Player Matchup

Pele
Pele
Diamond I
 
Pele
Diamond I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
L0LXDDDDDDDD
Loki
Masters
Level 158
God Stats
207W - 120L
1,679 SR
Queue Stats
340W - 310L
2,268 MMR
Solo
Nike
Nike
Diamond I
Vraggo
Nike
Diamond I
Level 192
God Stats
10W - 7L
1,705 SR
Queue Stats
11W - 10L
2,441 MMR
Party 2
Vulcan
Vulcan
Diamond IV
Xemmas334
Vulcan
Diamond IV
Level 148
God Stats
1W - 0L
1,310 SR
Queue Stats
56W - 32L
2,141 MMR
Solo
Anhur
Anhur
Diamond III
iLINK20
Anhur
Diamond III
Level 183
God Stats
31W - 25L
1,659 SR
Queue Stats
170W - 148L
2,285 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 172
1,571 SR
2,127 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 162
1,483 SR
2,309 MMR
Tiamat
Tiamat
Diamond II
Fúsion
Tiamat
Diamond II
Level 168
God Stats
0W - 5L
1,137 SR
Queue Stats
420W - 382L
2,267 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
LDANIELS2018
Danzaburou
Diamond V
Level 165
God Stats
3W - 4L
1,549 SR
Queue Stats
403W - 390L
2,096 MMR
Solo
Geb
Geb
Diamond III
Mendosokai
Geb
Diamond III
Level 156
God Stats
9W - 9L
1,500 SR
Queue Stats
285W - 275L
2,309 MMR
Party 1
Thor
Thor
Diamond III
Sevnnnn
Thor
Diamond III
Level 212
God Stats
4W - 3L
1,483 SR
Queue Stats
150W - 111L
2,363 MMR
Solo
Sun Wukong
Sun Wukong
Masters
mislalosytú
Sun Wukong
Masters
Level 109
God Stats
67W - 35L
1,748 SR
Queue Stats
288W - 240L
2,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 0 / 0
7,744
774
4,349
5,202
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 0 / 6
5,593
559
8,166
5,657
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
Vraggo
Nike
11
6 / 1 / 4
6,191
619
5,145
7,105
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Xemmas334
Vulcan
11
1 / 2 / 2
6,178
618
2,758
3,296
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
iLINK20
Anhur
12
6 / 0 / 4
7,129
713
8,418
5,723
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
Ne ZhaAthenaLancelotChronosMaman Brigitte

VS

Bans
CthulhuHeimdallrAresCabrakanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fúsion
Tiamat
10
1 / 1 / 0
5,337
534
2,836
5,349
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LDANIELS2018
Danzaburou
8
1 / 7 / 0
5,304
530
3,675
8,856
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 1
4,697
470
2,213
10,116
2,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Sevnnnn
Thor
10
1 / 4 / 2
5,237
524
2,882
7,333
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
mislalosytú
Sun Wukong
11
0 / 1 / 0
5,558
556
752
6,444
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
3
3
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
0
3
L
Tiamat
Fúsion
Tiamat
1
1
0
1
W
2
0
6
5
L
Danzaburou
LDANIELS2018
Danzaburou
1
7
0
0.14
L
0
5
1
0.1
L
Thor
Sevnnnn
Thor
1
4
2
0.5
W
Nike
Vraggo
Nike
6
1
4
8
W
Vulcan
Xemmas334
Vulcan
1
2
2
1
W
Anhur
iLINK20
Anhur
6
0
4
8
L
Sun Wukong
mislalosytú
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
12,358
26,983
Taken
38,098
8,377
Mitigated
12,099
6,871
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,349
819
0
1,848
5,202
1,541
0
0
5,202
0
60,949
L
Tiamat
Fúsion
Tiamat
2,836
189
0
1,463
5,349
2,459
0
1,360
3,989
35,464
0
W
8,166
2,184
0
514
5,657
1,613
0
1,630
3,989
0
39,465
L
Danzaburou
LDANIELS2018
Danzaburou
3,675
1,505
0
1,146
8,856
1,951
0
0
8,856
0
24,420
L
2,213
254
1,220
1,815
10,116
2,880
0
1,325
8,791
9,949
0
L
Thor
Sevnnnn
Thor
2,882
1,101
0
255
7,333
2,305
0
0
7,333
0
29,833
W
Nike
Vraggo
Nike
5,145
668
0
445
7,105
2,304
0
1,098
5,982
0
34,777
W
Vulcan
Xemmas334
Vulcan
2,758
106
0
610
3,296
994
0
1,661
1,629
40,982
730
W
Anhur
iLINK20
Anhur
8,418
5,744
0
3,454
5,723
1,925
2,650
591
5,132
0
44,846
L
Sun Wukong
mislalosytú
Sun Wukong
752
55
0
1,995
6,444
2,504
0
0
6,444
0
41,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,835
Gold Earned
26,133
397
Minions Killed
286
0
Camps Cleared
0
1,054,816
Distance Traveled
1,008,335
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,744
774
125
13
0
195,972
0
L
Tiamat
5,337
534
83
8
0
198,060
0
W
Loki
5,593
559
52
5
0
227,717
2
L
Danzaburou
5,304
530
41
4
0
180,263
0
L
Geb
4,697
470
20
2
0
206,451
3
L
Thor
5,237
524
61
6
0
201,159
0
W
Nike
6,191
619
56
6
0
240,799
1
W
Vulcan
6,178
618
75
8
0
203,917
1
W
Anhur
7,129
713
89
9
0
186,411
0
L
Sun Wukong
5,558
556
81
8
0
222,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role