Player Matchup

Nu Wa
Nu Wa
Alfacentaury
Nu Wa
Level 156
God Stats
0W - 1L
1,302 SR
Queue Stats
2W - 3L
1,532 Elo+
Solo
Thanatos
Thanatos
ChargingJohnson
Thanatos
Level 176
God Stats
5W - 12L
1,519 SR
Queue Stats
404W - 394L
1,592 Elo+
Solo
Maui
Maui
ElJulay
Maui
Level 152
God Stats
1W - 3L
1,525 SR
Queue Stats
79W - 70L
1,520 Elo+
Solo
Fenrir
Fenrir
TheMyth0001
Fenrir
Level 46
God Stats
9W - 10L
1,435 SR
Queue Stats
36W - 41L
1,406 Elo+
Solo
Izanami
Izanami
nickyoone
Izanami
Level 77
God Stats
16W - 9L
1,616 SR
Queue Stats
192W - 185L
1,533 Elo+
Solo
Team Averages
Level 121
1,479 SR
1,517 Elo+

VS

Team Averages
Level 137
1,646 SR
1,509 Elo+
Athena
Athena
Fasto86
Athena
Level 152
God Stats
8W - 6L
1,581 SR
Queue Stats
330W - 297L
1,484 Elo+
Party 1
Anubis
Anubis
OnePainter86
Anubis
Level 155
God Stats
8W - 6L
1,675 SR
Queue Stats
247W - 215L
1,550 Elo+
Party 1
Nut
Nut
OoFrenzy
Nut
Level 105
God Stats
111W - 96L
1,590 SR
Queue Stats
132W - 127L
1,503 Elo+
Solo
Maman Brigitte
Maman Brigitte
T2Day
Maman Brigitte
Level 148
God Stats
4W - 5L
1,482 SR
Queue Stats
20W - 14L
1,504 Elo+
Solo
Chang'e
Chang'e
zFerchsx-
Chang'e
Level 124
God Stats
2W - 0L
1,903 SR
Queue Stats
109W - 101L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 3
7,320
523
9,398
10,416
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
9
3 / 4 / 0
6,457
461
3,921
10,424
6,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maui
ElJulay
Maui
12
2 / 2 / 5
7,292
521
5,347
9,355
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
10
1 / 4 / 5
6,170
441
3,762
10,737
3,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
nickyoone
Izanami
13
1 / 1 / 3
6,926
495
3,761
7,838
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fasto86
Athena
12
4 / 3 / 6
8,107
579
5,647
14,161
13,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
13
5 / 4 / 3
8,673
620
8,820
10,109
3,825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 0 / 4
8,718
623
5,706
8,136
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
T2Day
Maman Brigitte
14
6 / 4 / 2
8,920
637
7,218
10,710
3,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
zFerchsx-
Chang'e
16
2 / 0 / 5
8,662
619
4,521
11,215
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
11
Kills
18
18
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
Thanatos
3
4
0
0.75
L
Maui
ElJulay
Maui
2
2
5
2.25
W
Athena
Fasto86
Athena
4
3
6
2.33
W
Anubis
5
4
3
1.63
W
1
0
4
3
W
Maman Brigitte
T2Day
Maman Brigitte
6
4
2
1.75
L
Fenrir
1
4
5
0.88
L
Izanami
nickyoone
Izanami
1
1
3
2.5
W
Chang'e
zFerchsx-
Chang'e
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
31,912
48,770
Taken
54,331
22,205
Mitigated
26,137
13,317
Healing
26,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,398
1,624
40
1,689
10,416
3,232
0
6,460
3,956
46,755
739
L
Thanatos
3,921
894
0
5,929
10,424
6,853
0
6,845
3,579
569
28,879
L
Maui
ElJulay
Maui
5,347
1,199
0
1,438
9,355
6,623
0
4,847
4,508
23,087
0
W
Athena
Fasto86
Athena
5,647
1,101
0
3,838
14,161
13,098
0
3,807
10,354
21,038
0
W
Anubis
8,820
325
0
4,146
10,109
3,825
675
6,121
3,988
62,671
786
W
5,706
3,213
0
5,885
8,136
2,479
176
2,307
5,829
0
74,522
W
Maman Brigitte
T2Day
Maman Brigitte
7,218
1,076
0
4,119
10,710
3,132
150
1,670
9,040
51,996
3,351
L
Fenrir
3,762
581
0
1,650
10,737
3,306
0
4,578
6,159
0
28,825
L
Izanami
nickyoone
Izanami
3,761
2,118
0
2,571
7,838
2,191
0
2,927
4,911
0
49,235
W
Chang'e
zFerchsx-
Chang'e
4,521
650
814
7,922
11,215
3,603
680
1,507
9,708
77,756
2,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
43,080
295
Minions Killed
483
0
Camps Cleared
0
1,269,402
Distance Traveled
1,344,958
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,320
523
71
5
0
221,782
0
L
Thanatos
6,457
461
52
4
0
202,094
0
L
Maui
7,292
521
31
2
0
273,866
2
W
Athena
8,107
579
22
2
0
253,019
0
W
Anubis
8,673
620
108
8
0
235,920
0
W
Nut
8,718
623
148
11
0
263,895
0
W
Maman Brigitte
8,920
637
80
6
0
288,170
2
L
Fenrir
6,170
441
45
3
0
293,428
0
L
Izanami
6,926
495
96
7
0
278,232
0
W
Chang'e
8,662
619
125
9
0
303,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role