Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AgniSocial
Kukulkan
Level 40
God Stats
1W - 0L
1,583 SR
Queue Stats
11W - 2L
1,785 Elo+
Party 2
Janus
Janus
chaconn
Janus
Level 176
God Stats
4W - 2L
1,505 SR
Queue Stats
43W - 20L
1,648 Elo+
Party 2
Thor
Thor
xBeni
Thor
Level 198
God Stats
8W - 0L
1,972 SR
Queue Stats
241W - 75L
1,646 Elo+
Party 2
Neith
Neith
xMyZen
Neith
Level 149
God Stats
4W - 1L
1,792 SR
Queue Stats
94W - 33L
1,720 Elo+
Party 2
Team Averages
Level 141
1,670 SR
1,660 Elo+

VS

Team Averages
Level 160
1,523 SR
1,579 Elo+
Ganesha
Ganesha
ItsOnlyAPotato
Ganesha
Level 122
God Stats
10W - 8L
1,563 SR
Queue Stats
40W - 34L
1,536 Elo+
Solo
Janus
Janus
Lanzkar
Janus
Level 186
God Stats
7W - 12L
1,458 SR
Queue Stats
223W - 150L
1,620 Elo+
Party 1
Anubis
Anubis
Morfiga
Anubis
Level 141
God Stats
75W - 65L
1,594 SR
Queue Stats
248W - 257L
1,565 Elo+
Solo
Heimdallr
Heimdallr
Riejh
Heimdallr
Level 195
God Stats
1W - 2L
1,667 SR
Queue Stats
104W - 69L
1,604 Elo+
Party 1
Hun Batz
Hun Batz
zeebzeeb
Hun Batz
Level 156
God Stats
0W - 2L
1,335 SR
Queue Stats
245W - 241L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 1 / 8
5,557
556
3,712
6,569
3,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
AgniSocial
Kukulkan
12
4 / 0 / 2
7,307
731
6,531
4,568
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
chaconn
Janus
11
1 / 0 / 1
5,937
594
2,024
2,288
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
xBeni
Thor
11
4 / 2 / 2
6,179
618
3,654
5,618
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
xMyZen
Neith
11
5 / 2 / 3
6,602
660
9,728
7,447
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,220
522
2,466
8,904
4,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Lanzkar
Janus
12
2 / 0 / 2
6,180
618
1,390
3,134
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Morfiga
Anubis
9
1 / 7 / 0
5,021
502
3,181
9,976
3,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Heimdallr
Riejh
Heimdallr
10
0 / 4 / 3
5,356
536
3,902
7,680
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
zeebzeeb
Hun Batz
9
2 / 2 / 2
5,214
521
2,974
6,909
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
5
5
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
8
4
W
Kukulkan
AgniSocial
Kukulkan
4
0
2
5
L
0
2
3
0.75
L
Janus
Lanzkar
Janus
2
0
2
3
L
Anubis
Morfiga
Anubis
1
7
0
0.14
L
Heimdallr
Riejh
Heimdallr
0
4
3
0.38
W
Janus
chaconn
Janus
1
0
1
1.5
W
Thor
xBeni
Thor
4
2
2
2.5
W
Neith
xMyZen
Neith
5
2
3
3.25
L
Hun Batz
zeebzeeb
Hun Batz
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,649
Damage
13,913
26,490
Taken
36,603
9,496
Mitigated
12,570
8,865
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,712
621
0
2,764
6,569
3,922
0
2,298
4,229
0
18,743
W
Kukulkan
AgniSocial
Kukulkan
6,531
615
0
2,329
4,568
1,160
0
1,577
2,991
46,531
426
L
2,466
265
1,787
2,097
8,904
4,095
0
0
8,904
16,217
0
L
Janus
Lanzkar
Janus
1,390
221
0
732
3,134
732
0
519
2,515
39,988
749
L
Anubis
Morfiga
Anubis
3,181
278
0
2,430
9,976
3,847
0
4,271
5,275
31,158
0
L
Heimdallr
Riejh
Heimdallr
3,902
2,585
0
2,126
7,680
2,015
4
0
7,680
0
36,977
W
Janus
chaconn
Janus
2,024
86
0
1,333
2,288
569
0
374
1,874
41,447
0
W
Thor
xBeni
Thor
3,654
1,156
0
407
5,618
2,016
0
581
4,995
0
44,685
W
Neith
xMyZen
Neith
9,728
3,103
0
2,032
7,447
1,829
495
2,057
5,390
0
46,587
L
Hun Batz
zeebzeeb
Hun Batz
2,974
920
0
2,425
6,909
1,881
0
3,057
3,674
0
31,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
26,991
360
Minions Killed
317
0
Camps Cleared
0
1,090,552
Distance Traveled
1,058,064
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,557
556
18
2
0
206,339
4
W
Kukulkan
7,307
731
96
10
0
210,670
0
L
Ganesha
5,220
522
4
0
0
216,477
4
L
Janus
6,180
618
108
11
0
245,646
1
L
Anubis
5,021
502
57
6
0
167,848
5
L
Heimdallr
5,356
536
86
9
0
182,024
1
W
Janus
5,937
594
96
10
0
249,271
2
W
Thor
6,179
618
76
8
0
223,267
0
W
Neith
6,602
660
74
7
0
201,005
1
L
Hun Batz
5,214
521
62
6
0
246,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role