Player Matchup

Kukulkan
Kukulkan
Covict
Kukulkan
Level 125
God Stats
4W - 3L
1,685 SR
Queue Stats
127W - 122L
1,558 Elo+
Party 1
Nut
Nut
Desuvi
Nut
Level 156
God Stats
3W - 7L
1,376 SR
Queue Stats
88W - 81L
1,603 Elo+
Party 1
Cerberus
Cerberus
Vaduroth
Cerberus
Level 126
God Stats
17W - 14L
1,636 SR
Queue Stats
142W - 125L
1,551 Elo+
Party 1
Amaterasu
Amaterasu
Vàpor
Amaterasu
Level 157
God Stats
3W - 8L
1,397 SR
Queue Stats
294W - 276L
1,525 Elo+
Solo
Thor
Thor
YoSoyPol
Thor
Level 126
God Stats
7W - 7L
1,397 SR
Queue Stats
100W - 101L
1,498 Elo+
Solo
Team Averages
Level 138
1,498 SR
1,547 Elo+

VS

Team Averages
Level 141
1,502 SR
1,509 Elo+
Medusa
Medusa
 
Medusa
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bsavvvy
Arachne
Level 159
God Stats
14W - 5L
1,779 SR
Queue Stats
199W - 193L
1,536 Elo+
Party 2
Jormungandr
Jormungandr
NocteMelodia
Jormungandr
Level 157
God Stats
1W - 2L
1,289 SR
Queue Stats
221W - 214L
1,560 Elo+
Party 2
Baba Yaga
Baba Yaga
RudeBar
Baba Yaga
Level 126
God Stats
9W - 19L
1,445 SR
Queue Stats
251W - 246L
1,457 Elo+
Solo
Geb
Geb
uzidv
Geb
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
214W - 235L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Covict
Kukulkan
11
1 / 4 / 0
5,930
593
3,791
5,845
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nut
Desuvi
Nut
9
0 / 1 / 2
4,762
476
4,560
6,200
1,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Vaduroth
Cerberus
8
2 / 0 / 0
5,369
537
2,849
8,723
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Vàpor
Amaterasu
10
0 / 1 / 0
5,678
568
3,566
8,038
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
8
0 / 4 / 2
4,407
441
2,746
7,969
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 1
5,207
521
6,642
4,969
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
Bsavvvy
Arachne
12
6 / 0 / 2
6,864
686
5,045
9,229
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
NocteMelodia
Jormungandr
11
0 / 0 / 1
5,949
595
4,458
7,356
4,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
RudeBar
Baba Yaga
12
2 / 0 / 4
6,494
649
3,371
3,444
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
uzidv
Geb
10
2 / 2 / 1
5,999
600
4,495
10,757
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
10
10
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
1
0.5
W
Arachne
Bsavvvy
Arachne
6
0
2
7
L
Kukulkan
Covict
Kukulkan
1
4
0
0.25
L
Nut
Desuvi
Nut
0
1
2
1
W
Jormungandr
NocteMelodia
Jormungandr
0
0
1
0.5
W
Baba Yaga
RudeBar
Baba Yaga
2
0
4
4
L
Cerberus
Vaduroth
Cerberus
2
0
0
2
L
Amaterasu
Vàpor
Amaterasu
0
1
0
0
L
Thor
0
4
2
0.25
W
Geb
uzidv
Geb
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,512
Damage
24,011
36,775
Taken
35,755
16,110
Mitigated
15,588
11,732
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,642
2,471
0
2,782
4,969
1,447
834
1,535
3,434
0
42,766
W
Arachne
Bsavvvy
Arachne
5,045
3,100
0
5,461
9,229
3,468
36
1,557
7,672
0
48,353
L
Kukulkan
Covict
Kukulkan
3,791
307
0
183
5,845
1,810
0
2,787
3,058
45,863
0
L
Nut
Desuvi
Nut
4,560
2,801
0
2,842
6,200
1,750
0
1,679
4,521
0
34,785
W
Jormungandr
NocteMelodia
Jormungandr
4,458
840
0
2,626
7,356
4,319
0
0
6,925
36,933
2,845
W
Baba Yaga
RudeBar
Baba Yaga
3,371
88
0
811
3,444
1,336
0
1,410
2,034
36,922
892
L
Cerberus
Vaduroth
Cerberus
2,849
275
0
4,240
8,723
5,388
0
2,131
6,592
18,510
0
L
Amaterasu
Vàpor
Amaterasu
3,566
1,212
0
3,913
8,038
4,475
0
3,970
4,068
0
36,889
L
Thor
2,746
610
0
554
7,969
2,687
0
1,232
6,737
0
25,404
W
Geb
uzidv
Geb
4,495
375
0
3,499
10,757
5,018
297
2,138
8,619
21,302
2,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
30,513
320
Minions Killed
331
0
Camps Cleared
0
993,208
Distance Traveled
1,001,648
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,207
521
73
7
0
185,580
5
W
Arachne
6,864
686
87
9
0
229,948
2
L
Kukulkan
5,930
593
99
10
0
189,723
0
L
Nut
4,762
476
67
7
0
186,255
0
W
Jormungandr
5,949
595
68
7
0
173,430
1
W
Baba Yaga
6,494
649
70
7
0
217,304
0
L
Cerberus
5,369
537
34
3
0
199,116
0
L
Amaterasu
5,678
568
79
8
0
189,120
0
L
Thor
4,407
441
41
4
0
228,994
1
W
Geb
5,999
600
33
3
0
195,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role