Player Matchup

Odin
Odin
JediCommando5000
Odin
Level 99
God Stats
4W - 0L
1,838 SR
Queue Stats
165W - 148L
1,412 Elo+
Solo
Charon
Charon
Kalahan Cheezo
Charon
Level 125
God Stats
8W - 3L
1,735 SR
Queue Stats
310W - 305L
1,460 Elo+
Party 1
Cupid
Cupid
SenorPeachesYo
Cupid
Level 125
God Stats
8W - 1L
1,841 SR
Queue Stats
302W - 340L
1,415 Elo+
Solo
Nox
Nox
XxR0XYQB3CxX
Nox
Level 127
God Stats
7W - 10L
1,426 SR
Queue Stats
302W - 282L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
temp-91988079779
Gilgamesh
Level 30
God Stats
14W - 6L
1,574 SR
Queue Stats
115W - 126L
1,445 Elo+
Solo
Team Averages
Level 101
1,683 SR
1,448 Elo+

VS

Team Averages
Level 108
1,495 SR
1,480 Elo+
Cupid
Cupid
BeanzGamer0110
Cupid
Level 72
God Stats
0W - 2L
1,277 SR
Queue Stats
87W - 135L
1,392 Elo+
Solo
Merlin
Merlin
LoloMongo27
Merlin
Level 89
God Stats
1W - 2L
1,828 SR
Queue Stats
46W - 52L
1,504 Elo+
Solo
Zeus
Zeus
LxRDDrKSKiN
Zeus
Level 109
God Stats
1W - 3L
1,333 SR
Queue Stats
195W - 182L
1,446 Elo+
Solo
Hun Batz
Hun Batz
MimikMimic
Hun Batz
Level 154
God Stats
13W - 14L
1,502 SR
Queue Stats
344W - 357L
1,552 Elo+
Solo
Ymir
Ymir
PhilboBaggins92
Ymir
Level 117
God Stats
1W - 3L
1,533 SR
Queue Stats
513W - 502L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,058
1,010
2,496
4,365
3,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 6
6,211
1,035
4,717
6,348
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 1 / 6
6,130
1,022
2,042
5,823
2,024
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
2 / 2 / 5
6,123
1,021
2,893
4,366
1,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
12
6 / 1 / 5
7,254
1,209
7,572
12,411
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
5,594
932
5,406
5,256
1,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
6
0 / 0 / 1
4,884
814
1,315
632
165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 1
6,229
1,038
5,773
3,481
1,054
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hun Batz
MimikMimic
Hun Batz
12
2 / 3 / 3
5,893
982
5,879
5,314
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 4
5,467
911
5,682
7,755
6,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
12
Kills
6
6
Deaths
12
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
1
1
7
4.5
W
2
1
6
5
L
Merlin
0
0
1
0.5
L
3
2
1
1.75
L
Hun Batz
MimikMimic
Hun Batz
2
3
3
1.17
L
0
4
4
0.5
W
1
1
6
4
W
2
2
5
2.25
W
Gilgamesh
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,720
Damage
24,055
33,313
Taken
22,438
18,009
Mitigated
12,467
17,602
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,406
1,181
842
1,573
5,256
1,874
0
2,018
3,195
0
9,506
W
2,496
612
237
488
4,365
3,387
0
2,061
2,228
0
7,341
W
4,717
893
491
798
6,348
3,536
0
2,079
4,194
11,870
0
L
Merlin
1,315
18
0
0
632
165
0
315
284
4,181
0
L
5,773
863
383
377
3,481
1,054
0
898
2,393
9,233
319
L
Hun Batz
MimikMimic
Hun Batz
5,879
615
172
287
5,314
2,477
0
1,708
3,497
0
12,863
L
5,682
70
86
596
7,755
6,897
0
2,671
4,867
8,672
87
W
2,042
766
5,914
3,997
5,823
2,024
29
1,923
3,900
0
7,736
W
2,893
520
275
604
4,366
1,505
0
2,111
2,118
8,635
0
W
Gilgamesh
7,572
1,963
743
4,055
12,411
7,557
0
3,932
8,326
0
14,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
28,067
75
Minions Killed
45
0
Camps Cleared
0
659,918
Distance Traveled
507,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,594
932
13
2
0
117,445
0
W
Odin
6,058
1,010
8
1
0
124,876
0
W
Charon
6,211
1,035
10
2
0
116,764
0
L
Merlin
4,884
814
4
1
0
53,715
0
L
Zeus
6,229
1,038
7
1
0
109,979
0
L
Hun Batz
5,893
982
13
2
0
128,791
0
L
Ymir
5,467
911
8
1
0
97,840
0
W
Cupid
6,130
1,022
19
3
0
148,545
0
W
Nox
6,123
1,021
17
3
0
133,334
0
W
Gilgamesh
7,254
1,209
21
4
0
136,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role