Player Matchup

King Arthur
King Arthur
BloodTakahashi
King Arthur
Level 113
God Stats
10W - 7L
1,601 SR
Queue Stats
454W - 427L
1,485 Elo+
Solo
Janus
Janus
Meatswamp
Janus
Level 144
God Stats
3W - 5L
1,521 SR
Queue Stats
455W - 427L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
PweaseGetAngwy
Kuzenbo
Level 127
God Stats
20W - 13L
1,646 SR
Queue Stats
490W - 468L
1,551 Elo+
Party 1
Camazotz
Camazotz
Spanish Bombz
Camazotz
Level 196
God Stats
7W - 14L
1,448 SR
Queue Stats
272W - 257L
1,550 Elo+
Party 1
Cupid
Cupid
StoneAgeMarcus
Cupid
Level 128
God Stats
2W - 3L
1,462 SR
Queue Stats
62W - 57L
1,498 Elo+
Party 1
Team Averages
Level 142
1,535 SR
1,529 Elo+

VS

Team Averages
Level 131
1,435 SR
1,515 Elo+
Zeus
Zeus
Beliefs rS
Zeus
Level 133
God Stats
3W - 2L
1,313 SR
Queue Stats
107W - 103L
1,486 Elo+
Solo
Nut
Nut
C0mpassi0n
Nut
Level 148
God Stats
42W - 43L
1,606 SR
Queue Stats
342W - 347L
1,532 Elo+
Solo
Bacchus
Bacchus
GetOffTheWifi
Bacchus
Level 156
God Stats
2W - 3L
1,494 SR
Queue Stats
73W - 69L
1,506 Elo+
Solo
Bellona
Bellona
JAIDENDAD215
Bellona
Level 129
God Stats
4W - 5L
1,465 SR
Queue Stats
8W - 9L
1,439 Elo+
Solo
Thanatos
Thanatos
KrazyKorky110
Thanatos
Level 89
God Stats
2W - 6L
1,299 SR
Queue Stats
75W - 43L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodTakahashi
King Arthur
10
0 / 0 / 0
5,650
565
7,162
8,540
4,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
Meatswamp
Janus
11
1 / 1 / 2
5,858
586
2,336
3,596
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,701
470
4,444
8,561
7,040
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Camazotz
Spanish Bombz
Camazotz
9
2 / 3 / 1
5,210
521
3,846
9,787
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 5 / 0
4,617
462
2,519
6,781
1,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,426
643
3,722
5,153
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 5
7,064
706
9,192
7,402
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
10
2 / 0 / 5
6,004
600
3,870
6,006
4,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
JAIDENDAD215
Bellona
10
0 / 0 / 0
5,622
562
4,120
9,059
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
KrazyKorky110
Thanatos
10
2 / 0 / 0
5,431
543
2,933
6,540
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
11
11
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
King Arthur
BloodTakahashi
King Arthur
0
0
0
0
W
5
0
5
7.5
W
Bacchus
2
0
5
4.5
W
Bellona
JAIDENDAD215
Bellona
0
0
0
0
W
Thanatos
KrazyKorky110
Thanatos
2
0
0
2
L
Janus
Meatswamp
Janus
1
1
2
2
L
0
2
1
0.25
L
Camazotz
Spanish Bombz
Camazotz
2
3
1
0.83
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,307
Damage
23,837
37,265
Taken
34,160
17,406
Mitigated
18,232
14,158
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,722
357
0
950
5,153
1,327
0
1,597
3,556
44,994
220
L
King Arthur
BloodTakahashi
King Arthur
7,162
1,534
0
4,206
8,540
4,972
0
0
8,540
0
42,312
W
9,192
6,240
0
5,089
7,402
2,490
611
1,851
5,551
0
61,485
W
Bacchus
3,870
514
0
2,517
6,006
4,956
0
2,467
3,539
14,728
0
W
Bellona
JAIDENDAD215
Bellona
4,120
1,209
0
4,006
9,059
7,465
0
0
9,059
0
36,657
W
Thanatos
KrazyKorky110
Thanatos
2,933
713
0
6,708
6,540
1,994
0
544
5,996
0
34,870
L
Janus
Meatswamp
Janus
2,336
226
0
732
3,596
997
0
1,358
2,238
40,978
0
L
4,444
1,829
0
2,715
8,561
7,040
0
2,246
6,315
15,516
1,348
L
Camazotz
Spanish Bombz
Camazotz
3,846
1,314
0
4,194
9,787
2,688
0
2,472
7,315
0
24,912
L
2,519
1,536
454
1,857
6,781
1,709
0
1,392
5,389
0
23,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
30,547
279
Minions Killed
349
0
Camps Cleared
0
1,067,274
Distance Traveled
966,855
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,426
643
96
10
0
189,704
4
L
King Arthur
5,650
565
72
7
0
206,427
1
W
Nut
7,064
706
93
9
0
159,912
1
W
Bacchus
6,004
600
26
3
0
204,517
3
W
Bellona
5,622
562
62
6
0
205,009
0
W
Thanatos
5,431
543
72
7
0
207,713
0
L
Janus
5,858
586
97
10
0
229,999
0
L
Kuzenbo
4,701
470
12
1
0
210,194
0
L
Camazotz
5,210
521
45
5
0
239,575
4
L
Cupid
4,617
462
53
5
0
181,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role