Player Matchup

Vulcan
Vulcan
KingBigO2984
Vulcan
Level 88
God Stats
25W - 26L
1,522 SR
Queue Stats
209W - 205L
1,483 Elo+
Party 3
Chiron
Chiron
Lorgmonster
Chiron
Level 157
God Stats
40W - 42L
1,532 SR
Queue Stats
414W - 389L
1,529 Elo+
Party 1
Athena
Athena
Snuggler Bear
Athena
Level 159
God Stats
58W - 37L
1,672 SR
Queue Stats
486W - 472L
1,541 Elo+
Party 1
Sobek
Sobek
kWix69
Sobek
Level 143
God Stats
12W - 3L
1,911 SR
Queue Stats
109W - 94L
1,505 Elo+
Solo
Thanatos
Thanatos
samjam43111
Thanatos
Level 120
God Stats
36W - 34L
1,579 SR
Queue Stats
295W - 248L
1,527 Elo+
Party 3
Team Averages
Level 133
1,643 SR
1,517 Elo+

VS

Team Averages
Level 119
1,558 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
Anime_Kakashi123
Tsukuyomi
Level 99
God Stats
190W - 188L
1,565 SR
Queue Stats
209W - 231L
1,533 Elo+
Party 2
Ra
Ra
T W I Z T I D X
Ra
Level 250
God Stats
114W - 91L
1,539 SR
Queue Stats
401W - 466L
1,499 Elo+
Solo
Eset
Eset
TBM_SantNo
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 216L
1,428 Elo+
Solo
Fenrir
Fenrir
XX_sonicfan_XX
Fenrir
Level 123
God Stats
105W - 109L
1,574 SR
Queue Stats
139W - 156L
1,530 Elo+
Party 2
Skadi
Skadi
tedrosity1097
Skadi
Level 17
God Stats
26W - 20L
1,613 SR
Queue Stats
32W - 27L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
5 / 8 / 2
8,377
558
6,222
10,058
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
13
1 / 4 / 3
7,660
511
6,555
10,222
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 8 / 2
6,625
442
4,401
16,116
8,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Sobek
kWix69
Sobek
11
1 / 2 / 2
7,296
486
3,910
15,124
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
samjam43111
Thanatos
15
6 / 4 / 5
8,746
583
10,432
14,667
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
4 / 6 / 6
9,007
600
11,351
14,141
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 0 / 4
9,487
632
7,629
6,069
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 5
8,120
541
11,173
8,073
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
8 / 2 / 2
10,619
708
12,675
11,320
6,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 5
8,556
570
8,302
8,155
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
26
26
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
4
6
6
1.17
L
Vulcan
5
8
2
0.75
L
Chiron
1
4
3
0.63
L
0
8
2
0.13
W
8
0
4
10
W
3
3
5
1.83
W
8
2
2
4.5
L
Sobek
kWix69
Sobek
1
2
2
1
L
Thanatos
samjam43111
Thanatos
6
4
5
2.13
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
51,130
66,187
Taken
47,758
35,563
Mitigated
18,079
17,577
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
11,351
2,734
7
4,665
14,141
4,233
0
3,797
10,133
0
74,152
L
Vulcan
6,222
432
0
630
10,058
3,326
438
4,374
5,636
41,555
0
L
Chiron
6,555
668
433
2,769
10,222
3,293
0
4,203
5,819
0
62,920
L
4,401
422
0
1,878
16,116
8,685
0
1,091
14,232
25,526
1,326
W
7,629
439
908
3,340
6,069
2,283
166
1,586
4,433
69,959
1,253
W
11,173
165
0
938
8,073
2,089
555
2,727
5,054
38,930
2,248
W
12,675
3,245
0
4,577
11,320
6,653
525
3,638
7,052
0
77,381
L
Sobek
kWix69
Sobek
3,910
362
0
3,382
15,124
14,587
239
4,499
10,054
20,665
453
L
Thanatos
samjam43111
Thanatos
10,432
2,937
0
8,485
14,667
5,672
374
3,084
11,393
0
59,301
W
8,302
2,744
0
684
8,155
2,821
30
1,347
6,689
0
46,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,704
Gold Earned
45,789
359
Minions Killed
526
0
Camps Cleared
0
1,549,066
Distance Traveled
1,621,970
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,007
600
112
7
0
333,132
0
L
Vulcan
8,377
558
78
5
0
286,910
2
L
Chiron
7,660
511
122
8
0
294,172
0
L
Athena
6,625
442
58
4
0
299,906
2
W
Ra
9,487
632
134
9
0
381,946
7
W
Eset
8,120
541
71
5
0
309,266
0
W
Fenrir
10,619
708
119
8
0
305,544
3
L
Sobek
7,296
486
21
1
0
321,044
0
L
Thanatos
8,746
583
80
5
0
347,034
0
W
Skadi
8,556
570
90
6
0
292,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role