Player Matchup

Xing Tian
Xing Tian
ElementalOmen
Xing Tian
Level 94
God Stats
2W - 0L
1,689 SR
Queue Stats
27W - 29L
1,446 Elo+
Party 1
Bacchus
Bacchus
PROTOHZ
Bacchus
Level 101
God Stats
3W - 1L
1,932 SR
Queue Stats
342W - 118L
1,684 Elo+
Party 3
Ah Puch
Ah Puch
QuicksilverJ260
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,417 Elo+
Party 1
Bellona
Bellona
SteelBore4491
Bellona
Level 109
God Stats
8W - 5L
1,521 SR
Queue Stats
210W - 200L
1,432 Elo+
Solo
Da Ji
Da Ji
Winshox12
Da Ji
Level 157
God Stats
20W - 4L
1,785 SR
Queue Stats
1,584W - 779L
1,611 Elo+
Party 3
Team Averages
Level 110
1,685 SR
1,518 Elo+

VS

Team Averages
Level 132
1,658 SR
1,461 Elo+
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItsYaBoyThermo
Tsukuyomi
Level 124
God Stats
23W - 6L
1,725 SR
Queue Stats
342W - 353L
1,415 Elo+
Party 2
Ares
Ares
OmegaKisse
Ares
Level 124
God Stats
1W - 1L
1,760 SR
Queue Stats
128W - 112L
1,489 Elo+
Solo
Hera
Hera
Terraphoenix1
Hera
Level 146
God Stats
3W - 2L
1,731 SR
Queue Stats
322W - 331L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
kukis0915
Kumbhakarna
Level 158
God Stats
2W - 2L
1,572 SR
Queue Stats
388W - 428L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElementalOmen
Xing Tian
13
1 / 4 / 18
8,189
819
7,716
12,501
14,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
PROTOHZ
Bacchus
18
13 / 0 / 13
10,569
1,057
12,069
11,259
11,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 17
9,371
937
11,809
6,141
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
13
1 / 4 / 15
8,092
809
5,997
15,469
13,620
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Winshox12
Da Ji
16
9 / 4 / 13
9,607
961
14,302
8,313
4,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 4 / 7
7,154
715
8,208
9,198
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ItsYaBoyThermo
Tsukuyomi
13
5 / 9 / 3
7,796
780
10,779
12,241
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 9
7,479
748
6,376
12,911
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 9
7,920
792
8,742
7,445
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
kukis0915
Kumbhakarna
16
4 / 5 / 6
8,680
868
6,252
14,800
7,361
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
47
28
Kills
13
13
Deaths
28
76
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
7
1.13
W
Xing Tian
ElementalOmen
Xing Tian
1
4
18
2.5
L
Tsukuyomi
ItsYaBoyThermo
Tsukuyomi
5
9
3
0.72
L
0
5
9
0.9
W
Bacchus
PROTOHZ
Bacchus
13
0
13
19.5
W
4
1
17
12.5
W
Bellona
1
4
15
2.13
L
3
5
9
1.5
W
Da Ji
Winshox12
Da Ji
9
4
13
3.88
L
Kumbhakarna
kukis0915
Kumbhakarna
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,893
Damage
40,357
53,683
Taken
56,595
47,605
Mitigated
32,755
18,265
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,208
2,132
311
2,932
9,198
3,162
0
5,436
3,430
0
16,536
W
Xing Tian
ElementalOmen
Xing Tian
7,716
859
714
935
12,501
14,729
39
4,170
8,331
14,896
935
L
Tsukuyomi
ItsYaBoyThermo
Tsukuyomi
10,779
1,955
425
699
12,241
4,850
0
7,163
4,842
0
16,935
L
6,376
802
283
779
12,911
14,435
0
5,349
7,146
10,273
0
W
Bacchus
PROTOHZ
Bacchus
12,069
821
2,574
4,316
11,259
11,694
156
5,088
6,171
14,861
1,542
W
11,809
1,008
185
1,664
6,141
2,908
64
3,358
2,783
36,085
1,105
W
Bellona
5,997
641
1,350
4,368
15,469
13,620
0
5,708
9,761
0
14,224
L
8,742
2,833
553
1,438
7,445
2,947
8
3,694
3,587
21,795
248
W
Da Ji
Winshox12
Da Ji
14,302
2,706
1,089
1,070
8,313
4,654
1,113
2,782
5,531
0
20,023
L
Kumbhakarna
kukis0915
Kumbhakarna
6,252
462
223
2,931
14,800
7,361
0
6,572
7,933
15,759
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,828
Gold Earned
39,029
113
Minions Killed
111
0
Camps Cleared
0
1,044,321
Distance Traveled
874,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,154
715
29
3
0
172,911
0
W
Xing Tian
8,189
819
18
2
0
193,819
0
L
Tsukuyomi
7,796
780
17
2
0
159,248
0
L
Ares
7,479
748
22
2
0
166,337
0
W
Bacchus
10,569
1,057
9
1
0
242,769
0
W
Ah Puch
9,371
937
55
6
0
189,723
0
W
Bellona
8,092
809
16
2
0
206,345
0
L
Hera
7,920
792
20
2
0
188,646
0
W
Da Ji
9,607
961
15
2
0
211,665
0
L
Kumbhakarna
8,680
868
23
2
0
187,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role