Player Matchup

Discordia
Discordia
Diamond III
 
Discordia
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond V
Gonzalσ
Fenrir
Diamond V
Level 145
God Stats
2W - 1L
1,720 SR
Queue Stats
69W - 59L
1,956 MMR
Party 1
Chiron
Chiron
Platinum I
k1n9Mars
Chiron
Platinum I
Level 178
God Stats
2W - 2L
1,143 SR
Queue Stats
373W - 462L
1,851 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,454 SR
1,769 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 183
1,615 SR
1,822 MMR
Cabrakan
Cabrakan
Platinum III
Moses1331
Cabrakan
Platinum III
Level 188
God Stats
9W - 2L
1,766 SR
Queue Stats
335W - 387L
1,895 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Whyrler
Ne Zha
Platinum II
Level 158
God Stats
30W - 44L
1,507 SR
Queue Stats
292W - 348L
1,848 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
scyτher
Baron Samedi
Diamond V
Level 204
God Stats
2W - 3L
1,571 SR
Queue Stats
108W - 91L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 0 / 9
9,911
826
12,435
6,125
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Gonzalσ
Fenrir
17
9 / 1 / 2
10,899
908
8,433
12,336
6,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
k1n9Mars
Chiron
16
2 / 1 / 10
9,547
796
6,419
8,645
2,735
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
KumbhakarnaCthulhuKuzenboXing TianCerberus

VS

Bans
TerraHorusBacchusHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Moses1331
Cabrakan
14
1 / 3 / 1
8,449
704
4,538
10,617
12,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Whyrler
Ne Zha
14
0 / 4 / 2
8,385
699
8,329
10,576
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
scyτher
Baron Samedi
13
1 / 6 / 1
8,547
712
7,355
11,121
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
9
6.5
W
Fenrir
Gonzalσ
Fenrir
9
1
2
10
L
Cabrakan
Moses1331
Cabrakan
1
3
1
0.5
L
Ne Zha
Whyrler
Ne Zha
0
4
2
0.25
W
Chiron
k1n9Mars
Chiron
2
1
10
7
L
Baron Samedi
scyτher
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
20,222
27,106
Taken
32,314
11,661
Mitigated
27,927
9,245
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,435
192
0
1,864
6,125
1,988
684
3,186
2,687
40,600
0
W
Fenrir
Gonzalσ
Fenrir
8,433
1,273
0
2,937
12,336
6,938
0
4,735
7,015
367
33,839
L
Cabrakan
Moses1331
Cabrakan
4,538
600
0
1,337
10,617
12,619
0
3,709
6,344
12,275
1,353
L
Ne Zha
Whyrler
Ne Zha
8,329
956
0
3,488
10,576
8,416
0
3,821
6,247
0
31,108
W
Chiron
k1n9Mars
Chiron
6,419
2,255
547
3,897
8,645
2,735
1,236
3,182
5,092
0
24,758
L
Baron Samedi
scyτher
Baron Samedi
7,355
377
737
1,561
11,121
6,892
0
3,681
6,947
32,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
25,381
174
Minions Killed
124
0
Camps Cleared
0
702,625
Distance Traveled
635,284
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,911
826
80
7
0
231,628
2
W
Fenrir
10,899
908
44
4
0
252,624
0
L
Cabrakan
8,449
704
21
2
0
215,361
0
L
Ne Zha
8,385
699
48
4
0
234,033
0
W
Chiron
9,547
796
50
4
0
218,373
0
L
Baron Samedi
8,547
712
55
5
0
185,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role