Player Matchup

Cthulhu
Cthulhu
BlueFrm336
Cthulhu
Level 63
God Stats
7W - 1L
1,709 SR
Queue Stats
64W - 69L
1,316 Elo+
Party 1
Medusa
Medusa
SIimeeTime
Medusa
Level 8
God Stats
5W - 0L
1,772 SR
Queue Stats
14W - 15L
1,245 Elo+
Party 1
Agni
Agni
SlimeeWalK
Agni
Level 16
God Stats
4W - 3L
1,414 SR
Queue Stats
8W - 22L
1,087 Elo+
Party 1
Team Averages
Level 29
1,632 SR
1,216 Elo+

VS

Team Averages
Level 23
1,438 SR
1,018 Elo+
Jormungandr
Jormungandr
AsMunch475
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
919 Elo+
Party 2
Nike
Nike
SSuper0988
Nike
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,109 Elo+
Party 2
Danzaburou
Danzaburou
shade fate
Danzaburou
Level 25
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 9L
1,027 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueFrm336
Cthulhu
16
6 / 0 / 9
10,155
923
11,164
10,620
11,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
SIimeeTime
Medusa
16
4 / 1 / 9
9,460
860
10,017
6,999
2,954
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 6
9,356
851
8,469
6,503
2,239
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AsMunch475
Jormungandr
13
0 / 6 / 2
7,604
691
4,096
13,775
9,301
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
3 / 5 / 0
8,295
754
7,632
11,353
8,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
shade fate
Danzaburou
12
0 / 4 / 2
7,864
715
5,201
8,675
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
4
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AsMunch475
Jormungandr
0
6
2
0.17
W
Cthulhu
BlueFrm336
Cthulhu
6
0
9
10.5
W
Medusa
SIimeeTime
Medusa
4
1
9
8.5
L
3
5
0
0.6
W
5
3
6
2.67
L
Danzaburou
shade fate
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,650
Damage
16,929
24,122
Taken
33,803
16,651
Mitigated
20,902
6,237
Healing
2,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AsMunch475
Jormungandr
4,096
1,010
0
0
13,775
9,301
144
8,222
5,553
14,132
316
W
Cthulhu
BlueFrm336
Cthulhu
11,164
985
0
2,469
10,620
11,458
209
1,855
8,749
35,893
841
W
Medusa
SIimeeTime
Medusa
10,017
4,439
0
1,906
6,999
2,954
1,036
1,073
5,926
0
29,896
L
7,632
653
0
804
11,353
8,496
178
4,461
6,892
0
23,810
W
8,469
1,321
265
1,597
6,503
2,239
318
920
5,583
23,039
0
L
Danzaburou
shade fate
Danzaburou
5,201
1,728
0
1,239
8,675
3,105
93
6,133
2,542
0
21,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
23,763
114
Minions Killed
95
0
Camps Cleared
0
646,989
Distance Traveled
509,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,604
691
15
1
0
179,039
0
W
Cthulhu
10,155
923
53
5
0
236,451
0
W
Medusa
9,460
860
36
3
0
220,130
0
L
Nike
8,295
754
32
3
0
151,155
0
W
Agni
9,356
851
25
2
0
190,408
0
L
Danzaburou
7,864
715
48
4
0
178,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role