Player Matchup

Atlas
Atlas
Platinum I
Gïntokï
Atlas
Platinum I
Level 132
God Stats
6W - 3L
1,707 SR
Queue Stats
477W - 459L
2,041 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Slimetoes
Sun Wukong
Diamond III
Level 105
God Stats
11W - 6L
1,691 SR
Queue Stats
191W - 148L
2,114 MMR
Solo
Hachiman
Hachiman
Diamond IV
WolfeyD
Hachiman
Diamond IV
Level 157
God Stats
41W - 48L
1,520 SR
Queue Stats
617W - 615L
2,163 MMR
Solo
Janus
Janus
Diamond I
ZqAuan
Janus
Diamond I
Level 158
God Stats
29W - 25L
1,658 SR
Queue Stats
336W - 312L
2,386 MMR
Solo
Hun Batz
Hun Batz
Masters
emmaisemo
Hun Batz
Masters
Level 67
God Stats
4W - 4L
1,607 SR
Queue Stats
149W - 96L
2,235 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,637 SR
2,188 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,540 SR
2,059 MMR
Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
PlSHO19
Ares
Diamond IV
Level 195
God Stats
10W - 12L
1,627 SR
Queue Stats
616W - 590L
2,088 MMR
Solo
Neith
Neith
Masters
SusieUzii
Neith
Masters
Level 142
God Stats
9W - 11L
1,586 SR
Queue Stats
277W - 225L
2,660 MMR
Solo
Chronos
Chronos
Platinum II
TheWTFKiter
Chronos
Platinum II
Level 158
God Stats
1W - 2L
1,411 SR
Queue Stats
167W - 148L
1,916 MMR
Party 1
Odin
Odin
Diamond III
lucreziaxd
Odin
Diamond III
Level 193
God Stats
3W - 3L
1,577 SR
Queue Stats
144W - 113L
2,132 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gïntokï
Atlas
9
3 / 0 / 6
6,084
676
4,265
6,128
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Slimetoes
Sun Wukong
12
5 / 0 / 3
7,105
789
6,007
6,725
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
WolfeyD
Hachiman
11
1 / 2 / 2
6,053
673
3,007
5,838
1,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ZqAuan
Janus
12
2 / 1 / 7
6,715
746
2,556
3,387
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
emmaisemo
Hun Batz
11
5 / 0 / 6
6,293
699
6,753
4,307
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Maman BrigitteSusanoCabrakanLokiAo Kuang

VS

Bans
RavanaAthenaTsukuyomiThorMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 2 / 0
4,584
509
1,814
8,466
3,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
PlSHO19
Ares
5
0 / 3 / 0
4,087
454
2,411
7,006
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
SusieUzii
Neith
7
0 / 4 / 1
4,421
491
1,887
4,938
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
TheWTFKiter
Chronos
11
2 / 2 / 0
6,029
670
3,790
4,778
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 5 / 1
4,426
492
4,058
6,666
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
3
3
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Atlas
Gïntokï
Atlas
3
0
6
6
L
Ares
PlSHO19
Ares
0
3
0
0
W
Sun Wukong
Slimetoes
Sun Wukong
5
0
3
6.5
L
Neith
SusieUzii
Neith
0
4
1
0.13
L
Chronos
TheWTFKiter
Chronos
2
2
0
1
W
Hachiman
WolfeyD
Hachiman
1
2
2
1
W
Janus
ZqAuan
Janus
2
1
7
5.5
W
Hun Batz
emmaisemo
Hun Batz
5
0
6
8
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,588
Damage
13,960
26,385
Taken
31,854
11,219
Mitigated
12,742
11,120
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,814
402
0
2,340
8,466
3,711
0
419
8,047
0
25,928
W
Atlas
Gïntokï
Atlas
4,265
1,631
0
2,478
6,128
3,848
0
1,910
4,218
14,949
2,908
L
Ares
PlSHO19
Ares
2,411
284
0
1,666
7,006
4,570
0
2,296
4,588
6,841
0
W
Sun Wukong
Slimetoes
Sun Wukong
6,007
1,407
0
2,848
6,725
3,603
698
160
6,565
0
47,394
L
Neith
SusieUzii
Neith
1,887
725
0
460
4,938
1,217
0
1,558
3,288
0
20,105
L
Chronos
TheWTFKiter
Chronos
3,790
1,520
0
1,415
4,778
1,437
0
980
3,798
39,542
4,334
W
Hachiman
WolfeyD
Hachiman
3,007
1,792
0
2,739
5,838
1,666
450
2,980
2,858
0
45,736
W
Janus
ZqAuan
Janus
2,556
418
0
680
3,387
913
102
293
3,094
47,630
905
W
Hun Batz
emmaisemo
Hun Batz
6,753
2,424
0
2,375
4,307
1,189
0
681
3,626
0
36,731
L
4,058
997
0
1,549
6,666
1,807
0
746
5,852
0
22,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,250
Gold Earned
23,547
378
Minions Killed
230
0
Camps Cleared
0
1,019,991
Distance Traveled
854,297
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,584
509
58
6
0
195,471
7
W
Atlas
6,084
676
22
2
0
210,511
5
L
Ares
4,087
454
5
1
0
148,154
0
W
Sun Wukong
7,105
789
89
10
0
209,205
1
L
Neith
4,421
491
39
4
0
136,654
0
L
Chronos
6,029
670
89
10
0
195,924
2
W
Hachiman
6,053
673
90
10
0
175,233
0
W
Janus
6,715
746
113
13
0
199,357
0
W
Hun Batz
6,293
699
64
7
0
225,685
0
L
Odin
4,426
492
39
4
0
178,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role