Player Matchup

Nu Wa
Nu Wa
GodShacka
Nu Wa
Level 150
God Stats
6W - 3L
1,372 SR
Queue Stats
154W - 152L
1,443 Elo+
Solo
Surtr
Surtr
ImSleepySkies
Surtr
Level 87
God Stats
1W - 1L
1,485 SR
Queue Stats
20W - 20L
1,448 Elo+
Solo
Ymir
Ymir
LsForDays
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,707 Elo+
Party 2
Medusa
Medusa
SPRAY-N-PRAY20
Medusa
Level 95
God Stats
10W - 3L
1,643 SR
Queue Stats
42W - 20L
1,604 Elo+
Party 2
Pele
Pele
tek_faby_op
Pele
Level 55
God Stats
1W - 1L
1,295 SR
Queue Stats
104W - 113L
1,374 Elo+
Solo
Team Averages
Level 83
1,459 SR
1,515 Elo+

VS

Team Averages
Level 88
1,551 SR
1,472 Elo+
Medusa
Medusa
Applesoap
Medusa
Level 17
God Stats
25W - 9L
1,737 SR
Queue Stats
44W - 34L
1,497 Elo+
Party 1
Arachne
Arachne
SirBentley416
Arachne
Level 148
God Stats
23W - 20L
1,561 SR
Queue Stats
93W - 100L
1,467 Elo+
Solo
Sobek
Sobek
TheOneWhoDidIt
Sobek
Level 99
God Stats
9W - 7L
1,523 SR
Queue Stats
37W - 34L
1,445 Elo+
Party 1
Raijin
Raijin
monkelife1
Raijin
Level 79
God Stats
1W - 5L
1,436 SR
Queue Stats
324W - 327L
1,493 Elo+
Solo
Tyr
Tyr
slobs01
Tyr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GodShacka
Nu Wa
13
4 / 2 / 4
8,188
585
7,474
6,038
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 0 / 2
8,961
640
12,535
10,476
10,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
4 / 1 / 3
7,777
556
2,799
8,961
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 4
8,276
591
4,258
7,584
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 3
7,949
568
6,595
11,713
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Applesoap
Medusa
12
2 / 4 / 1
7,142
510
5,659
8,796
2,542
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
8
0 / 4 / 2
5,677
406
3,344
9,282
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
1 / 2 / 5
7,182
513
3,926
12,709
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
monkelife1
Raijin
13
4 / 3 / 0
7,527
538
4,426
6,910
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
12
0 / 3 / 0
7,135
510
5,444
16,832
10,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
7
7
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Applesoap
Medusa
2
4
1
0.63
W
Nu Wa
GodShacka
Nu Wa
4
2
4
3
W
2
0
2
3
W
Ymir
4
1
3
5.5
W
2
2
4
2
L
Arachne
0
4
2
0.25
L
1
2
5
1.75
L
Raijin
monkelife1
Raijin
4
3
0
1.33
L
Tyr
0
3
0
0
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,661
Damage
22,799
44,772
Taken
54,529
27,267
Mitigated
26,587
10,404
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Applesoap
Medusa
5,659
2,504
0
2,028
8,796
2,542
0
1,911
6,756
0
49,452
W
Nu Wa
GodShacka
Nu Wa
7,474
2,307
0
1,404
6,038
1,570
434
3,428
2,610
47,675
1,910
W
12,535
4,679
0
2,472
10,476
10,660
333
0
10,476
1,745
65,294
W
Ymir
2,799
834
0
948
8,961
7,343
0
2,526
6,435
35,254
1,753
W
4,258
1,795
0
2,699
7,584
3,002
600
931
6,653
0
53,884
L
Arachne
3,344
1,964
0
3,475
9,282
2,518
0
904
8,336
0
29,649
L
3,926
280
219
5,488
12,709
9,073
22
2,601
9,906
24,854
0
L
Raijin
monkelife1
Raijin
4,426
266
0
685
6,910
2,128
51
3,887
2,984
44,080
0
L
Tyr
5,444
292
0
6,837
16,832
10,326
0
1,243
14,406
0
54,311
W
6,595
1,877
0
2,881
11,713
4,692
0
1,467
10,246
0
65,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,151
Gold Earned
34,663
436
Minions Killed
371
0
Camps Cleared
0
1,447,606
Distance Traveled
1,236,365
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,142
510
83
6
0
270,824
6
W
Nu Wa
8,188
585
65
5
0
264,689
0
W
Surtr
8,961
640
105
8
0
266,337
0
W
Ymir
7,777
556
75
5
0
316,633
0
W
Medusa
8,276
591
84
6
0
276,449
0
L
Arachne
5,677
406
54
4
0
211,669
4
L
Sobek
7,182
513
47
3
0
284,149
4
L
Raijin
7,527
538
74
5
0
199,093
0
L
Tyr
7,135
510
113
8
0
270,630
0
W
Pele
7,949
568
107
8
0
323,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role