Player Matchup

Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DeltaEight666
Chaac
Level 36
God Stats
4W - 3L
1,648 SR
Queue Stats
18W - 34L
1,291 Elo+
Solo
Artio
Artio
KGramz609
Artio
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 63L
1,279 Elo+
Solo
Nut
Nut
SprayMan0206
Nut
Level 154
God Stats
9W - 12L
1,590 SR
Queue Stats
102W - 107L
1,515 Elo+
Solo
Sol
Sol
Vallkyriee_
Sol
Level 101
God Stats
11W - 13L
1,432 SR
Queue Stats
123W - 128L
1,472 Elo+
Solo
Team Averages
Level 99
1,534 SR
1,411 Elo+

VS

Team Averages
Level 80
1,495 SR
1,422 Elo+
Eset
Eset
Darth_Cruz15
Eset
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 194L
1,400 Elo+
Solo
Surtr
Surtr
FearedTitanium
Surtr
Level 127
God Stats
56W - 49L
1,490 SR
Queue Stats
490W - 499L
1,397 Elo+
Solo
Xing Tian
Xing Tian
Ghost_Be_Crazy
Xing Tian
Level 43
God Stats
2W - 5L
1,350 SR
Queue Stats
65W - 65L
1,451 Elo+
Solo
Mercury
Mercury
Menabagle
Mercury
Level 129
God Stats
5W - 3L
1,533 SR
Queue Stats
17W - 11L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Moltones
Danzaburou
Level 34
God Stats
3W - 2L
1,600 SR
Queue Stats
13W - 9L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 1 / 6
8,247
589
6,538
12,456
8,460
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 4
8,133
581
6,421
11,391
6,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
KGramz609
Artio
12
1 / 3 / 5
7,244
517
2,695
14,201
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 3 / 1
8,621
616
7,940
8,323
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 3
8,179
584
5,415
9,594
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,461
462
4,771
9,250
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 1 / 0
4,491
321
663
1,046
374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
Ghost_Be_Crazy
Xing Tian
9
1 / 3 / 6
6,756
483
4,871
10,363
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Menabagle
Mercury
12
7 / 5 / 3
7,701
550
10,083
10,932
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Moltones
Danzaburou
13
3 / 4 / 5
8,131
581
7,137
9,592
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
18
Kills
11
12
Deaths
18
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
6
6
L
0
5
2
0.2
W
4
2
4
3
L
0
1
0
0
L
Xing Tian
Ghost_Be_Crazy
Xing Tian
1
3
6
1.33
W
Artio
KGramz609
Artio
1
3
5
1.17
L
Mercury
Menabagle
Mercury
7
5
3
1.7
L
Danzaburou
Moltones
Danzaburou
3
4
5
1.38
W
7
3
1
2.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,009
Damage
27,525
55,965
Taken
41,183
31,309
Mitigated
20,116
12,844
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,538
690
16
2,144
12,456
8,460
379
1,997
10,403
0
42,647
L
4,771
616
311
1,691
9,250
2,960
0
2,510
6,740
43,983
0
W
6,421
2,089
0
3,011
11,391
6,389
262
2,468
8,923
0
54,266
L
663
396
0
318
1,046
374
0
0
1,046
93
2,772
L
Xing Tian
Ghost_Be_Crazy
Xing Tian
4,871
591
0
1,062
10,363
9,225
162
1,592
8,771
13,842
0
W
Artio
KGramz609
Artio
2,695
425
0
2,033
14,201
10,408
14
1,992
12,209
26,392
0
L
Mercury
Menabagle
Mercury
10,083
4,788
0
0
10,932
4,245
0
2,940
7,992
0
38,917
L
Danzaburou
Moltones
Danzaburou
7,137
3,132
0
2,666
9,592
3,312
382
818
8,774
0
50,982
W
7,940
4,643
0
2,002
8,323
2,983
1,295
720
7,603
0
49,559
W
5,415
2,012
0
3,638
9,594
3,069
1,730
2,524
7,070
44,695
2,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,424
Gold Earned
33,540
357
Minions Killed
259
0
Camps Cleared
0
1,417,313
Distance Traveled
1,057,084
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,247
589
62
4
0
263,440
0
L
Eset
6,461
462
78
6
0
239,958
5
W
Chaac
8,133
581
103
7
0
311,854
1
L
Surtr
4,491
321
8
1
0
24,733
0
L
Xing Tian
6,756
483
18
1
0
230,999
0
W
Artio
7,244
517
33
2
0
303,595
0
L
Mercury
7,701
550
64
5
0
323,442
0
L
Danzaburou
8,131
581
91
7
0
237,952
0
W
Nut
8,621
616
93
7
0
288,365
2
W
Sol
8,179
584
66
5
0
250,059
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role