Player Matchup

Yemoja
Yemoja
BKNYNJ
Yemoja
Level 159
God Stats
385W - 515L
1,463 SR
Queue Stats
1,080W - 1,166L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
PumpkinRipper
Tsukuyomi
Level 45
God Stats
1W - 1L
1,947 SR
Queue Stats
7W - 8L
1,489 Elo+
Party 2
Neith
Neith
brockobama94
Neith
Level 69
God Stats
10W - 16L
1,501 SR
Queue Stats
418W - 493L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
gavlaur
Sun Wukong
Level 43
God Stats
3W - 3L
1,580 SR
Queue Stats
43W - 47L
1,499 Elo+
Solo
Kukulkan
Kukulkan
warriorjd
Kukulkan
Level 27
God Stats
0W - 2L
1,553 SR
Queue Stats
7W - 5L
1,592 Elo+
Party 2
Team Averages
Level 69
1,609 SR
1,508 Elo+

VS

Team Averages
Level 125
1,706 SR
1,833 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DeltaRayquaza
Artemis
Level 158
God Stats
13W - 0L
2,119 SR
Queue Stats
1,032W - 30L
2,239 Elo+
Party 1
Odin
Odin
GosthTempo
Odin
Level 78
God Stats
59W - 54L
1,567 SR
Queue Stats
167W - 173L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirGauntlet
Cu Chulainn
Level 156
God Stats
6W - 0L
1,961 SR
Queue Stats
738W - 24L
2,354 Elo+
Party 1
Chang'e
Chang'e
Uacabbage12
Chang'e
Level 77
God Stats
2W - 4L
1,385 SR
Queue Stats
57W - 57L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BKNYNJ
Yemoja
14
5 / 5 / 1
9,240
1,155
8,442
9,966
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
PumpkinRipper
Tsukuyomi
14
1 / 9 / 4
8,333
1,042
10,668
14,133
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 5
7,927
991
4,481
7,990
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
gavlaur
Sun Wukong
14
1 / 4 / 5
8,155
1,019
6,028
12,902
8,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
warriorjd
Kukulkan
13
0 / 2 / 4
7,608
951
2,461
1,761
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

202

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 0 / 6
8,306
1,038
2,259
956
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
15
5 / 3 / 14
9,858
1,232
18,576
10,616
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 7
8,980
1,123
8,502
10,218
11,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
SirGauntlet
Cu Chulainn
15
9 / 1 / 8
10,563
1,320
10,873
8,774
10,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
Uacabbage12
Chang'e
15
2 / 0 / 11
9,174
1,147
3,121
5,261
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
7
Kills
22
22
Deaths
7
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
6
4
L
Yemoja
BKNYNJ
Yemoja
5
5
1
1.1
W
Artemis
5
3
14
4
W
5
3
7
2.83
L
Tsukuyomi
PumpkinRipper
Tsukuyomi
1
9
4
0.33
W
Cu Chulainn
SirGauntlet
Cu Chulainn
9
1
8
13
W
Chang'e
Uacabbage12
Chang'e
2
0
11
7.5
L
0
2
5
1.25
L
Sun Wukong
gavlaur
Sun Wukong
1
4
5
0.88
L
Kukulkan
warriorjd
Kukulkan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
43,331
46,752
Taken
35,825
20,029
Mitigated
27,635
4,708
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,259
42
740
375
956
427
0
203
753
16,946
431
L
Yemoja
BKNYNJ
Yemoja
8,442
2,039
2,289
870
9,966
3,747
0
950
8,828
21,143
2,514
W
Artemis
18,576
6,995
0
1,555
10,616
3,546
0
2,788
7,828
0
31,964
W
8,502
527
0
378
10,218
11,543
0
3,273
6,945
1,010
10,874
L
Tsukuyomi
PumpkinRipper
Tsukuyomi
10,668
2,554
0
146
14,133
4,587
0
2,836
11,183
0
28,066
W
Cu Chulainn
SirGauntlet
Cu Chulainn
10,873
1,410
0
1,740
8,774
10,370
0
1,947
6,827
3,913
19,872
W
Chang'e
Uacabbage12
Chang'e
3,121
130
4,788
3,801
5,261
1,749
0
2,183
3,078
23,115
0
L
4,481
1,221
0
453
7,990
2,655
0
950
6,912
0
20,352
L
Sun Wukong
gavlaur
Sun Wukong
6,028
812
0
950
12,902
8,542
0
3,525
9,256
0
16,270
L
Kukulkan
warriorjd
Kukulkan
2,461
473
0
0
1,761
498
0
164
1,564
12,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,263
Gold Earned
46,881
147
Minions Killed
167
4
Camps Cleared
8
679,133
Distance Traveled
783,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,306
1,038
35
4
0
130,436
0
L
Yemoja
9,240
1,155
21
3
0
137,957
0
W
Artemis
9,858
1,232
34
4
5
147,032
0
W
Odin
8,980
1,123
9
1
0
158,971
0
L
Tsukuyomi
8,333
1,042
41
5
2
167,877
0
W
Cu Chulainn
10,563
1,320
31
4
1
178,466
0
W
Chang'e
9,174
1,147
58
7
2
168,503
0
L
Neith
7,927
991
36
5
0
145,080
0
L
Sun Wukong
8,155
1,019
19
2
0
145,122
0
L
Kukulkan
7,608
951
30
4
2
83,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role