Player Matchup

Chang'e
Chang'e
BoarBarbon
Chang'e
Level 147
God Stats
0W - 2L
1,204 SR
Queue Stats
141W - 150L
1,408 Elo+
Solo
Hercules
Hercules
Diamond_Lance09
Hercules
Level 94
God Stats
0W - 3L
1,177 SR
Queue Stats
592W - 617L
1,432 Elo+
Solo
He Bo
He Bo
G4YM3RL33
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 358L
1,465 Elo+
Solo
Amaterasu
Amaterasu
Malakesh
Amaterasu
Level 155
God Stats
3W - 4L
1,498 SR
Queue Stats
230W - 252L
1,352 Elo+
Solo
Ne Zha
Ne Zha
mrmagic502
Ne Zha
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,438 Elo+
Solo
Team Averages
Level 114
1,376 SR
1,419 Elo+

VS

Team Averages
Level 103
1,476 SR
1,449 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FunnyCoast2006
Janus
Level 29
God Stats
1W - 2L
1,190 SR
Queue Stats
80W - 103L
1,381 Elo+
Party 1
Cernunnos
Cernunnos
SavySong
Cernunnos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 64L
1,408 Elo+
Party 1
Athena
Athena
solosupport117
Athena
Level 146
God Stats
4W - 1L
1,734 SR
Queue Stats
193W - 178L
1,509 Elo+
Solo
Ne Zha
Ne Zha
temp-91988079779
Ne Zha
Level 32
God Stats
4W - 7L
1,454 SR
Queue Stats
115W - 126L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BoarBarbon
Chang'e
14
1 / 5 / 9
8,234
633
4,303
16,937
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
16
1 / 5 / 8
9,267
713
15,000
25,084
18,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
G4YM3RL33
He Bo
15
3 / 9 / 7
8,748
673
9,443
14,976
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Malakesh
Amaterasu
17
4 / 4 / 8
10,354
796
14,871
22,248
21,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
mrmagic502
Ne Zha
13
3 / 9 / 3
8,200
631
7,791
15,157
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
5 / 3 / 14
10,246
788
12,432
9,378
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
6 / 4 / 9
10,682
822
18,685
9,264
3,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
SavySong
Cernunnos
17
8 / 3 / 11
10,700
823
16,563
10,584
4,196
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
3 / 2 / 17
10,638
818
11,083
22,864
20,716
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
10 / 2 / 12
11,486
884
24,814
16,739
8,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
12
Kills
32
32
Deaths
14
35
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
3
14
4
L
Chang'e
BoarBarbon
Chang'e
1
5
9
1.1
L
Hercules
1
5
8
1
W
6
4
9
2.63
L
He Bo
G4YM3RL33
He Bo
3
9
7
0.72
L
Amaterasu
Malakesh
Amaterasu
4
4
8
2
W
Cernunnos
SavySong
Cernunnos
8
3
11
4.5
L
Ne Zha
mrmagic502
Ne Zha
3
9
3
0.5
W
3
2
17
5.75
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,408
Damage
83,577
94,402
Taken
68,829
50,628
Mitigated
39,912
37,133
Healing
38,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
12,432
1,963
12,561
4,754
9,378
3,471
461
2,794
6,356
20,404
184
L
Chang'e
BoarBarbon
Chang'e
4,303
493
6,777
7,973
16,937
3,811
14
7,892
9,045
10,350
525
L
Hercules
15,000
2,349
1,137
8,633
25,084
18,058
0
11,118
13,966
0
36,780
W
18,685
1,751
744
1,109
9,264
3,323
424
2,551
6,595
37,521
0
L
He Bo
G4YM3RL33
He Bo
9,443
435
873
2,133
14,976
3,683
0
5,981
8,995
17,346
0
L
Amaterasu
Malakesh
Amaterasu
14,871
3,322
467
6,707
22,248
21,004
0
9,946
12,302
6,740
14,907
W
Cernunnos
SavySong
Cernunnos
16,563
6,655
1,005
1,029
10,584
4,196
1,091
3,293
6,963
0
28,229
L
Ne Zha
mrmagic502
Ne Zha
7,791
1,741
369
2,064
15,157
4,072
0
7,173
7,984
0
15,162
W
11,083
2,149
1,232
7,868
22,864
20,716
381
5,675
16,766
17,157
0
W
24,814
6,391
1,825
6,587
16,739
8,206
396
4,470
11,996
0
45,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,803
Gold Earned
53,752
98
Minions Killed
142
0
Camps Cleared
0
1,061,308
Distance Traveled
1,257,523
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,246
788
19
1
0
236,073
0
L
Chang'e
8,234
633
10
1
0
217,490
1
L
Hercules
9,267
713
41
3
0
216,516
0
W
Janus
10,682
822
43
3
0
251,508
0
L
He Bo
8,748
673
15
1
0
210,820
3
L
Amaterasu
10,354
796
22
2
0
213,302
0
W
Cernunnos
10,700
823
31
2
0
237,318
0
L
Ne Zha
8,200
631
10
1
0
203,180
0
W
Athena
10,638
818
14
1
0
298,203
0
W
Ne Zha
11,486
884
35
3
0
234,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role