Player Matchup

Pele
Pele
Gold IV
Band-Guy2009
Pele
Gold IV
Level 127
God Stats
13W - 4L
1,917 SR
Queue Stats
91W - 99L
1,413 MMR
Solo
Ares
Ares
Gold V
BloodyKazuki
Ares
Gold V
Level 154
God Stats
4W - 2L
1,537 SR
Queue Stats
60W - 59L
1,426 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Lasher_The_Don
Zhong Kui
Gold IV
Level 89
God Stats
11W - 4L
1,612 SR
Queue Stats
182W - 191L
1,425 MMR
Solo
Martichoras
Martichoras
Gold II
slaad17
Martichoras
Gold II
Level 166
God Stats
18W - 25L
1,453 SR
Queue Stats
669W - 685L
1,413 MMR
Solo
Jormungandr
Jormungandr
Gold IV
waltonwolfgamin
Jormungandr
Gold IV
Level 126
God Stats
26W - 19L
1,576 SR
Queue Stats
312W - 320L
1,400 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,619 SR
1,415 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,523 SR
1,435 MMR
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Nepopro
Anhur
Gold IV
Level 183
God Stats
4W - 11L
1,539 SR
Queue Stats
180W - 167L
1,392 MMR
Solo
Janus
Janus
Gold IV
ScoringManiac99
Janus
Gold IV
Level 126
God Stats
15W - 15L
1,576 SR
Queue Stats
56W - 64L
1,443 MMR
Solo
Ah Puch
Ah Puch
Silver I
Sr Fosfi
Ah Puch
Silver I
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,362 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
XxTronoxxX
Ne Zha
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,476 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 5
10,895
605
14,800
11,931
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 5
9,171
510
6,185
15,730
14,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
Lasher_The_Don
Zhong Kui
15
2 / 1 / 5
10,119
562
8,749
18,236
13,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
slaad17
Martichoras
18
1 / 1 / 3
10,561
587
6,141
11,863
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
waltonwolfgamin
Jormungandr
15
8 / 2 / 4
10,658
592
16,390
19,066
12,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Chang'eOdinZeusBastet

VS

Bans
LokiChernobogHeraBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 3 / 1
7,679
427
5,593
16,010
13,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Nepopro
Anhur
17
1 / 3 / 0
9,937
552
7,449
9,886
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 1
8,059
448
13,673
8,817
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
Sr Fosfi
Ah Puch
13
2 / 6 / 1
8,196
455
12,982
12,841
4,556
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
XxTronoxxX
Ne Zha
14
1 / 7 / 1
8,897
494
8,798
22,721
11,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
22
Kills
4
4
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
1
0.17
W
10
0
5
12.5
W
1
0
5
3.5
W
Zhong Kui
Lasher_The_Don
Zhong Kui
2
1
5
4.5
L
Anhur
Nepopro
Anhur
1
3
0
0.33
L
0
3
1
0.17
L
Ah Puch
Sr Fosfi
Ah Puch
2
6
1
0.42
L
Ne Zha
XxTronoxxX
Ne Zha
1
7
1
0.21
W
Martichoras
slaad17
Martichoras
1
1
3
2.5
W
Jormungandr
waltonwolfgamin
Jormungandr
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,265
Damage
48,495
76,826
Taken
70,275
50,577
Mitigated
35,531
25,988
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,593
325
0
2,083
16,010
13,297
0
8,736
7,274
29,329
0
W
14,800
4,248
0
3,818
11,931
5,017
0
3,200
8,593
0
84,913
W
6,185
800
3,477
3,526
15,730
14,680
0
8,397
6,945
18,766
2,595
W
Zhong Kui
Lasher_The_Don
Zhong Kui
8,749
636
0
9,651
18,236
13,166
237
10,441
6,963
74,441
2,826
L
Anhur
Nepopro
Anhur
7,449
4,673
0
2,728
9,886
3,353
1,067
410
9,476
0
97,983
L
13,673
504
0
962
8,817
2,583
0
3,224
5,593
65,689
0
L
Ah Puch
Sr Fosfi
Ah Puch
12,982
60
0
1,103
12,841
4,556
0
6,750
6,091
51,917
0
L
Ne Zha
XxTronoxxX
Ne Zha
8,798
2,730
0
5,100
22,721
11,742
0
10,333
12,388
0
59,755
W
Martichoras
slaad17
Martichoras
6,141
1,288
0
4,153
11,863
4,995
0
1,234
10,589
0
107,278
W
Jormungandr
waltonwolfgamin
Jormungandr
16,390
1,819
0
1,363
19,066
12,719
326
8,168
10,757
64,515
3,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,404
Gold Earned
42,768
560
Minions Killed
520
0
Camps Cleared
0
1,810,460
Distance Traveled
1,840,466
27
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,679
427
49
3
0
419,883
0
W
Pele
10,895
605
111
6
0
349,490
2
W
Ares
9,171
510
41
2
0
394,483
11
W
Zhong Kui
10,119
562
158
9
0
369,592
2
L
Anhur
9,937
552
168
9
0
306,763
1
L
Janus
8,059
448
120
7
0
398,625
2
L
Ah Puch
8,196
455
77
4
0
364,275
0
L
Ne Zha
8,897
494
106
6
0
350,920
1
W
Martichoras
10,561
587
160
9
0
350,761
6
W
Jormungandr
10,658
592
90
5
0
346,134
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role