Player Matchup

Maui
Maui
Anaklusmos_11
Maui
Level 157
God Stats
3W - 0L
1,557 SR
Queue Stats
31W - 25L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
Im-Not-Eric
Sun Wukong
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 70L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
ThrasherSK
Baron Samedi
Level 46
God Stats
8W - 5L
1,670 SR
Queue Stats
174W - 204L
1,505 Elo+
Solo
Thor
Thor
ToxicTrollGaming
Thor
Level 158
God Stats
7W - 11L
1,446 SR
Queue Stats
67W - 79L
1,439 Elo+
Party 1
Medusa
Medusa
pabommer
Medusa
Level 89
God Stats
1W - 4L
1,080 SR
Queue Stats
31W - 49L
1,388 Elo+
Party 1
Team Averages
Level 118
1,451 SR
1,474 Elo+

VS

Team Averages
Level 96
1,424 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DH RedBeard
Sylvanus
Level 87
God Stats
7W - 5L
1,614 SR
Queue Stats
128W - 133L
1,506 Elo+
Solo
He Bo
He Bo
SAINTLYCARGO
He Bo
Level 41
God Stats
1W - 3L
1,402 SR
Queue Stats
52W - 54L
1,470 Elo+
Solo
Fenrir
Fenrir
TalmightyZ
Fenrir
Level 98
God Stats
11W - 15L
1,166 SR
Queue Stats
400W - 387L
1,478 Elo+
Solo
Chaac
Chaac
gonecrazy74
Chaac
Level 147
God Stats
7W - 8L
1,440 SR
Queue Stats
72W - 82L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 12
7,701
1,284
3,853
6,001
4,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Im-Not-Eric
Sun Wukong
12
3 / 1 / 10
6,918
1,153
4,696
6,538
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ThrasherSK
Baron Samedi
12
3 / 0 / 12
7,216
1,203
5,244
2,359
885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 1 / 11
6,746
1,124
7,208
4,001
1,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
pabommer
Medusa
12
5 / 0 / 10
7,781
1,297
6,671
2,110
711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

374

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 1 / 2
6,301
1,050
4,443
4,458
1,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
DH RedBeard
Sylvanus
11
0 / 5 / 1
6,551
1,092
2,206
8,466
5,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 4 / 0
6,551
1,092
4,804
5,326
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TalmightyZ
Fenrir
11
0 / 1 / 1
5,986
998
3,429
4,977
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 4 / 0
6,099
1,017
3,601
8,747
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
6
15
Kills
2
2
Deaths
15
55
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
2
1
W
2
0
12
8
L
Sylvanus
DH RedBeard
Sylvanus
0
5
1
0.1
W
Sun Wukong
Im-Not-Eric
Sun Wukong
3
1
10
8
L
2
4
0
0.5
L
Fenrir
TalmightyZ
Fenrir
0
1
1
0.5
W
Baron Samedi
ThrasherSK
Baron Samedi
3
0
12
9
W
2
1
11
7.5
L
0
4
0
0
W
Medusa
pabommer
Medusa
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,672
Damage
18,483
21,009
Taken
31,974
11,087
Mitigated
20,366
8,483
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,443
889
0
1,245
4,458
1,497
0
1,797
2,661
16,312
0
W
3,853
1,194
1,880
2,439
6,001
4,450
0
3,351
2,223
6,616
1,519
L
Sylvanus
DH RedBeard
Sylvanus
2,206
391
2,758
1,233
8,466
5,922
0
1,995
6,471
7,859
0
W
Sun Wukong
Im-Not-Eric
Sun Wukong
4,696
1,078
52
1,411
6,538
3,638
0
3,130
2,853
0
12,593
L
4,804
34
0
0
5,326
2,439
0
1,486
3,840
8,392
0
L
Fenrir
TalmightyZ
Fenrir
3,429
639
0
562
4,977
2,584
0
869
4,108
0
11,629
W
Baron Samedi
ThrasherSK
Baron Samedi
5,244
556
1,731
707
2,359
885
0
807
1,484
11,906
0
W
7,208
959
0
0
4,001
1,403
0
2,701
1,108
0
14,400
L
3,601
177
0
771
8,747
7,924
0
2,547
6,200
0
19,119
W
Medusa
pabommer
Medusa
6,671
2,281
243
20
2,110
711
0
751
1,254
0
18,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,362
Gold Earned
31,488
97
Minions Killed
104
1
Camps Cleared
3
560,271
Distance Traveled
477,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,301
1,050
20
3
3
90,192
0
W
Maui
7,701
1,284
14
2
0
116,697
0
L
Sylvanus
6,551
1,092
19
3
0
86,435
0
W
Sun Wukong
6,918
1,153
20
3
0
112,764
0
L
He Bo
6,551
1,092
12
2
0
89,652
0
L
Fenrir
5,986
998
20
3
0
120,978
0
W
Baron Samedi
7,216
1,203
15
3
0
111,848
0
W
Thor
6,746
1,124
15
3
0
113,285
0
L
Chaac
6,099
1,017
33
6
0
90,704
0
W
Medusa
7,781
1,297
33
6
1
105,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role