Player Matchup

Khepri
Khepri
Dripxnn
Khepri
Level 118
God Stats
1W - 2L
1,492 SR
Queue Stats
374W - 379L
1,508 Elo+
Party 1
Freya
Freya
Eroxan
Freya
Level 159
God Stats
2W - 5L
1,318 SR
Queue Stats
135W - 151L
1,494 Elo+
Party 2
Xbalanque
Xbalanque
IISongbird22II
Xbalanque
Level 157
God Stats
4W - 3L
1,574 SR
Queue Stats
233W - 245L
1,519 Elo+
Party 2
Shiva
Shiva
IsaiahxMetal
Shiva
Level 157
God Stats
9W - 7L
1,560 SR
Queue Stats
575W - 581L
1,481 Elo+
Party 1
Hel
Hel
empyraa
Hel
Level 112
God Stats
1W - 2L
1,503 SR
Queue Stats
220W - 204L
1,631 Elo+
Solo
Team Averages
Level 141
1,489 SR
1,526 Elo+

VS

Team Averages
Level 141
1,410 SR
1,458 Elo+
Aphrodite
Aphrodite
EndangeredZbra
Aphrodite
Level 126
God Stats
2W - 2L
1,530 SR
Queue Stats
80W - 66L
1,553 Elo+
Solo
Amaterasu
Amaterasu
HxstII
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,304 Elo+
Solo
Bakasura
Bakasura
MawsOfTheVoid
Bakasura
Level 155
God Stats
8W - 6L
1,558 SR
Queue Stats
309W - 334L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Razturaztamide
Morgan Le Fay
Level 175
God Stats
2W - 4L
1,230 SR
Queue Stats
622W - 609L
1,519 Elo+
Solo
Shiva
Shiva
SlayerMan5
Shiva
Level 125
God Stats
1W - 2L
1,234 SR
Queue Stats
361W - 213L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dripxnn
Khepri
16
2 / 5 / 10
10,045
773
6,867
29,842
25,087
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Freya
Eroxan
Freya
16
6 / 6 / 8
9,991
769
13,298
17,533
8,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
IISongbird22II
Xbalanque
16
6 / 7 / 6
10,139
780
20,915
18,205
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
1 / 4 / 13
9,163
705
20,082
23,351
26,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
15
3 / 4 / 8
9,616
740
14,334
14,665
6,082
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EndangeredZbra
Aphrodite
17
1 / 3 / 19
9,966
767
11,309
20,444
9,666
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
HxstII
Amaterasu
17
4 / 5 / 17
10,451
804
11,290
22,256
16,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
MawsOfTheVoid
Bakasura
18
10 / 5 / 10
12,057
927
18,675
17,328
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Razturaztamide
Morgan Le Fay
19
7 / 1 / 16
11,620
894
31,224
11,065
4,316
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shiva
17
4 / 5 / 21
11,341
872
15,229
20,629
21,640
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
109
18
Kills
26
26
Deaths
19
45
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Khepri
Dripxnn
Khepri
2
5
10
1.4
W
Aphrodite
EndangeredZbra
Aphrodite
1
3
19
3.5
L
Freya
Eroxan
Freya
6
6
8
1.67
W
Amaterasu
HxstII
Amaterasu
4
5
17
2.5
L
Xbalanque
IISongbird22II
Xbalanque
6
7
6
1.29
L
1
4
13
1.88
W
Bakasura
MawsOfTheVoid
Bakasura
10
5
10
3
W
Morgan Le Fay
Razturaztamide
Morgan Le Fay
7
1
16
15
W
Shiva
4
5
21
2.9
L
Hel
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,496
Damage
87,727
103,596
Taken
91,722
73,672
Mitigated
60,614
41,413
Healing
50,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Dripxnn
Khepri
6,867
653
3,923
7,009
29,842
25,087
488
11,500
16,098
14,258
0
W
Aphrodite
EndangeredZbra
Aphrodite
11,309
892
10,384
11,104
20,444
9,666
1,422
8,153
11,455
26,325
1,522
L
Freya
Eroxan
Freya
13,298
4,622
382
1,967
17,533
8,036
1,494
5,124
11,424
25,640
0
W
Amaterasu
HxstII
Amaterasu
11,290
3,353
742
5,310
22,256
16,692
2,711
8,471
13,328
0
23,977
L
Xbalanque
IISongbird22II
Xbalanque
20,915
10,463
421
1,953
18,205
8,432
168
7,721
9,887
0
44,350
L
20,082
938
3,432
3,596
23,351
26,035
420
9,756
12,007
5,865
26,353
W
Bakasura
MawsOfTheVoid
Bakasura
18,675
10,334
2,567
3,118
17,328
8,300
1,787
8,032
8,967
0
19,968
W
Morgan Le Fay
Razturaztamide
Morgan Le Fay
31,224
5,060
1,650
2,920
11,065
4,316
992
5,011
5,869
48,253
754
W
Shiva
15,229
1,123
7,088
6,039
20,629
21,640
824
8,241
12,003
613
32,188
L
Hel
14,334
201
12,067
6,663
14,665
6,082
669
6,596
7,260
28,848
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,954
Gold Earned
55,435
168
Minions Killed
148
0
Camps Cleared
0
1,127,869
Distance Traveled
1,285,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,045
773
19
1
0
232,293
0
W
Aphrodite
9,966
767
33
3
0
270,855
0
L
Freya
9,991
769
39
3
0
197,205
0
W
Amaterasu
10,451
804
21
2
0
252,995
0
L
Xbalanque
10,139
780
56
4
0
186,656
0
L
Shiva
9,163
705
20
2
0
241,235
0
W
Bakasura
12,057
927
23
2
0
221,664
0
W
Morgan Le Fay
11,620
894
38
3
0
290,344
0
W
Shiva
11,341
872
33
3
0
249,808
0
L
Hel
9,616
740
34
3
0
270,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role