Player Matchup

Bacchus
Bacchus
CredensDecretum
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,637 Elo+
Party 1
Ne Zha
Ne Zha
Incoming VP
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,503 Elo+
Solo
Arachne
Arachne
Sprunking
Arachne
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 5L
1,594 Elo+
Party 1
Martichoras
Martichoras
UltraTheron
Martichoras
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
anactualraisin
Baron Samedi
Level 88
God Stats
1W - 1L
1,177 SR
Queue Stats
29W - 26L
1,496 Elo+
Party 1
Team Averages
Level 57
1,478 SR
1,553 Elo+

VS

Team Averages
Level 108
1,441 SR
1,419 Elo+
Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Kogle
Ishtar
Level 107
God Stats
0W - 2L
1,246 SR
Queue Stats
41W - 57L
1,465 Elo+
Party 2
Kali
Kali
Zayck2101
Kali
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,388 Elo+
Solo
Artio
Artio
enragedJOHN
Artio
Level 128
God Stats
1W - 2L
1,254 SR
Queue Stats
261W - 275L
1,459 Elo+
Party 3
Geb
Geb
saikura28
Geb
Level 102
God Stats
2W - 1L
1,703 SR
Queue Stats
31W - 61L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 15
8,627
959
6,645
8,973
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
12
3 / 3 / 10
7,887
876
4,627
7,501
2,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Sprunking
Arachne
16
10 / 2 / 11
10,055
1,117
12,525
8,993
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Martichoras
UltraTheron
Martichoras
16
3 / 0 / 13
8,909
990
6,534
9,016
4,540
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baron Samedi
anactualraisin
Baron Samedi
16
7 / 1 / 8
9,197
1,022
7,374
7,300
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 4 / 1
7,065
785
9,903
7,990
7,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Kogle
Ishtar
12
1 / 7 / 3
6,803
756
5,738
9,340
3,309
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
12
1 / 5 / 3
6,746
750
4,980
9,357
3,258
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 4 / 0
5,852
650
1,668
5,131
4,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 5
6,591
732
8,084
8,605
8,180
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
24
Kills
5
7
Deaths
24
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
1
0.63
W
1
1
15
8.5
W
Ne Zha
3
3
10
2.67
L
Ishtar
Kogle
Ishtar
1
7
3
0.36
W
Arachne
Sprunking
Arachne
10
2
11
7.75
W
Martichoras
UltraTheron
Martichoras
3
0
13
9.5
L
Kali
1
5
3
0.5
W
Baron Samedi
anactualraisin
Baron Samedi
7
1
8
11
L
1
4
0
0.25
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,705
Damage
30,373
41,783
Taken
40,423
27,392
Mitigated
26,376
17,571
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,903
8,343
256
880
7,990
7,395
0
2,777
4,951
0
16,729
W
6,645
775
313
1,761
8,973
10,539
162
2,805
6,168
12,569
0
W
Ne Zha
4,627
1,132
1,829
2,062
7,501
2,970
698
690
6,811
0
12,222
L
Ishtar
Kogle
Ishtar
5,738
2,665
387
1,091
9,340
3,309
0
3,081
6,180
0
16,377
W
Arachne
Sprunking
Arachne
12,525
9,348
1,330
3,521
8,993
5,253
828
1,871
7,122
0
19,662
W
Martichoras
UltraTheron
Martichoras
6,534
2,228
0
1,989
9,016
4,540
1,574
2,866
6,150
0
31,846
L
Kali
4,980
1,546
211
2,256
9,357
3,258
0
2,166
7,036
0
18,333
W
Baron Samedi
anactualraisin
Baron Samedi
7,374
555
2,584
2,182
7,300
4,090
946
1,403
5,897
24,969
751
L
1,668
55
374
448
5,131
4,234
0
1,771
3,292
2,101
222
L
8,084
58
337
590
8,605
8,180
0
4,143
4,296
16,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
33,057
161
Minions Killed
86
0
Camps Cleared
0
906,541
Distance Traveled
733,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,065
785
19
2
0
200,664
0
W
Bacchus
8,627
959
17
2
0
203,879
0
W
Ne Zha
7,887
876
9
1
0
192,748
0
L
Ishtar
6,803
756
32
4
0
146,665
0
W
Arachne
10,055
1,117
22
2
0
194,998
0
W
Martichoras
8,909
990
73
8
0
145,699
0
L
Kali
6,746
750
25
3
0
147,991
0
W
Baron Samedi
9,197
1,022
40
4
0
169,217
0
L
Artio
5,852
650
1
0
0
72,448
0
L
Geb
6,591
732
9
1
0
165,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role