Player Matchup

Terra
Terra
BlackFartMatter
Terra
Level 120
God Stats
1W - 1L
1,337 SR
Queue Stats
257W - 273L
1,476 Elo+
Party 3
Ullr
Ullr
Devilskull20
Ullr
Level 109
God Stats
7W - 6L
1,559 SR
Queue Stats
688W - 618L
1,531 Elo+
Party 1
Charon
Charon
Foxtheprofox
Charon
Level 106
God Stats
5W - 3L
1,502 SR
Queue Stats
290W - 260L
1,559 Elo+
Party 1
Bake Kujira
Bake Kujira
JorgeFloyd69
Bake Kujira
Level 129
God Stats
17W - 8L
1,699 SR
Queue Stats
303W - 314L
1,498 Elo+
Party 3
Apollo
Apollo
Twinz33
Apollo
Level 126
God Stats
11W - 14L
1,498 SR
Queue Stats
549W - 487L
1,525 Elo+
Solo
Team Averages
Level 118
1,519 SR
1,518 Elo+

VS

Team Averages
Level 140
1,571 SR
1,540 Elo+
Mercury
Mercury
 
Mercury
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
IntersteIIarKid
Sylvanus
Level 147
God Stats
16W - 13L
1,667 SR
Queue Stats
269W - 268L
1,558 Elo+
Party 2
Tyr
Tyr
MyBalls47
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 72L
1,610 Elo+
Solo
Charybdis
Charybdis
SoullWasTaken
Charybdis
Level 120
God Stats
1W - 1L
1,531 SR
Queue Stats
98W - 116L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
the_Chief358
Ah Puch
Level 108
God Stats
13W - 8L
1,658 SR
Queue Stats
146W - 121L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
8,012
501
6,901
14,016
11,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
3 / 3 / 5
8,937
559
5,362
13,160
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
13
5 / 2 / 2
8,792
550
7,841
9,564
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
JorgeFloyd69
Bake Kujira
15
2 / 2 / 5
9,387
587
13,916
14,315
17,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Apollo
Twinz33
Apollo
14
5 / 2 / 5
8,393
525
8,831
7,439
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
9 / 1 / 0
9,017
564
13,188
14,045
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
10
0 / 3 / 5
7,093
443
4,588
14,114
11,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 0
7,308
457
7,955
17,276
12,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
SoullWasTaken
Charybdis
10
0 / 6 / 2
6,289
393
6,341
9,339
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Puch
the_Chief358
Ah Puch
5
0 / 2 / 1
5,312
332
745
2,266
554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
9
10
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
9
1
0
9
W
1
1
9
5.5
W
3
3
5
1.83
W
Charon
5
2
2
3
L
Sylvanus
0
3
5
0.83
W
Bake Kujira
JorgeFloyd69
Bake Kujira
2
2
5
2.25
L
0
4
0
0
L
Charybdis
SoullWasTaken
Charybdis
0
6
2
0.17
W
Apollo
Twinz33
Apollo
5
2
5
3.75
L
Ah Puch
the_Chief358
Ah Puch
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,851
Damage
32,817
58,494
Taken
57,040
41,608
Mitigated
33,806
20,875
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
13,188
7,259
0
1,047
14,045
6,020
0
5,030
8,851
0
73,437
W
6,901
1,592
4,419
4,398
14,016
11,005
262
1,875
12,141
20,977
0
W
5,362
1,558
0
6,247
13,160
5,413
1,091
927
12,233
0
74,966
W
Charon
7,841
1,263
0
477
9,564
4,654
311
1,204
8,360
46,041
0
L
Sylvanus
4,588
226
1,076
5,875
14,114
11,639
0
6,964
6,897
17,894
0
W
Bake Kujira
JorgeFloyd69
Bake Kujira
13,916
4,257
0
3,245
14,315
17,486
596
615
13,700
68,204
1,937
L
7,955
1,024
0
6,417
17,276
12,544
0
10,002
6,494
0
56,607
L
Charybdis
SoullWasTaken
Charybdis
6,341
4,179
0
1,710
9,339
3,049
160
3,984
5,327
0
43,039
W
Apollo
Twinz33
Apollo
8,831
5,076
0
2,089
7,439
3,050
3,103
712
6,727
0
62,966
L
Ah Puch
the_Chief358
Ah Puch
745
44
0
368
2,266
554
0
1,264
990
6,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,521
Gold Earned
35,019
463
Minions Killed
333
0
Camps Cleared
0
1,624,702
Distance Traveled
1,334,618
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,017
564
135
8
0
407,113
4
W
Terra
8,012
501
37
2
0
374,527
0
W
Ullr
8,937
559
119
7
0
339,832
0
W
Charon
8,792
550
79
5
0
318,216
0
L
Sylvanus
7,093
443
14
1
0
276,651
3
W
Bake Kujira
9,387
587
112
7
0
278,483
3
L
Tyr
7,308
457
103
6
0
320,865
0
L
Charybdis
6,289
393
73
5
0
269,932
0
W
Apollo
8,393
525
116
7
0
313,644
2
L
Ah Puch
5,312
332
8
1
0
60,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role