Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CHIEFKEYSE
Fenrir
Level 103
God Stats
1W - 3L
1,321 SR
Queue Stats
112W - 117L
1,481 Elo+
Party 3
Yu Huang
Yu Huang
H3NN3SSY1515
Yu Huang
Level 124
God Stats
4W - 4L
1,417 SR
Queue Stats
625W - 628L
1,508 Elo+
Party 3
Horus
Horus
MyPrettyRose
Horus
Level 107
God Stats
0W - 5L
1,130 SR
Queue Stats
463W - 439L
1,490 Elo+
Party 3
Susano
Susano
PH21215
Susano
Level 148
God Stats
2W - 8L
1,214 SR
Queue Stats
386W - 377L
1,545 Elo+
Solo
Team Averages
Level 128
1,316 SR
1,505 Elo+

VS

Team Averages
Level 171
1,346 SR
1,479 Elo+
Skadi
Skadi
 
Skadi
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Deathtrap99
Surtr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 110L
1,484 Elo+
Party 2
Bellona
Bellona
DimmerCrowd50
Bellona
Level 108
God Stats
1W - 4L
1,103 SR
Queue Stats
77W - 86L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
Yomm1
Sylvanus
Level 189
God Stats
2W - 3L
1,128 SR
Queue Stats
167W - 184L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
1
0 / 0 / 0
1,388
278
0
0
0
Fenrir
CHIEFKEYSE
Fenrir
8
1 / 5 / 2
5,250
1,050
1,980
5,943
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
H3NN3SSY1515
Yu Huang
10
0 / 3 / 4
5,308
1,062
8,871
4,029
1,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,308
1,062
1,306
6,556
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Susano
PH21215
Susano
10
1 / 4 / 1
5,505
1,101
2,047
4,989
2,691
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
7 / 1 / 5
7,132
1,426
4,993
4,202
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
 
Morgan Le Fay
11
2 / 1 / 11
6,448
1,290
5,441
4,476
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 2 / 11
6,195
1,239
4,546
8,454
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
10
1 / 1 / 10
5,964
1,193
2,759
6,113
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Yomm1
Sylvanus
11
1 / 0 / 9
6,491
1,298
1,527
4,130
3,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
3
Kills
13
13
Deaths
5
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
W
Skadi
 
Skadi
7
1
5
9.5
W
Morgan Le Fay
 
Morgan Le Fay
2
1
11
7.5
L
Fenrir
CHIEFKEYSE
Fenrir
1
5
2
0.4
W
2
2
11
3.75
W
Bellona
1
1
10
6
L
Yu Huang
H3NN3SSY1515
Yu Huang
0
3
4
0.67
L
1
1
1
1.5
L
Susano
PH21215
Susano
1
4
1
0.38
W
Sylvanus
Yomm1
Sylvanus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,204
Damage
19,266
21,517
Taken
27,375
13,030
Mitigated
14,698
4,091
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
 
Skadi
4,993
1,468
0
250
4,202
1,398
1,290
736
3,380
0
13,000
W
Morgan Le Fay
 
Morgan Le Fay
5,441
394
1,643
1,368
4,476
1,567
977
893
3,411
10,988
497
L
Fenrir
CHIEFKEYSE
Fenrir
1,980
81
0
166
5,943
3,993
0
2,143
3,733
0
2,239
W
4,546
1,797
335
1,921
8,454
3,936
388
2,943
5,252
270
8,633
W
Bellona
2,759
188
140
585
6,113
4,622
872
2,103
3,810
1,379
5,075
L
Yu Huang
H3NN3SSY1515
Yu Huang
8,871
298
97
100
4,029
1,648
0
2,302
1,618
14,802
0
L
1,306
293
742
2,736
6,556
4,698
0
1,800
4,615
0
5,290
L
Susano
PH21215
Susano
2,047
82
100
150
4,989
2,691
0
1,638
3,278
0
3,915
W
Sylvanus
Yomm1
Sylvanus
1,527
184
4,032
2,413
4,130
3,175
676
1,285
2,651
3,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,759
Gold Earned
32,230
32
Minions Killed
51
0
Camps Cleared
0
383,659
Distance Traveled
513,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
1,388
278
0
0
0
0
0
W
Skadi
7,132
1,426
16
3
0
100,430
0
W
Morgan Le Fay
6,448
1,290
9
2
0
104,309
0
L
Fenrir
5,250
1,050
1
0
0
88,998
0
W
Surtr
6,195
1,239
13
3
0
107,910
0
W
Bellona
5,964
1,193
5
1
0
109,864
0
L
Yu Huang
5,308
1,062
14
3
0
90,691
0
L
Horus
5,308
1,062
9
2
0
122,927
0
L
Susano
5,505
1,101
8
2
0
81,043
0
W
Sylvanus
6,491
1,298
8
2
0
91,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role