Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Goodiebat
Cerberus
Level 149
God Stats
2W - 1L
1,782 SR
Queue Stats
32W - 33L
1,538 Elo+
Solo
Cabrakan
Cabrakan
Sparky21
Cabrakan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,832 Elo+
Solo
Hera
Hera
WolfWoman10151
Hera
Level 158
God Stats
17W - 13L
1,473 SR
Queue Stats
454W - 530L
1,370 Elo+
Party 1
Team Averages
Level 128
1,551 SR
1,548 Elo+

VS

Team Averages
Level 125
1,520 SR
1,476 Elo+
Nox
Nox
Grape Green
Nox
Level 149
God Stats
24W - 14L
1,623 SR
Queue Stats
1,046W - 1,045L
1,505 Elo+
Solo
Yemoja
Yemoja
TurkeyHill1111
Yemoja
Level 77
God Stats
3W - 5L
1,356 SR
Queue Stats
565W - 578L
1,508 Elo+
Solo
Odin
Odin
bandit2785
Odin
Level 96
God Stats
1W - 3L
1,375 SR
Queue Stats
207W - 213L
1,463 Elo+
Solo
Rama
Rama
masterkelley91
Rama
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
43W - 58L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
theGhosttkiller
Cu Chulainn
Level 153
God Stats
2W - 2L
1,531 SR
Queue Stats
135W - 149L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 0 / 11
10,548
959
9,924
16,495
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
 
Yemoja
17
5 / 0 / 10
9,570
870
7,125
7,566
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Goodiebat
Cerberus
15
4 / 1 / 13
9,537
867
8,956
10,828
7,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cabrakan
Sparky21
Cabrakan
14
1 / 1 / 11
9,288
844
4,671
10,231
15,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
3 / 1 / 8
9,361
851
9,545
6,430
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 1
8,339
758
8,497
5,057
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

6
0 / 1 / 0
6,194
563
0
2,559
1,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
1 / 6 / 1
7,603
691
7,193
10,931
13,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 1
6,717
611
6,072
7,039
2,228
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cu Chulainn
theGhosttkiller
Cu Chulainn
13
1 / 6 / 0
6,876
625
9,826
18,708
10,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
18
Kills
3
3
Deaths
18
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
11
10.5
W
Yemoja
 
Yemoja
5
0
10
10
W
Cerberus
Goodiebat
Cerberus
4
1
13
10.5
L
1
1
1
1.5
W
Cabrakan
Sparky21
Cabrakan
1
1
11
6.5
L
0
1
0
0
W
3
1
8
7
L
1
6
1
0.25
L
0
4
1
0.13
L
Cu Chulainn
theGhosttkiller
Cu Chulainn
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,221
Damage
31,588
51,550
Taken
44,294
39,802
Mitigated
30,017
34,420
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,924
786
2,413
6,451
16,495
10,576
1,229
2,463
13,566
27,156
0
W
Yemoja
 
Yemoja
7,125
1,637
12,165
2,787
7,566
4,120
1,770
1,904
5,432
18,395
0
W
Cerberus
Goodiebat
Cerberus
8,956
634
3,173
4,196
10,828
7,000
945
1,511
9,115
17,637
528
L
8,497
736
459
1,471
5,057
1,880
0
4,667
390
30,084
327
W
Cabrakan
Sparky21
Cabrakan
4,671
963
498
1,195
10,231
15,384
565
743
9,186
9,940
0
L
0
0
935
145
2,559
1,767
0
2,253
306
0
0
W
9,545
2,729
669
873
6,430
2,722
1,641
2,530
3,633
25,218
511
L
7,193
1,336
969
1,175
10,931
13,595
0
9,537
1,394
0
13,482
L
6,072
4,251
0
0
7,039
2,228
0
6,686
353
0
13,900
L
Cu Chulainn
theGhosttkiller
Cu Chulainn
9,826
1,845
0
4,140
18,708
10,547
0
16,971
1,737
695
16,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,304
Gold Earned
35,729
138
Minions Killed
81
0
Camps Cleared
0
1,083,519
Distance Traveled
717,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,548
959
31
3
0
212,283
0
W
Yemoja
9,570
870
15
1
0
217,687
0
W
Cerberus
9,537
867
31
3
0
243,106
0
L
Nox
8,339
758
46
4
0
199,116
0
W
Cabrakan
9,288
844
24
2
0
216,926
0
L
Yemoja
6,194
563
0
0
0
28,784
0
W
Hera
9,361
851
37
3
0
193,517
0
L
Odin
7,603
691
8
1
0
179,424
0
L
Rama
6,717
611
13
1
0
155,748
0
L
Cu Chulainn
6,876
625
14
1
0
154,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role