4,369
1,722
0
0
4,369
45,568
2,585
W
2,261
57
0
993
4,666
2,256
0
930
3,724
0
41,394
L
Thanatos
Taslacenje
Thanatos
2,025
443
0
2,986
6,222
1,988
0
1,214
5,008
0
30,361
L
1,571
436
0
268
4,281
1,364
0
177
4,104
0
28,361
W
Kumbhakarna
未熙victory
Kumbhakarna
1,562
46
0
1,769
3,722
2,218
0
1,118
2,604
14,869
1,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,120
Gold Earned
28,115
281
Minions Killed
320
0
Camps Cleared
0
959,644
Distance Traveled
954,490
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,311
590
83
9
0
208,710
2
L
Cthulhu
4,395
488
43
5
0
213,410
0
L
Shiva
4,240
471
30
3
0
147,895
1
W
Kukulkan
5,467
607
65
7
0
204,907
2
W
Hou Yi
4,948
550
69
8
0
188,551
0
W
Anubis
7,076
786
94
10
0
139,922
0
W
Chaac
5,361
596
75
8
0
234,295
0
L
Thanatos
4,458
495
58
6
0
181,336
0
L
Medusa
4,716
524
67
7
0
208,293
0
W
Kumbhakarna
5,263
585
17
2
0
186,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role