Player Matchup

Ix Chel
Ix Chel
AruSh1ne
Ix Chel
Level 157
God Stats
2W - 1L
1,390 SR
Queue Stats
17W - 17L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
Electrex672
Cernunnos
Level 95
God Stats
2W - 0L
1,881 SR
Queue Stats
17W - 9L
1,605 Elo+
Party 1
Terra
Terra
pikachumexicano
Terra
Level 145
God Stats
4W - 1L
1,499 SR
Queue Stats
17W - 19L
1,462 Elo+
Party 1
Team Averages
Level 132
1,590 SR
1,517 Elo+

VS

Team Averages
Level 124
1,423 SR
1,498 Elo+
Lancelot
Lancelot
FiddleMyDiddle69
Lancelot
Level 145
God Stats
0W - 2L
1,432 SR
Queue Stats
3W - 6L
1,462 Elo+
Party 2
Cabrakan
Cabrakan
Luxtry
Cabrakan
Level 80
God Stats
2W - 3L
1,494 SR
Queue Stats
126W - 104L
1,561 Elo+
Solo
Anubis
Anubis
galethorn
Anubis
Level 147
God Stats
0W - 3L
1,341 SR
Queue Stats
8W - 11L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AruSh1ne
Ix Chel
16
6 / 1 / 0
9,684
968
7,551
5,620
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Electrex672
Cernunnos
13
0 / 7 / 4
7,647
765
3,638
11,865
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 6
7,734
773
5,034
9,886
6,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
8,646
865
5,874
10,007
3,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Luxtry
Cabrakan
16
5 / 1 / 6
9,822
982
10,183
8,368
4,620
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
galethorn
Anubis
17
5 / 0 / 7
9,706
971
8,637
5,844
2,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
12
12
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AruSh1ne
Ix Chel
6
1
0
6
W
Cernunnos
Electrex672
Cernunnos
0
7
4
0.29
L
2
5
8
1.2
L
Cabrakan
Luxtry
Cabrakan
5
1
6
8
L
Anubis
galethorn
Anubis
5
0
7
8.5
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,223
Damage
24,694
27,371
Taken
24,219
11,759
Mitigated
10,966
5,732
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AruSh1ne
Ix Chel
7,551
842
449
1,900
5,620
1,657
0
4,621
931
41,150
0
W
Cernunnos
Electrex672
Cernunnos
3,638
2,109
0
1,001
11,865
3,232
0
7,886
3,792
0
18,069
L
5,874
788
0
0
10,007
3,789
0
4,191
5,532
0
27,659
L
Cabrakan
Luxtry
Cabrakan
10,183
1,395
0
1,516
8,368
4,620
0
4,800
3,339
29,348
942
L
Anubis
galethorn
Anubis
8,637
312
0
2,806
5,844
2,557
0
2,799
2,730
41,360
0
W
5,034
196
1,265
1,117
9,886
6,870
0
5,901
3,886
9,760
71

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
28,174
131
Minions Killed
157
0
Camps Cleared
0
569,062
Distance Traveled
577,515
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,684
968
77
8
0
204,514
0
W
Cernunnos
7,647
765
40
4
0
164,908
3
L
Lancelot
8,646
865
46
5
0
204,619
0
L
Cabrakan
9,822
982
43
4
0
183,943
0
L
Anubis
9,706
971
68
7
0
188,953
0
W
Terra
7,734
773
14
1
0
199,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role