Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Britisharchitect
Thanatos
Level 106
God Stats
4W - 6L
1,297 SR
Queue Stats
208W - 135L
1,563 Elo+
Party 1
Hercules
Hercules
UurMomsFavToy
Hercules
Level 89
God Stats
8W - 5L
1,694 SR
Queue Stats
605W - 546L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
Zαmbii
Baron Samedi
Level 89
God Stats
2W - 5L
1,293 SR
Queue Stats
518W - 472L
1,587 Elo+
Party 1
Amaterasu
Amaterasu
incarnus1
Amaterasu
Level 141
God Stats
1W - 0L
1,301 SR
Queue Stats
147W - 91L
1,579 Elo+
Party 1
Team Averages
Level 107
1,417 SR
1,557 Elo+

VS

Team Averages
Level 129
1,511 SR
1,474 Elo+
Sobek
Sobek
DarkRumorz
Sobek
Level 156
God Stats
14W - 12L
1,584 SR
Queue Stats
1,032W - 1,075L
1,457 Elo+
Party 2
Chaac
Chaac
Kokopell1
Chaac
Level 100
God Stats
2W - 6L
1,289 SR
Queue Stats
246W - 224L
1,486 Elo+
Solo
Lancelot
Lancelot
Moonboy420999
Lancelot
Level 123
God Stats
1W - 1L
1,721 SR
Queue Stats
322W - 440L
1,419 Elo+
Solo
Eset
Eset
Wolverinek
Eset
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,529 Elo+
Solo
Izanami
Izanami
XxMelloRuntzzxX
Izanami
Level 116
God Stats
2W - 3L
1,459 SR
Queue Stats
57W - 60L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 7
6,150
1,230
4,070
1,687
588
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 5
6,020
1,204
2,906
4,210
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
UurMomsFavToy
Hercules
10
4 / 2 / 6
6,452
1,290
4,164
5,784
5,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Zαmbii
Baron Samedi
11
1 / 1 / 8
5,889
1,178
4,333
4,247
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
incarnus1
Amaterasu
11
3 / 1 / 6
6,132
1,226
3,063
5,310
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
6
1 / 1 / 0
4,817
963
1,542
1,774
1,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
Kokopell1
Chaac
11
0 / 2 / 5
5,403
1,081
3,401
4,461
2,890
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
Moonboy420999
Lancelot
11
3 / 3 / 1
5,390
1,078
6,111
6,740
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 4 / 3
6,022
1,204
5,043
5,743
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 1
4,377
875
355
952
253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
11
Kills
6
6
Deaths
11
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
7
4.5
W
2
2
5
2.25
L
Sobek
1
1
0
1
L
Chaac
Kokopell1
Chaac
0
2
5
1.25
L
Lancelot
Moonboy420999
Lancelot
3
3
1
1.17
W
Hercules
UurMomsFavToy
Hercules
4
2
6
3.5
L
2
4
3
0.88
L
0
1
1
0.5
W
Baron Samedi
Zαmbii
Baron Samedi
1
1
8
5
W
Amaterasu
incarnus1
Amaterasu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
16,452
21,238
Taken
19,670
13,691
Mitigated
10,706
9,595
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,070
386
684
141
1,687
588
301
256
1,391
14,660
0
W
2,906
136
172
1,509
4,210
1,491
332
1,649
2,409
0
4,565
L
Sobek
1,542
39
0
315
1,774
1,443
0
787
867
2,092
0
L
Chaac
Kokopell1
Chaac
3,401
181
38
1,147
4,461
2,890
0
2,481
1,844
0
6,092
L
Lancelot
Moonboy420999
Lancelot
6,111
124
43
1,842
6,740
4,267
0
2,135
4,468
243
6,660
W
Hercules
UurMomsFavToy
Hercules
4,164
1,435
0
1,401
5,784
5,199
0
1,560
4,008
0
7,037
L
5,043
336
263
1,369
5,743
1,853
0
1,959
3,645
14,573
0
L
355
254
0
0
952
253
0
339
613
0
355
W
Baron Samedi
Zαmbii
Baron Samedi
4,333
533
2,269
2,074
4,247
2,212
170
1,354
2,822
10,497
336
W
Amaterasu
incarnus1
Amaterasu
3,063
1,356
365
980
5,310
4,201
346
1,433
3,780
0
6,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,643
Gold Earned
26,009
56
Minions Killed
28
0
Camps Cleared
0
598,237
Distance Traveled
352,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,150
1,230
16
3
0
132,063
0
W
Thanatos
6,020
1,204
9
2
0
120,235
0
L
Sobek
4,817
963
0
0
0
20,395
0
L
Chaac
5,403
1,081
4
1
0
114,341
0
L
Lancelot
5,390
1,078
0
0
0
112,276
0
W
Hercules
6,452
1,290
8
2
0
101,234
0
L
Eset
6,022
1,204
24
5
0
91,371
0
L
Izanami
4,377
875
0
0
0
14,226
0
W
Baron Samedi
5,889
1,178
19
4
0
114,650
0
W
Amaterasu
6,132
1,226
4
1
0
130,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role