Player Matchup

Horus
Horus
 
Horus
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Cristi4n19t
Erlang Shen
Level 151
God Stats
6W - 5L
1,597 SR
Queue Stats
220W - 187L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MaldandCope
Morgan Le Fay
Level 158
God Stats
1W - 2L
1,597 SR
Queue Stats
137W - 100L
1,593 Elo+
Party 2
Persephone
Persephone
moosebruh
Persephone
Level 138
God Stats
0W - 2L
1,289 SR
Queue Stats
108W - 79L
1,615 Elo+
Party 2
Olorun
Olorun
whostolemywolf
Olorun
Level 240
God Stats
10W - 8L
1,602 SR
Queue Stats
499W - 475L
1,491 Elo+
Party 3
Team Averages
Level 181
1,517 SR
1,556 Elo+

VS

Team Averages
Level 119
1,621 SR
1,527 Elo+
Mulan
Mulan
 
Mulan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
NagisaNoCampari
Cernunnos
Level 125
God Stats
8W - 3L
1,749 SR
Queue Stats
168W - 142L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
PitchinFits
Ao Kuang
Level 157
God Stats
4W - 2L
1,663 SR
Queue Stats
202W - 211L
1,494 Elo+
Party 1
Janus
Janus
Planck662607
Janus
Level 141
God Stats
4W - 6L
1,516 SR
Queue Stats
94W - 80L
1,569 Elo+
Solo
Odin
Odin
SimplyIsa_
Odin
Level 128
God Stats
3W - 1L
1,679 SR
Queue Stats
418W - 407L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 4 / 2
5,163
516
1,950
8,521
6,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
Cristi4n19t
Erlang Shen
7
0 / 5 / 0
4,512
451
3,513
9,363
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
MaldandCope
Morgan Le Fay
7
0 / 4 / 1
4,948
495
5,426
6,025
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
moosebruh
Persephone
10
0 / 3 / 0
5,784
578
1,468
4,179
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,739
574
4,100
4,552
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 2 / 7
5,490
549
4,035
5,988
2,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
NagisaNoCampari
Cernunnos
11
5 / 2 / 0
6,701
670
4,411
6,734
2,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
PitchinFits
Ao Kuang
11
6 / 0 / 5
6,704
670
6,353
8,183
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 0 / 7
6,723
672
3,449
2,289
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 2
6,673
667
4,330
5,943
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
18
18
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
2
0.5
W
Mulan
 
Mulan
2
2
7
2.75
L
Erlang Shen
Cristi4n19t
Erlang Shen
0
5
0
0
L
Morgan Le Fay
MaldandCope
Morgan Le Fay
0
4
1
0.13
W
Cernunnos
NagisaNoCampari
Cernunnos
5
2
0
2.5
W
Ao Kuang
PitchinFits
Ao Kuang
6
0
5
8.5
W
2
0
7
5.5
W
3
0
2
4
L
Persephone
moosebruh
Persephone
0
3
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,457
Damage
22,578
32,640
Taken
29,137
14,357
Mitigated
11,297
9,811
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,950
1,013
240
2,096
8,521
6,567
0
1,644
6,612
0
11,494
W
Mulan
 
Mulan
4,035
740
0
1,216
5,988
2,923
0
2,198
3,750
227
17,821
L
Erlang Shen
Cristi4n19t
Erlang Shen
3,513
1,978
0
2,504
9,363
3,596
0
4,060
5,161
0
29,054
L
Morgan Le Fay
MaldandCope
Morgan Le Fay
5,426
360
0
1,860
6,025
1,776
0
1,218
4,807
21,850
0
W
Cernunnos
NagisaNoCampari
Cernunnos
4,411
1,932
0
3,346
6,734
2,006
570
2,748
3,926
0
43,107
W
Ao Kuang
PitchinFits
Ao Kuang
6,353
2,196
0
2,599
8,183
2,850
0
1,419
6,676
41,666
0
W
3,449
97
0
394
2,289
601
0
891
1,398
38,435
0
W
4,330
388
0
1,250
5,943
2,917
0
3,182
2,323
0
37,637
L
Persephone
moosebruh
Persephone
1,468
86
0
805
4,179
1,039
0
2,435
1,574
37,876
284
L
4,100
1,200
200
2,106
4,552
1,379
1,040
301
4,102
34,303
7,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
32,291
278
Minions Killed
320
0
Camps Cleared
0
1,015,035
Distance Traveled
1,030,795
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,163
516
19
2
0
205,252
2
W
Mulan
5,490
549
32
3
0
200,066
0
L
Erlang Shen
4,512
451
49
5
0
215,545
0
L
Morgan Le Fay
4,948
495
41
4
0
189,600
0
W
Cernunnos
6,701
670
70
7
0
180,919
2
W
Ao Kuang
6,704
670
56
6
0
220,049
3
W
Janus
6,723
672
87
9
0
218,114
0
W
Odin
6,673
667
75
8
0
211,647
2
L
Persephone
5,784
578
85
9
0
221,506
0
L
Olorun
5,739
574
84
8
0
183,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role