Player Matchup

Nike
Nike
ItsWrenchypoo
Nike
Level 18
God Stats
2W - 0L
1,748 SR
Queue Stats
19W - 34L
1,399 Elo+
Party 1
Fenrir
Fenrir
NastyNashHard-On
Fenrir
Level 97
God Stats
25W - 28L
1,475 SR
Queue Stats
126W - 164L
1,405 Elo+
Party 1
Chiron
Chiron
RedBirdHead
Chiron
Level 129
God Stats
4W - 4L
1,537 SR
Queue Stats
270W - 232L
1,518 Elo+
Solo
Bacchus
Bacchus
Xenwyd
Bacchus
Level 10
God Stats
5W - 15L
1,328 SR
Queue Stats
9W - 19L
1,391 Elo+
Party 1
Chronos
Chronos
zazacade_spotify
Chronos
Level 129
God Stats
25W - 31L
1,486 SR
Queue Stats
207W - 236L
1,444 Elo+
Party 1
Team Averages
Level 77
1,515 SR
1,431 Elo+

VS

Team Averages
Level 161
1,616 SR
1,498 Elo+
Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 171
God Stats
194W - 109L
1,606 SR
Queue Stats
760W - 705L
1,510 Elo+
Solo
Chernobog
Chernobog
GhostNYaMachine
Chernobog
Level 202
God Stats
7W - 5L
1,588 SR
Queue Stats
544W - 526L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
LacedCatnip
Zhong Kui
Level 158
God Stats
74W - 56L
1,552 SR
Queue Stats
288W - 270L
1,480 Elo+
Solo
Athena
Athena
gtredct65324678
Athena
Level 147
God Stats
121W - 118L
1,574 SR
Queue Stats
303W - 279L
1,537 Elo+
Solo
Mercury
Mercury
itsmitchyabish
Mercury
Level 129
God Stats
1W - 1L
1,758 SR
Queue Stats
308W - 292L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
6,842
526
1,914
10,879
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 4
6,102
469
2,633
7,603
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
15
5 / 0 / 2
8,635
664
7,610
7,131
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Xenwyd
Bacchus
10
0 / 1 / 7
6,828
525
3,137
6,156
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 1
6,702
516
4,141
6,163
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alexonism
Nu Wa
14
2 / 1 / 0
8,018
617
9,315
3,496
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
GhostNYaMachine
Chernobog
13
1 / 3 / 2
7,397
569
6,587
7,611
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
LacedCatnip
Zhong Kui
5
0 / 2 / 0
4,833
372
1,017
2,047
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 2
7,038
541
4,031
10,902
9,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 1 / 2
7,402
569
3,104
8,570
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alexonism
Nu Wa
2
1
0
2
L
Chernobog
GhostNYaMachine
Chernobog
1
3
2
0.67
W
0
1
1
0.5
L
Zhong Kui
LacedCatnip
Zhong Kui
0
2
0
0
W
2
2
4
2
W
Chiron
5
0
2
6
W
Bacchus
Xenwyd
Bacchus
0
1
7
3.5
L
0
3
2
0.33
L
2
1
2
3
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,435
Damage
24,054
37,932
Taken
32,626
17,180
Mitigated
17,462
12,506
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alexonism
Nu Wa
9,315
4,680
0
1,348
3,496
817
0
0
3,337
57,338
2,169
L
Chernobog
GhostNYaMachine
Chernobog
6,587
3,603
0
842
7,611
2,565
753
2,907
4,512
0
59,418
W
1,914
290
0
4,068
10,879
5,053
0
5,999
4,880
0
56,120
L
Zhong Kui
LacedCatnip
Zhong Kui
1,017
110
0
607
2,047
915
0
0
2,047
6,370
688
W
2,633
441
0
2,754
7,603
2,146
0
2,803
4,800
0
31,493
W
Chiron
7,610
3,795
98
2,562
7,131
2,791
298
2,450
4,681
0
80,864
W
Bacchus
Xenwyd
Bacchus
3,137
199
0
1,612
6,156
5,030
0
1,358
4,798
12,064
0
L
4,031
296
0
699
10,902
9,928
419
3,349
7,203
23,917
1,415
L
3,104
1,360
0
410
8,570
3,237
382
642
7,889
0
64,771
W
4,141
902
0
1,412
6,163
2,160
534
1,278
4,885
43,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,109
Gold Earned
34,688
405
Minions Killed
362
0
Camps Cleared
0
1,395,139
Distance Traveled
1,124,779
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,018
617
80
6
0
221,629
0
L
Chernobog
7,397
569
109
8
0
256,397
2
W
Nike
6,842
526
109
8
0
259,204
2
L
Zhong Kui
4,833
372
12
1
0
57,549
0
W
Fenrir
6,102
469
52
4
0
311,967
2
W
Chiron
8,635
664
138
11
0
257,884
0
W
Bacchus
6,828
525
14
1
0
289,634
2
L
Athena
7,038
541
57
4
0
281,295
5
L
Mercury
7,402
569
104
8
0
307,909
0
W
Chronos
6,702
516
92
7
0
276,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role