Player Matchup

Chaac
Chaac
Claudio_Matias
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Solo
Bakasura
Bakasura
Dimas XG
Bakasura
Level 127
God Stats
6W - 3L
1,568 SR
Queue Stats
279W - 244L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
GaticoVT
Danzaburou
Level 26
God Stats
38W - 30L
1,561 SR
Queue Stats
66W - 52L
1,536 Elo+
Party 1
Izanami
Izanami
Mambaa12
Izanami
Level 45
God Stats
4W - 7L
1,522 SR
Queue Stats
44W - 50L
1,470 Elo+
Solo
Discordia
Discordia
Tat Tyker
Discordia
Level 126
God Stats
1W - 4L
1,561 SR
Queue Stats
111W - 110L
1,529 Elo+
Solo
Team Averages
Level 73
1,542 SR
1,513 Elo+

VS

Team Averages
Level 121
1,468 SR
1,448 Elo+
Chang'e
Chang'e
ConspiringCandle
Chang'e
Level 145
God Stats
29W - 43L
1,446 SR
Queue Stats
599W - 587L
1,468 Elo+
Party 3
Fafnir
Fafnir
ElBabs
Fafnir
Level 123
God Stats
3W - 2L
1,512 SR
Queue Stats
31W - 21L
1,405 Elo+
Party 2
Nike
Nike
Yeahstuff
Nike
Level 139
God Stats
28W - 23L
1,587 SR
Queue Stats
515W - 495L
1,475 Elo+
Party 3
Neith
Neith
callmedaddy4200
Neith
Level 48
God Stats
2W - 1L
1,479 SR
Queue Stats
10W - 9L
1,462 Elo+
Party 2
Pele
Pele
elardillon
Pele
Level 149
God Stats
3W - 0L
1,314 SR
Queue Stats
32W - 23L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
3,893
649
625
3,978
1,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bakasura
Dimas XG
Bakasura
8
2 / 1 / 0
4,821
804
3,509
5,499
2,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
GaticoVT
Danzaburou
6
0 / 2 / 0
3,623
604
1,146
3,350
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Izanami
Mambaa12
Izanami
6
0 / 1 / 1
3,854
642
1,988
3,199
760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Tat Tyker
Discordia
6
0 / 1 / 0
3,704
617
634
1,665
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,202
700
1,669
1,642
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
ElBabs
Fafnir
7
0 / 0 / 3
4,324
721
2,221
3,870
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
7
0 / 2 / 1
3,891
649
2,689
5,363
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 3
3,628
605
1,228
2,635
642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
6 / 0 / 0
4,834
806
3,491
3,864
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
7
7
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
1
0
1
1.5
L
Bakasura
Dimas XG
Bakasura
2
1
0
2
W
Fafnir
ElBabs
Fafnir
0
0
3
1.5
L
Danzaburou
GaticoVT
Danzaburou
0
2
0
0
L
Izanami
Mambaa12
Izanami
0
1
1
0.5
L
Discordia
Tat Tyker
Discordia
0
1
0
0
W
Nike
0
2
1
0.25
W
0
1
3
1.5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,902
Damage
11,298
17,691
Taken
17,374
5,732
Mitigated
7,720
5,000
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
625
79
0
384
3,978
1,427
0
532
3,446
0
11,543
W
1,669
253
117
951
1,642
412
0
612
997
20,816
1,599
L
Bakasura
Dimas XG
Bakasura
3,509
2,026
0
2,822
5,499
2,330
0
345
5,154
0
19,709
W
Fafnir
ElBabs
Fafnir
2,221
462
0
2,028
3,870
3,111
0
0
3,870
10,690
0
L
Danzaburou
GaticoVT
Danzaburou
1,146
195
0
180
3,350
777
0
878
2,472
0
10,424
L
Izanami
Mambaa12
Izanami
1,988
1,511
0
1,140
3,199
760
0
1,198
2,001
0
21,005
L
Discordia
Tat Tyker
Discordia
634
0
0
474
1,665
438
0
827
838
14,880
0
W
Nike
2,689
457
0
1,760
5,363
2,327
0
0
4,935
0
24,510
W
1,228
245
0
586
2,635
642
0
0
2,635
0
19,463
W
3,491
912
0
390
3,864
1,228
0
22
3,842
0
27,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,895
Gold Earned
20,879
173
Minions Killed
204
0
Camps Cleared
0
610,358
Distance Traveled
675,091
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,893
649
32
5
0
137,864
0
W
Chang'e
4,202
700
44
7
0
143,660
2
L
Bakasura
4,821
804
49
8
0
148,499
2
W
Fafnir
4,324
721
17
3
0
122,127
0
L
Danzaburou
3,623
604
27
5
0
116,748
0
L
Izanami
3,854
642
34
6
0
122,889
1
L
Discordia
3,704
617
31
5
0
84,358
1
W
Nike
3,891
649
50
8
0
126,627
0
W
Neith
3,628
605
43
7
0
120,523
1
W
Pele
4,834
806
50
8
0
162,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role