Player Matchup

Vamana
Vamana
DONT C ME COMIN
Vamana
Level 103
God Stats
1W - 4L
1,377 SR
Queue Stats
399W - 430L
1,481 Elo+
Party 2
Erlang Shen
Erlang Shen
MX 1179
Erlang Shen
Level 144
God Stats
3W - 3L
1,660 SR
Queue Stats
364W - 392L
1,494 Elo+
Party 2
Thoth
Thoth
eldioblo
Thoth
Level 128
God Stats
1W - 2L
1,525 SR
Queue Stats
35W - 32L
1,515 Elo+
Solo
Amaterasu
Amaterasu
esqueleto7
Amaterasu
Level 154
God Stats
3W - 5L
1,494 SR
Queue Stats
237W - 249L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
npkeller
Cu Chulainn
Level 156
God Stats
4W - 1L
1,710 SR
Queue Stats
295W - 174L
1,639 Elo+
Solo
Team Averages
Level 137
1,553 SR
1,525 Elo+

VS

Team Averages
Level 133
1,604 SR
1,600 Elo+
Neith
Neith
IChocopie
Neith
Level 155
God Stats
4W - 2L
1,598 SR
Queue Stats
116W - 63L
1,660 Elo+
Party 1
Bacchus
Bacchus
Spinach God
Bacchus
Level 140
God Stats
6W - 3L
1,590 SR
Queue Stats
437W - 458L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Xmarkstre
Cernunnos
Level 156
God Stats
11W - 11L
1,584 SR
Queue Stats
1,141W - 1,199L
1,515 Elo+
Solo
Nemesis
Nemesis
jaam27
Nemesis
Level 129
God Stats
5W - 0L
1,547 SR
Queue Stats
81W - 57L
1,687 Elo+
Party 1
Jing Wei
Jing Wei
kawsmist
Jing Wei
Level 84
God Stats
1W - 0L
1,702 SR
Queue Stats
15W - 15L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
7,863
655
7,164
17,970
18,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Erlang Shen
MX 1179
Erlang Shen
16
6 / 4 / 6
9,105
759
15,826
17,458
20,012
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
eldioblo
Thoth
15
4 / 7 / 5
9,196
766
12,128
11,406
4,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
esqueleto7
Amaterasu
12
1 / 4 / 7
7,901
658
8,558
15,890
18,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cu Chulainn
npkeller
Cu Chulainn
16
2 / 5 / 4
9,268
772
13,481
18,944
19,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IChocopie
Neith
18
10 / 2 / 12
11,177
931
22,931
11,897
5,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Spinach God
Bacchus
16
1 / 2 / 19
10,105
842
13,138
19,146
28,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Xmarkstre
Cernunnos
16
3 / 3 / 15
10,073
839
12,587
11,188
7,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
jaam27
Nemesis
14
2 / 5 / 11
8,820
735
11,766
16,423
19,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
kawsmist
Jing Wei
18
9 / 2 / 10
10,756
896
17,429
13,564
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
13
Kills
25
25
Deaths
14
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Neith
IChocopie
Neith
10
2
12
8
L
Erlang Shen
MX 1179
Erlang Shen
6
4
6
2.25
W
Bacchus
Spinach God
Bacchus
1
2
19
5.25
W
Cernunnos
Xmarkstre
Cernunnos
3
3
15
3.5
L
Thoth
eldioblo
Thoth
4
7
5
0.93
L
Amaterasu
esqueleto7
Amaterasu
1
4
7
1.13
W
Nemesis
jaam27
Nemesis
2
5
11
1.5
W
Jing Wei
kawsmist
Jing Wei
9
2
10
7
L
Cu Chulainn
npkeller
Cu Chulainn
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,157
Damage
77,851
81,668
Taken
72,218
80,730
Mitigated
68,381
18,250
Healing
28,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,164
1,729
700
1,667
17,970
18,072
0
2,970
15,000
0
14,083
W
Neith
IChocopie
Neith
22,931
9,812
0
4,904
11,897
5,735
3,768
1,955
9,767
0
42,781
L
Erlang Shen
MX 1179
Erlang Shen
15,826
5,776
1,663
3,410
17,458
20,012
0
3,099
14,359
1,084
28,484
W
Bacchus
Spinach God
Bacchus
13,138
2,368
3,030
7,514
19,146
28,868
438
3,978
14,686
21,696
0
W
Cernunnos
Xmarkstre
Cernunnos
12,587
7,015
1,518
2,029
11,188
7,479
880
3,048
7,821
0
23,157
L
Thoth
eldioblo
Thoth
12,128
621
885
683
11,406
4,977
0
1,620
9,786
22,854
0
L
Amaterasu
esqueleto7
Amaterasu
8,558
2,765
1,589
4,623
15,890
18,644
0
3,562
12,328
0
10,172
W
Nemesis
jaam27
Nemesis
11,766
2,116
724
3,736
16,423
19,843
314
4,194
11,565
2,274
14,376
W
Jing Wei
kawsmist
Jing Wei
17,429
14,177
518
4,638
13,564
6,456
1,770
3,938
9,439
0
33,955
L
Cu Chulainn
npkeller
Cu Chulainn
13,481
1,049
1,198
1,832
18,944
19,025
0
3,286
15,658
6,816
21,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,333
Gold Earned
50,931
116
Minions Killed
136
0
Camps Cleared
0
991,485
Distance Traveled
1,058,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,863
655
19
2
0
224,474
0
W
Neith
11,177
931
44
4
0
207,022
0
L
Erlang Shen
9,105
759
21
2
0
191,890
0
W
Bacchus
10,105
842
19
2
0
240,876
0
W
Cernunnos
10,073
839
29
2
0
181,656
0
L
Thoth
9,196
766
30
3
0
192,531
0
L
Amaterasu
7,901
658
10
1
0
182,489
0
W
Nemesis
8,820
735
9
1
0
212,645
0
W
Jing Wei
10,756
896
35
3
0
215,893
0
L
Cu Chulainn
9,268
772
36
3
0
200,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role