Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GodOfLobsters
Nu Wa
Level 35
God Stats
0W - 2L
1,178 SR
Queue Stats
3W - 4L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
IVented
Cernunnos
Level 77
God Stats
3W - 4L
1,544 SR
Queue Stats
65W - 68L
1,483 Elo+
Solo
King Arthur
King Arthur
ScreamyCreamie
King Arthur
Level 132
God Stats
4W - 5L
1,568 SR
Queue Stats
13W - 26L
1,286 Elo+
Party 1
Thor
Thor
Seek-N-Dstroy650
Thor
Level 84
God Stats
1W - 3L
1,346 SR
Queue Stats
11W - 15L
1,376 Elo+
Party 1
Team Averages
Level 85
1,427 SR
1,415 Elo+

VS

Team Averages
Level 144
1,555 SR
1,487 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Titan Slayer133
Janus
Level 128
God Stats
10W - 16L
1,397 SR
Queue Stats
287W - 263L
1,482 Elo+
Solo
Nut
Nut
TonyPanda
Nut
Level 168
God Stats
10W - 10L
1,555 SR
Queue Stats
161W - 142L
1,529 Elo+
Solo
Chaac
Chaac
xENlGMAA_
Chaac
Level 149
God Stats
3W - 3L
1,647 SR
Queue Stats
131W - 152L
1,462 Elo+
Solo
Jormungandr
Jormungandr
zhongkui24
Jormungandr
Level 118
God Stats
9W - 2L
1,674 SR
Queue Stats
50W - 38L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 6 / 1
6,418
401
4,870
13,889
9,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 1
7,988
499
10,850
5,892
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
IVented
Cernunnos
14
1 / 5 / 3
7,687
480
10,960
12,351
5,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ScreamyCreamie
King Arthur
14
1 / 4 / 0
8,360
523
11,198
17,684
18,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 5 / 1
7,059
441
1,766
10,919
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 1 / 6
10,035
627
13,534
16,364
15,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 2 / 7
9,446
590
5,333
6,147
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 5 / 4
9,903
619
13,871
14,605
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
xENlGMAA_
Chaac
15
5 / 0 / 8
8,945
559
7,430
12,366
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
zhongkui24
Jormungandr
14
5 / 0 / 9
9,306
582
6,487
11,720
10,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
23
23
Deaths
8
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
6
1
0.25
W
Cu Chulainn
 
Cu Chulainn
3
1
6
6
L
3
3
1
1.17
L
Cernunnos
IVented
Cernunnos
1
5
3
0.5
L
King Arthur
ScreamyCreamie
King Arthur
1
4
0
0.25
L
2
5
1
0.5
W
3
2
7
3.25
W
7
5
4
1.8
W
Chaac
xENlGMAA_
Chaac
5
0
8
9
W
Jormungandr
zhongkui24
Jormungandr
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,644
Damage
46,655
60,735
Taken
61,202
38,388
Mitigated
38,215
18,195
Healing
21,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,870
1,205
2,682
6,796
13,889
9,400
73
3,007
10,882
30,309
1,426
W
Cu Chulainn
 
Cu Chulainn
13,534
2,152
0
4,445
16,364
15,144
568
3,754
12,610
6,688
77,502
L
10,850
3,318
0
750
5,892
1,691
0
2,530
3,057
51,181
265
L
Cernunnos
IVented
Cernunnos
10,960
5,252
0
2,597
12,351
5,004
0
2,624
9,727
0
53,789
L
King Arthur
ScreamyCreamie
King Arthur
11,198
973
0
2,012
17,684
18,299
0
2,448
15,201
11,247
53,592
L
1,766
169
0
3,358
10,919
3,994
0
1,994
8,835
0
42,280
W
5,333
413
100
1,872
6,147
1,949
0
3,176
2,971
68,440
1,129
W
13,871
9,154
0
6,699
14,605
4,782
1,186
3,305
11,300
0
74,639
W
Chaac
xENlGMAA_
Chaac
7,430
776
0
5,867
12,366
6,136
79
4,828
7,538
63
67,401
W
Jormungandr
zhongkui24
Jormungandr
6,487
1,166
344
1,734
11,720
10,204
121
3,051
8,669
39,737
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
47,635
412
Minions Killed
560
0
Camps Cleared
0
1,510,694
Distance Traveled
1,650,069
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,418
401
47
3
0
230,271
3
W
Cu Chulainn
10,035
627
134
8
0
305,416
2
L
Nu Wa
7,988
499
75
5
0
291,688
3
L
Cernunnos
7,687
480
84
5
0
339,266
1
L
King Arthur
8,360
523
122
8
0
289,764
0
L
Thor
7,059
441
84
5
0
359,705
0
W
Janus
9,446
590
137
9
0
325,596
2
W
Nut
9,903
619
115
7
0
280,277
0
W
Chaac
8,945
559
113
7
0
384,894
0
W
Jormungandr
9,306
582
61
4
0
353,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role