Player Matchup

Charybdis
Charybdis
Gold IV
SubtleCalamity42
Charybdis
Gold IV
Level 146
God Stats
4W - 3L
1,608 SR
Queue Stats
36W - 37L
1,520 MMR
Solo
Ganesha
Ganesha
Gold V
TribunaryStrawZ
Ganesha
Gold V
Level 146
God Stats
3W - 5L
1,483 SR
Queue Stats
45W - 75L
1,448 MMR
Party 2
Agni
Agni
Gold IV
UrSmiteDaddy
Agni
Gold IV
Level 155
God Stats
8W - 19L
1,378 SR
Queue Stats
56W - 81L
1,527 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,490 SR
1,499 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,497 SR
1,504 MMR
Thoth
Thoth
Bronze III
IHaveRabiesXO
Thoth
Bronze III
Level 125
God Stats
1W - 0L
1,295 SR
Queue Stats
13W - 11L
1,603 MMR
Solo
Chaac
Chaac
Gold IV
Lame boi5898
Chaac
Gold IV
Level 100
God Stats
15W - 10L
1,685 SR
Queue Stats
80W - 99L
1,196 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
Lumioso
Danzaburou
Platinum V
Level 156
God Stats
107W - 143L
1,510 SR
Queue Stats
364W - 445L
1,713 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
0 / 6 / 0
7,766
647
5,026
13,210
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 2 / 1
7,906
659
4,018
15,904
12,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 0
8,222
685
6,723
10,921
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KumbhakarnaGilgameshNe ZhaHorusNu Wa

VS

Bans
AchillesBacchusMulanHerculesAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
10,208
851
15,400
6,672
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 5
9,868
822
8,871
11,911
11,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Lumioso
Danzaburou
15
3 / 0 / 8
10,417
868
10,393
10,891
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
12
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
4
0
5
6.5
W
Danzaburou
Lumioso
Danzaburou
3
0
8
7
L
Charybdis
0
6
0
0
L
0
2
1
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,767
Damage
34,664
40,035
Taken
29,474
19,192
Mitigated
18,942
3,251
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,400
451
0
500
6,672
2,177
1,278
2,946
3,726
40,631
695
W
8,871
555
0
3,562
11,911
11,518
275
3,579
8,122
0
28,980
W
Danzaburou
Lumioso
Danzaburou
10,393
3,115
0
6,467
10,891
5,247
2,248
4,071
6,815
0
43,012
L
Charybdis
5,026
2,551
0
2,022
13,210
3,930
0
3,298
9,413
0
21,139
L
4,018
224
0
729
15,904
12,377
0
5,285
9,583
21,584
1,117
L
6,723
538
0
500
10,921
2,885
0
6,516
4,184
24,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,894
Gold Earned
30,493
97
Minions Killed
166
0
Camps Cleared
0
583,663
Distance Traveled
715,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,208
851
55
5
0
231,452
0
W
Chaac
9,868
822
38
3
0
266,853
0
W
Danzaburou
10,417
868
73
6
0
216,713
0
L
Charybdis
7,766
647
48
4
0
169,708
0
L
Ganesha
7,906
659
6
1
0
209,384
0
L
Agni
8,222
685
43
4
0
204,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role