Player Matchup

Skadi
Skadi
 
Skadi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Lance13306
Vulcan
Level 96
God Stats
31W - 15L
1,663 SR
Queue Stats
249W - 230L
1,483 Elo+
Party 2
Vamana
Vamana
LunchBurglar
Vamana
Level 120
God Stats
3W - 1L
1,615 SR
Queue Stats
261W - 246L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
Mister Khep
Sylvanus
Level 168
God Stats
2W - 2L
1,214 SR
Queue Stats
135W - 129L
1,550 Elo+
Solo
Nut
Nut
youngricebowl
Nut
Level 83
God Stats
1W - 1L
1,231 SR
Queue Stats
233W - 220L
1,480 Elo+
Party 2
Team Averages
Level 106
1,445 SR
1,498 Elo+

VS

Team Averages
Level 132
1,538 SR
1,476 Elo+
Geb
Geb
 
Geb
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
ArsenalCake
Fenrir
Level 121
God Stats
42W - 44L
1,553 SR
Queue Stats
399W - 383L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FatelessUS
Cu Chulainn
Level 126
God Stats
1W - 2L
1,769 SR
Queue Stats
34W - 38L
1,414 Elo+
Solo
Anubis
Anubis
Runic343
Anubis
Level 29
God Stats
0W - 2L
1,309 SR
Queue Stats
5W - 7L
1,428 Elo+
Party 1
Chiron
Chiron
djXpress4
Chiron
Level 216
God Stats
16W - 19L
1,561 SR
Queue Stats
339W - 348L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 2 / 7
6,562
597
5,093
4,351
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
Lance13306
Vulcan
11
2 / 0 / 1
5,796
527
3,514
2,681
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
10
3 / 1 / 4
5,837
531
4,081
6,303
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
Mister Khep
Sylvanus
13
4 / 1 / 1
7,793
708
7,636
7,904
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 0
5,734
521
3,228
3,027
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 0
5,393
490
1,863
4,429
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
11
3 / 2 / 1
6,237
567
4,986
9,027
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
FatelessUS
Cu Chulainn
10
1 / 4 / 1
5,597
509
2,991
9,865
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Runic343
Anubis
10
0 / 6 / 1
5,734
521
1,171
7,674
2,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
djXpress4
Chiron
10
0 / 1 / 0
5,391
490
1,884
4,441
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
4
4
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
7
2.75
L
Geb
 
Geb
0
0
0
0
L
Fenrir
3
2
1
1.75
L
Cu Chulainn
FatelessUS
Cu Chulainn
1
4
1
0.38
W
Vulcan
Lance13306
Vulcan
2
0
1
2.5
W
Vamana
3
1
4
5
W
Sylvanus
Mister Khep
Sylvanus
4
1
1
4.5
L
Anubis
Runic343
Anubis
0
6
1
0.08
L
Chiron
djXpress4
Chiron
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,552
Damage
12,895
24,266
Taken
35,436
9,806
Mitigated
13,532
8,725
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,093
1,667
0
505
4,351
1,056
0
1,043
3,308
0
41,409
L
Geb
 
Geb
1,863
0
0
715
4,429
2,126
0
1,234
3,029
16,447
1,931
L
Fenrir
4,986
996
0
1,091
9,027
3,336
0
1,710
7,299
0
41,996
L
Cu Chulainn
FatelessUS
Cu Chulainn
2,991
497
0
875
9,865
3,955
0
5,935
3,924
3,359
26,759
W
Vulcan
Lance13306
Vulcan
3,514
0
0
250
2,681
837
0
887
1,794
34,330
0
W
Vamana
4,081
1,461
0
2,199
6,303
2,662
0
756
5,547
0
41,884
W
Sylvanus
Mister Khep
Sylvanus
7,636
2,265
6
4,365
7,904
4,237
182
371
7,533
41,351
13,091
L
Anubis
Runic343
Anubis
1,171
144
0
1,795
7,674
2,540
0
949
6,663
33,928
927
L
Chiron
djXpress4
Chiron
1,884
439
421
1,390
4,441
1,575
0
704
3,655
0
37,718
W
3,228
1,791
0
1,400
3,027
1,014
0
146
2,881
0
32,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
28,352
370
Minions Killed
286
0
Camps Cleared
0
1,112,042
Distance Traveled
1,096,772
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,562
597
73
7
0
220,349
0
L
Geb
5,393
490
24
2
0
223,016
0
L
Fenrir
6,237
567
75
7
0
258,939
0
L
Cu Chulainn
5,597
509
44
4
0
201,237
4
W
Vulcan
5,796
527
64
6
0
242,989
0
W
Vamana
5,837
531
64
6
0
249,399
0
W
Sylvanus
7,793
708
102
9
0
181,906
2
L
Anubis
5,734
521
55
5
0
182,845
0
L
Chiron
5,391
490
88
8
0
230,735
0
W
Nut
5,734
521
67
6
0
217,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role