Player Matchup

Ganesha
Ganesha
BombBack
Ganesha
Level 126
God Stats
1W - 2L
1,173 SR
Queue Stats
42W - 63L
1,415 Elo+
Party 1
Chiron
Chiron
Delta4one
Chiron
Level 152
God Stats
17W - 13L
1,530 SR
Queue Stats
1,024W - 1,019L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Pingarron
Baron Samedi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,514 Elo+
Solo
Geb
Geb
blood888
Geb
Level 148
God Stats
6W - 2L
1,783 SR
Queue Stats
500W - 405L
1,490 Elo+
Solo
Awilix
Awilix
venron12
Awilix
Level 146
God Stats
1W - 1L
1,295 SR
Queue Stats
100W - 129L
1,448 Elo+
Party 1
Team Averages
Level 146
1,456 SR
1,471 Elo+

VS

Team Averages
Level 135
1,533 SR
1,518 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ColSpankers
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 190L
1,503 Elo+
Solo
King Arthur
King Arthur
IMMORTAL HYDR4
King Arthur
Level 152
God Stats
1W - 5L
1,451 SR
Queue Stats
318W - 299L
1,572 Elo+
Solo
Artio
Artio
Misakii018
Artio
Level 157
God Stats
2W - 1L
1,508 SR
Queue Stats
111W - 111L
1,494 Elo+
Solo
Thanatos
Thanatos
qpOoGAToOqp
Thanatos
Level 156
God Stats
1W - 1L
1,708 SR
Queue Stats
105W - 109L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BombBack
Ganesha
11
0 / 2 / 14
7,041
1,006
2,270
7,471
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chiron
Delta4one
Chiron
12
3 / 2 / 12
7,443
1,063
6,724
6,988
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Pingarron
Baron Samedi
14
5 / 0 / 13
8,288
1,184
7,433
3,646
1,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
3 / 2 / 10
7,811
1,116
4,852
8,593
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Awilix
venron12
Awilix
13
7 / 1 / 11
8,016
1,145
5,824
4,732
1,843
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 5 / 3
5,702
815
5,812
7,329
5,487
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
ColSpankers
Artemis
13
4 / 3 / 1
6,527
932
8,112
6,483
2,406
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
IMMORTAL HYDR4
King Arthur
9
0 / 2 / 3
5,269
753
1,315
3,505
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
12
2 / 4 / 4
6,417
917
3,813
8,085
7,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
qpOoGAToOqp
Thanatos
10
0 / 4 / 2
5,370
767
2,597
5,282
1,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
18
Kills
7
7
Deaths
18
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
3
0.5
W
Ganesha
BombBack
Ganesha
0
2
14
3.5
L
Artemis
ColSpankers
Artemis
4
3
1
1.5
W
Chiron
Delta4one
Chiron
3
2
12
4.5
L
King Arthur
IMMORTAL HYDR4
King Arthur
0
2
3
0.75
L
Artio
2
4
4
1
W
Baron Samedi
Pingarron
Baron Samedi
5
0
13
11.5
W
3
2
10
4
L
Thanatos
qpOoGAToOqp
Thanatos
0
4
2
0.25
W
Awilix
venron12
Awilix
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
21,649
31,430
Taken
30,684
20,726
Mitigated
19,607
11,502
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,812
416
198
663
7,329
5,487
0
2,953
4,376
11,664
274
W
Ganesha
BombBack
Ganesha
2,270
392
21
739
7,471
5,329
783
3,253
4,100
4,915
761
L
Artemis
ColSpankers
Artemis
8,112
1,006
502
394
6,483
2,406
0
3,102
3,381
768
13,112
W
Chiron
Delta4one
Chiron
6,724
2,366
817
1,312
6,988
2,838
1,495
2,389
4,503
0
18,178
L
King Arthur
IMMORTAL HYDR4
King Arthur
1,315
99
180
75
3,505
2,605
0
1,915
1,590
0
5,023
L
Artio
3,813
320
615
1,952
8,085
7,170
0
3,329
4,756
7,284
0
W
Baron Samedi
Pingarron
Baron Samedi
7,433
1,177
3,765
1,238
3,646
1,780
327
881
2,677
20,958
0
W
4,852
560
791
1,535
8,593
8,936
78
1,374
7,030
6,939
1,896
L
Thanatos
qpOoGAToOqp
Thanatos
2,597
77
0
1,591
5,282
1,939
0
2,417
2,865
0
6,170
W
Awilix
venron12
Awilix
5,824
2,660
516
768
4,732
1,843
325
1,978
2,754
0
9,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,599
Gold Earned
29,285
82
Minions Killed
47
0
Camps Cleared
0
619,134
Distance Traveled
483,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,702
815
11
2
0
109,613
0
W
Ganesha
7,041
1,006
0
0
0
109,646
0
L
Artemis
6,527
932
13
2
0
117,392
0
W
Chiron
7,443
1,063
30
4
0
108,481
0
L
King Arthur
5,269
753
6
1
0
61,157
0
L
Artio
6,417
917
5
1
0
104,241
0
W
Baron Samedi
8,288
1,184
34
5
0
127,997
0
W
Geb
7,811
1,116
7
1
0
130,248
0
L
Thanatos
5,370
767
12
2
0
91,006
0
W
Awilix
8,016
1,145
11
2
0
142,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role