Player Matchup

Jing Wei
Jing Wei
ArchfiendReaper
Jing Wei
Level 149
God Stats
4W - 2L
1,965 SR
Queue Stats
90W - 64L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
B97G
Ne Zha
Level 157
God Stats
13W - 16L
1,487 SR
Queue Stats
558W - 591L
1,544 Elo+
Solo
Chang'e
Chang'e
Cam_Otakun
Chang'e
Level 215
God Stats
3W - 3L
1,719 SR
Queue Stats
269W - 285L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
Drstein54321
Gilgamesh
Level 140
God Stats
1W - 1L
1,749 SR
Queue Stats
20W - 9L
1,663 Elo+
Party 1
Osiris
Osiris
HatedSaiyan
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 49L
1,472 Elo+
Solo
Team Averages
Level 158
1,684 SR
1,558 Elo+

VS

Team Averages
Level 119
1,547 SR
1,442 Elo+
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
DARKGRAFF
Baba Yaga
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
GT911
Nu Wa
Level 127
God Stats
1W - 0L
1,735 SR
Queue Stats
24W - 40L
1,379 Elo+
Party 2
Sylvanus
Sylvanus
PolloDeGuatemala
Sylvanus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
5 / 2 / 5
10,608
707
9,344
13,152
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
B97G
Ne Zha
17
1 / 5 / 7
9,412
627
14,443
17,329
5,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Cam_Otakun
Chang'e
20
4 / 2 / 7
10,421
695
12,482
16,147
7,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Drstein54321
Gilgamesh
15
1 / 8 / 6
8,825
588
7,710
17,810
7,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Osiris
2
0 / 2 / 1
4,061
271
0
2,328
57

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
7 / 2 / 9
12,828
855
12,505
19,020
23,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hera
 
Hera
16
2 / 2 / 14
10,677
712
10,922
8,334
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
DARKGRAFF
Baba Yaga
19
3 / 1 / 14
11,526
768
12,325
6,877
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
GT911
Nu Wa
17
3 / 3 / 13
11,438
763
14,170
9,517
4,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 4 / 12
11,060
737
8,500
14,845
9,775
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
11
Kills
19
19
Deaths
12
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
2
9
5.75
W
Hera
 
Hera
2
2
14
4.5
L
Jing Wei
5
2
5
3.75
L
Ne Zha
B97G
Ne Zha
1
5
7
0.9
L
Chang'e
Cam_Otakun
Chang'e
4
2
7
3.75
W
Baba Yaga
DARKGRAFF
Baba Yaga
3
1
14
10
L
Gilgamesh
Drstein54321
Gilgamesh
1
8
6
0.5
W
Nu Wa
GT911
Nu Wa
3
3
13
3.17
L
Osiris
0
2
1
0.25
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,979
Damage
58,422
66,766
Taken
58,593
25,041
Mitigated
44,738
28,728
Healing
20,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,505
257
0
3,417
19,020
23,201
880
2,800
15,975
22,715
1,729
W
Hera
 
Hera
10,922
2,118
895
2,449
8,334
3,860
1,545
2,918
5,370
22,463
457
L
Jing Wei
9,344
6,668
525
3,003
13,152
4,480
742
11,310
1,842
0
44,065
L
Ne Zha
B97G
Ne Zha
14,443
1,494
1,353
4,126
17,329
5,463
0
14,650
2,679
0
35,573
L
Chang'e
Cam_Otakun
Chang'e
12,482
662
11,254
7,760
16,147
7,554
504
13,884
2,263
31,801
0
W
Baba Yaga
DARKGRAFF
Baba Yaga
12,325
589
0
1,853
6,877
3,556
1,743
1,737
5,140
44,737
92
L
Gilgamesh
Drstein54321
Gilgamesh
7,710
102
19
688
17,810
7,487
0
15,207
2,603
0
18,597
W
Nu Wa
GT911
Nu Wa
14,170
2,371
1,991
1,435
9,517
4,346
2,674
1,874
7,477
35,670
318
L
Osiris
0
0
0
0
2,328
57
0
2,328
0
0
0
W
8,500
1,858
4,689
4,016
14,845
9,775
1,406
3,153
11,619
16,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
57,529
173
Minions Killed
163
0
Camps Cleared
0
1,076,689
Distance Traveled
1,341,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,828
855
26
2
0
300,032
0
W
Hera
10,677
712
22
1
0
272,413
0
L
Jing Wei
10,608
707
89
6
0
258,800
0
L
Ne Zha
9,412
627
22
1
0
286,616
0
L
Chang'e
10,421
695
46
3
0
300,310
0
W
Baba Yaga
11,526
768
56
4
0
295,569
0
L
Gilgamesh
8,825
588
16
1
0
230,963
0
W
Nu Wa
11,438
763
47
3
0
251,521
0
L
Osiris
4,061
271
0
0
0
0
0
W
Sylvanus
11,060
737
12
1
0
222,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role