Player Matchup

Thanatos
Thanatos
DevinSleezly
Thanatos
Level 127
God Stats
9W - 18L
1,442 SR
Queue Stats
261W - 293L
1,442 Elo+
Party 1
Neith
Neith
ItsWrenchypoo
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
NastyNashHard-On
Cthulhu
Level 97
God Stats
5W - 10L
1,389 SR
Queue Stats
126W - 164L
1,397 Elo+
Party 1
Bacchus
Bacchus
Xenwyd
Bacchus
Level 12
God Stats
5W - 15L
1,326 SR
Queue Stats
9W - 19L
1,380 Elo+
Party 1
Chronos
Chronos
zazacade_spotify
Chronos
Level 129
God Stats
25W - 31L
1,479 SR
Queue Stats
207W - 236L
1,431 Elo+
Party 1
Team Averages
Level 77
1,427 SR
1,408 Elo+

VS

Team Averages
Level 126
1,540 SR
1,490 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DarkPanda_Man
Hachiman
Level 64
God Stats
1W - 1L
1,258 SR
Queue Stats
22W - 30L
1,396 Elo+
Party 2
Ymir
Ymir
GingerBread3Man1
Ymir
Level 104
God Stats
22W - 16L
1,633 SR
Queue Stats
71W - 69L
1,496 Elo+
Party 2
Hades
Hades
Muffin_Man_318
Hades
Level 141
God Stats
3W - 1L
1,839 SR
Queue Stats
102W - 100L
1,533 Elo+
Party 2
Poseidon
Poseidon
SolitarioKirito
Poseidon
Level 163
God Stats
5W - 5L
1,467 SR
Queue Stats
308W - 260L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DevinSleezly
Thanatos
12
2 / 3 / 3
7,235
517
8,387
11,002
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 1
7,099
507
4,562
7,738
2,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 5 / 1
6,566
469
4,982
9,903
5,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Xenwyd
Bacchus
10
0 / 6 / 4
6,616
473
4,324
12,589
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 5 / 3
6,763
483
6,217
8,946
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 1 / 6
8,569
612
11,044
13,171
6,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
DarkPanda_Man
Hachiman
13
2 / 2 / 5
7,231
517
2,934
5,835
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 1 / 2
9,132
652
4,817
8,725
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 3 / 12
8,031
574
8,513
11,475
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
15
3 / 0 / 8
8,627
616
8,553
4,637
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
7
Kills
22
22
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
6
10
W
Hachiman
DarkPanda_Man
Hachiman
2
2
5
2.25
L
Thanatos
DevinSleezly
Thanatos
2
3
3
1.17
W
5
1
2
6
L
2
3
1
0.83
W
5
3
12
3.67
L
1
5
1
0.3
W
Poseidon
3
0
8
7
L
Bacchus
Xenwyd
Bacchus
0
6
4
0.33
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,472
Damage
35,861
50,178
Taken
43,843
27,067
Mitigated
17,769
10,875
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,044
1,892
152
3,627
13,171
6,312
1,291
4,151
8,814
0
63,148
W
Hachiman
DarkPanda_Man
Hachiman
2,934
1,936
0
480
5,835
1,736
0
2,206
3,469
0
28,326
L
Thanatos
DevinSleezly
Thanatos
8,387
1,982
0
7,082
11,002
4,157
0
5,072
5,930
0
57,271
W
4,817
1,018
0
2,466
8,725
3,677
0
4,161
4,524
52,610
1,903
L
4,562
1,980
0
1,180
7,738
2,867
0
3,368
4,342
0
45,510
W
8,513
822
655
5,912
11,475
4,561
609
3,427
7,926
46,841
0
L
4,982
120
0
863
9,903
5,451
0
6,582
3,013
34,495
0
W
Poseidon
8,553
789
0
1,277
4,637
1,483
0
867
3,734
74,986
1,001
L
Bacchus
Xenwyd
Bacchus
4,324
548
0
876
12,589
11,326
0
5,434
7,067
10,720
1,918
L
6,217
1,370
0
874
8,946
3,266
0
1,684
7,262
40,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,279
Gold Earned
41,590
339
Minions Killed
443
0
Camps Cleared
0
1,437,608
Distance Traveled
1,430,123
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,569
612
87
6
0
291,288
6
W
Hachiman
7,231
517
46
3
0
264,434
2
L
Thanatos
7,235
517
85
6
0
325,674
2
W
Ymir
9,132
652
101
7
0
257,733
0
L
Neith
7,099
507
87
6
0
279,891
4
W
Hades
8,031
574
79
6
0
307,770
0
L
Cthulhu
6,566
469
74
5
0
273,079
4
W
Poseidon
8,627
616
130
9
0
308,898
8
L
Bacchus
6,616
473
14
1
0
283,665
1
L
Chronos
6,763
483
79
6
0
275,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role