Player Matchup

Scylla
Scylla
Bronze III
Au Typhon
Scylla
Bronze III
Level 127
God Stats
3W - 0L
1,788 SR
Queue Stats
3W - 0L
1,535 MMR
Party 2
Chiron
Chiron
Bronze III
FuSionArcher
Chiron
Bronze III
Level 231
God Stats
1W - 0L
1,765 SR
Queue Stats
3W - 0L
1,535 MMR
Party 2
Horus
Horus
Bronze III
SoloJuicebox
Horus
Bronze III
Level 158
God Stats
1W - 0L
1,866 SR
Queue Stats
3W - 0L
1,535 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 172
1,806 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,669 SR
1,358 MMR
Medusa
Medusa
Bronze III
BuggyInvadr
Medusa
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Vulcan
Vulcan
Platinum III
GGodric
Vulcan
Platinum III
Level 106
God Stats
15W - 7L
1,840 SR
Queue Stats
78W - 75L
1,636 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Lowkey Flash
Sun Wukong
Silver I
Level 117
God Stats
6W - 5L
1,668 SR
Queue Stats
49W - 63L
1,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Au Typhon
Scylla
18
1 / 0 / 11
10,815
901
11,135
4,584
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
18
8 / 1 / 4
11,362
947
9,893
10,335
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 1 / 8
10,223
852
6,471
12,215
14,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Bans
AchillesSerqetThothCthulhuKuzenbo

VS

Bans
BacchusAthenaRavanaGebJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 5 / 2
8,174
681
3,805
10,498
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
GGodric
Vulcan
15
2 / 5 / 0
9,435
786
5,506
9,597
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Lowkey Flash
Sun Wukong
14
0 / 3 / 1
8,853
738
8,767
11,331
8,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Au Typhon
Scylla
1
0
11
6.5
L
Medusa
0
5
2
0.2
W
Chiron
8
1
4
10
L
Vulcan
GGodric
Vulcan
2
5
0
0.4
L
Sun Wukong
Lowkey Flash
Sun Wukong
0
3
1
0.17
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,499
Damage
18,078
27,134
Taken
31,426
21,019
Mitigated
14,308
7,312
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Au Typhon
Scylla
11,135
380
0
500
4,584
1,900
735
965
3,514
57,150
0
L
Medusa
3,805
1,535
0
686
10,498
2,682
0
3,449
7,041
0
23,611
W
Chiron
9,893
4,506
803
3,659
10,335
4,740
2,723
1,994
8,093
0
59,077
L
Vulcan
GGodric
Vulcan
5,506
258
0
355
9,597
2,694
0
3,937
5,654
21,199
0
L
Sun Wukong
Lowkey Flash
Sun Wukong
8,767
631
0
1,297
11,331
8,932
0
3,757
7,504
0
33,475
W
6,471
1,972
480
1,870
12,215
14,379
202
2,020
9,960
0
9,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,400
Gold Earned
26,462
213
Minions Killed
129
0
Camps Cleared
0
664,412
Distance Traveled
633,569
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,815
901
112
9
0
222,138
4
L
Medusa
8,174
681
32
3
0
236,733
5
W
Chiron
11,362
947
93
8
0
215,278
0
L
Vulcan
9,435
786
53
4
0
193,747
0
L
Sun Wukong
8,853
738
44
4
0
203,089
0
W
Horus
10,223
852
8
1
0
226,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role