Player Matchup

Ix Chel
Ix Chel
KAIUXø
Ix Chel
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 136L
1,484 Elo+
Party 3
Izanami
Izanami
Wolverinek
Izanami
Level 149
God Stats
0W - 1L
1,238 SR
Queue Stats
27W - 30L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
biggestOfAls
Zhong Kui
Level 108
God Stats
2W - 4L
1,265 SR
Queue Stats
166W - 166L
1,487 Elo+
Solo
Tyr
Tyr
juliian008
Tyr
Level 46
God Stats
1W - 1L
1,671 SR
Queue Stats
161W - 115L
1,524 Elo+
Party 3
Chiron
Chiron
lllZaKalll
Chiron
Level 140
God Stats
1W - 1L
1,733 SR
Queue Stats
268W - 225L
1,452 Elo+
Party 3
Team Averages
Level 119
1,481 SR
1,491 Elo+

VS

Team Averages
Level 124
1,676 SR
1,577 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Da_Fuzz1324
Chang'e
Level 137
God Stats
3W - 2L
1,434 SR
Queue Stats
196W - 203L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Garebare272
Morgan Le Fay
Level 99
God Stats
4W - 1L
1,852 SR
Queue Stats
104W - 104L
1,512 Elo+
Party 2
Discordia
Discordia
firesmasher876
Discordia
Level 144
God Stats
2W - 0L
1,792 SR
Queue Stats
283W - 70L
1,730 Elo+
Party 1
Cthulhu
Cthulhu
lazyMoba
Cthulhu
Level 98
God Stats
5W - 1L
1,803 SR
Queue Stats
374W - 127L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KAIUXø
Ix Chel
16
2 / 5 / 7
9,583
639
9,681
16,044
5,392
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
Wolverinek
Izanami
17
3 / 7 / 3
10,099
673
10,988
15,862
5,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
biggestOfAls
Zhong Kui
14
0 / 6 / 3
8,709
581
7,611
15,069
16,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 6 / 6
10,031
669
5,986
16,985
28,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chiron
lllZaKalll
Chiron
18
3 / 4 / 3
9,901
660
11,098
14,287
5,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
11 / 3 / 9
12,657
844
13,141
17,521
22,830
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chang'e
Da_Fuzz1324
Chang'e
19
8 / 2 / 9
11,743
783
9,507
14,000
6,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
Garebare272
Morgan Le Fay
19
2 / 0 / 18
12,441
829
19,666
10,412
6,105
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
firesmasher876
Discordia
17
2 / 3 / 14
11,467
764
14,065
10,370
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
lazyMoba
Cthulhu
19
5 / 4 / 14
11,697
780
17,341
20,409
27,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
10
Kills
28
28
Deaths
12
22
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
11
3
9
5.17
W
Chang'e
Da_Fuzz1324
Chang'e
8
2
9
6.25
W
Morgan Le Fay
Garebare272
Morgan Le Fay
2
0
18
11
L
Ix Chel
KAIUXø
Ix Chel
2
5
7
1.1
L
Izanami
Wolverinek
Izanami
3
7
3
0.64
L
Zhong Kui
biggestOfAls
Zhong Kui
0
6
3
0.25
W
Discordia
firesmasher876
Discordia
2
3
14
3
L
2
6
6
0.83
W
Cthulhu
lazyMoba
Cthulhu
5
4
14
3
L
Chiron
lllZaKalll
Chiron
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,364
Damage
73,720
78,247
Taken
72,712
60,069
Mitigated
70,978
27,912
Healing
34,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,141
596
295
2,773
17,521
22,830
812
4,460
13,061
17,106
2,521
W
Chang'e
Da_Fuzz1324
Chang'e
9,507
169
9,640
7,096
14,000
6,778
1,010
4,273
9,727
19,322
292
W
Morgan Le Fay
Garebare272
Morgan Le Fay
19,666
1,692
2,677
3,913
10,412
6,105
1,876
969
9,443
48,086
716
L
Ix Chel
KAIUXø
Ix Chel
9,681
946
10,925
4,741
16,044
5,392
0
14,677
1,276
21,195
0
L
Izanami
Wolverinek
Izanami
10,988
5,118
2,092
2,511
15,862
5,000
0
14,613
935
0
30,261
L
Zhong Kui
biggestOfAls
Zhong Kui
7,611
820
482
1,793
15,069
16,517
0
13,142
1,799
16,889
0
W
Discordia
firesmasher876
Discordia
14,065
403
2,200
1,302
10,370
8,217
2,767
1,214
9,156
31,206
449
L
5,986
433
0
481
16,985
28,049
0
13,222
3,319
0
10,952
W
Cthulhu
lazyMoba
Cthulhu
17,341
337
1,680
2,789
20,409
27,048
466
6,376
14,033
33,858
1,180
L
Chiron
lllZaKalll
Chiron
11,098
1,410
2,504
2,383
14,287
5,111
0
13,211
1,033
0
36,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,323
Gold Earned
60,005
147
Minions Killed
178
0
Camps Cleared
0
1,329,420
Distance Traveled
1,445,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,657
844
11
1
0
251,780
0
W
Chang'e
11,743
783
41
3
0
318,904
0
W
Morgan Le Fay
12,441
829
65
4
0
289,244
0
L
Ix Chel
9,583
639
23
2
0
287,944
0
L
Izanami
10,099
673
56
4
0
239,833
0
L
Zhong Kui
8,709
581
18
1
0
264,073
0
W
Discordia
11,467
764
21
1
0
298,195
0
L
Tyr
10,031
669
7
0
0
293,412
0
W
Cthulhu
11,697
780
40
3
0
287,094
0
L
Chiron
9,901
660
43
3
0
244,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role