Player Matchup

Neith
Neith
Britisharchitect
Neith
Level 106
God Stats
4W - 2L
1,542 SR
Queue Stats
208W - 135L
1,554 Elo+
Party 1
Hercules
Hercules
UurMomsFavToy
Hercules
Level 89
God Stats
8W - 5L
1,658 SR
Queue Stats
605W - 546L
1,547 Elo+
Party 1
Medusa
Medusa
Zαmbii
Medusa
Level 89
God Stats
6W - 6L
1,501 SR
Queue Stats
518W - 472L
1,578 Elo+
Party 1
Geb
Geb
incarnus1
Geb
Level 141
God Stats
1W - 0L
1,770 SR
Queue Stats
147W - 91L
1,570 Elo+
Party 1
Athena
Athena
xImpiedosa
Athena
Level 142
God Stats
3W - 2L
1,503 SR
Queue Stats
336W - 331L
1,537 Elo+
Solo
Team Averages
Level 113
1,595 SR
1,557 Elo+

VS

Team Averages
Level 100
1,580 SR
1,510 Elo+
Raijin
Raijin
ArachnidGaming
Raijin
Level 27
God Stats
1W - 1L
1,731 SR
Queue Stats
16W - 22L
1,459 Elo+
Solo
Hera
Hera
Kokopell1
Hera
Level 100
God Stats
7W - 4L
1,657 SR
Queue Stats
246W - 224L
1,495 Elo+
Solo
Khepri
Khepri
PORTES2857
Khepri
Level 124
God Stats
6W - 5L
1,597 SR
Queue Stats
419W - 416L
1,534 Elo+
Solo
Mulan
Mulan
PauloDotCom
Mulan
Level 102
God Stats
2W - 2L
1,351 SR
Queue Stats
56W - 48L
1,565 Elo+
Party 2
Hun Batz
Hun Batz
ct4
Hun Batz
Level 146
God Stats
8W - 5L
1,563 SR
Queue Stats
180W - 171L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
9,185
919
10,567
7,192
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
UurMomsFavToy
Hercules
15
7 / 2 / 19
9,966
997
7,352
16,785
18,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Zαmbii
Medusa
16
7 / 1 / 14
9,339
934
10,101
6,781
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
7 / 3 / 16
9,251
925
5,704
8,578
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
xImpiedosa
Athena
14
0 / 1 / 24
8,532
853
6,536
11,707
8,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
7,223
722
5,783
6,808
2,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
13
2 / 5 / 3
7,821
782
11,587
6,950
2,766
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
PORTES2857
Khepri
14
1 / 4 / 4
7,209
721
6,315
10,541
13,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 7 / 4
7,460
746
6,153
12,082
9,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
ct4
Hun Batz
12
3 / 7 / 3
7,767
777
10,381
8,871
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
27
27
Kills
7
9
Deaths
27
83
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
6
2
10
5.5
L
Hera
2
5
3
0.7
L
Khepri
PORTES2857
Khepri
1
4
4
0.75
L
1
7
4
0.43
W
Hercules
UurMomsFavToy
Hercules
7
2
19
8.25
W
Medusa
Zαmbii
Medusa
7
1
14
14
L
Hun Batz
ct4
Hun Batz
3
7
3
0.64
W
7
3
16
5
W
Athena
xImpiedosa
Athena
0
1
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,260
Damage
40,219
51,043
Taken
45,252
39,528
Mitigated
33,125
22,588
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,783
562
571
835
6,808
2,722
216
1,660
5,148
17,598
0
W
10,567
1,678
862
1,547
7,192
2,727
925
3,988
3,204
0
25,489
L
Hera
11,587
2,378
361
120
6,950
2,766
0
1,273
5,677
20,309
0
L
Khepri
PORTES2857
Khepri
6,315
107
720
1,376
10,541
13,938
0
2,516
8,025
9,574
1,159
L
6,153
639
173
1,514
12,082
9,416
78
3,080
9,002
0
10,967
W
Hercules
UurMomsFavToy
Hercules
7,352
3,192
1,340
6,356
16,785
18,490
12
6,684
10,101
0
10,541
W
Medusa
Zαmbii
Medusa
10,101
4,750
2,245
1,015
6,781
2,782
1,744
3,405
3,376
0
24,229
L
Hun Batz
ct4
Hun Batz
10,381
1,665
0
10
8,871
4,283
0
3,409
5,462
0
17,306
W
5,704
1,086
1,253
279
8,578
6,534
932
2,874
5,704
9,752
434
W
Athena
xImpiedosa
Athena
6,536
969
4,173
3,518
11,707
8,995
306
5,849
5,858
18,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,273
Gold Earned
37,480
116
Minions Killed
81
0
Camps Cleared
0
962,982
Distance Traveled
801,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,223
722
32
3
0
152,423
0
W
Neith
9,185
919
35
4
0
186,237
0
L
Hera
7,821
782
16
2
0
164,697
0
L
Khepri
7,209
721
15
2
0
167,950
0
L
Mulan
7,460
746
9
1
0
161,010
0
W
Hercules
9,966
997
11
1
0
191,832
0
W
Medusa
9,339
934
37
4
0
197,017
0
L
Hun Batz
7,767
777
9
1
0
155,669
0
W
Geb
9,251
925
10
1
0
196,359
0
W
Athena
8,532
853
23
2
0
191,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role